Player Matchup

Chaac
Chaac
KingMarshy
Chaac
Level 149
God Stats
8W - 1L
1,658 SR
Queue Stats
283W - 264L
1,525 Elo+
Party 1
Hachiman
Hachiman
Reventt19
Hachiman
Level 160
God Stats
20W - 25L
1,515 SR
Queue Stats
730W - 755L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
marcolex2
Baron Samedi
Level 125
God Stats
5W - 3L
1,735 SR
Queue Stats
32W - 14L
1,645 Elo+
Solo
Nike
Nike
queenmarshy777
Nike
Level 63
God Stats
19W - 18L
1,455 SR
Queue Stats
258W - 263L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
yToxicAngel
Cthulhu
Level 146
God Stats
22W - 22L
1,595 SR
Queue Stats
384W - 409L
1,487 Elo+
Solo
Team Averages
Level 129
1,592 SR
1,541 Elo+

VS

Team Averages
Level 140
1,569 SR
1,518 Elo+
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Arsenical_Eneon
Nox
Level 118
God Stats
2W - 6L
1,486 SR
Queue Stats
75W - 73L
1,404 Elo+
Solo
Chiron
Chiron
TonyMeat
Chiron
Level 123
God Stats
80W - 84L
1,594 SR
Queue Stats
175W - 165L
1,605 Elo+
Solo
Pele
Pele
Twist3d_Fate32
Pele
Level 139
God Stats
4W - 1L
1,718 SR
Queue Stats
49W - 55L
1,515 Elo+
Solo
Mulan
Mulan
Volcoum
Mulan
Level 160
God Stats
8W - 15L
1,546 SR
Queue Stats
297W - 318L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
3 / 1 / 9
8,200
820
10,405
11,499
6,962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
Reventt19
Hachiman
15
4 / 1 / 5
8,227
823
11,093
5,272
2,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
marcolex2
Baron Samedi
16
7 / 1 / 5
8,864
886
8,835
4,515
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 2 / 10
7,037
704
5,688
10,573
4,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
yToxicAngel
Cthulhu
14
2 / 1 / 9
7,811
781
13,046
11,710
9,187
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 7 / 2
7,465
747
6,072
19,113
17,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 1 / 3
7,168
717
3,938
6,020
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
TonyMeat
Chiron
13
1 / 2 / 3
6,973
697
11,904
9,524
4,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 5 / 0
6,900
690
2,784
11,057
5,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Volcoum
Mulan
15
2 / 1 / 3
7,773
777
8,412
11,117
8,422
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
16
Kills
6
6
Deaths
16
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
7
2
0.43
L
1
1
3
2.5
W
Chaac
3
1
9
7.5
W
Hachiman
Reventt19
Hachiman
4
1
5
6.5
L
Chiron
TonyMeat
Chiron
1
2
3
1.25
L
0
5
0
0
L
Mulan
Volcoum
Mulan
2
1
3
3.5
W
Baron Samedi
marcolex2
Baron Samedi
7
1
5
9.5
W
0
2
10
2.5
W
Cthulhu
yToxicAngel
Cthulhu
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,067
Damage
33,110
43,569
Taken
56,831
26,072
Mitigated
38,111
15,463
Healing
11,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,072
543
0
4,298
19,113
17,389
0
8,998
10,115
9,449
0
L
3,938
439
0
250
6,020
3,072
0
1,745
4,275
20,858
0
W
Chaac
10,405
2,605
0
5,087
11,499
6,962
478
2,389
9,110
0
29,511
W
Hachiman
Reventt19
Hachiman
11,093
5,906
0
2,020
5,272
2,513
2,772
1,362
3,910
0
27,353
L
Chiron
TonyMeat
Chiron
11,904
4,231
689
2,356
9,524
4,159
0
3,194
6,330
0
29,540
L
2,784
362
0
1,732
11,057
5,069
829
4,829
6,228
0
17,459
L
Mulan
Volcoum
Mulan
8,412
980
0
1,802
11,117
8,422
0
3,115
6,802
0
27,047
W
Baron Samedi
marcolex2
Baron Samedi
8,835
754
1,507
1,957
4,515
2,656
670
1,135
3,380
32,865
0
W
5,688
514
0
2,253
10,573
4,754
570
2,819
7,754
0
9,695
W
Cthulhu
yToxicAngel
Cthulhu
13,046
969
719
1,920
11,710
9,187
609
2,305
9,405
33,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,139
Gold Earned
36,279
194
Minions Killed
191
0
Camps Cleared
0
1,134,064
Distance Traveled
984,000
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,465
747
17
2
0
185,041
0
L
Nox
7,168
717
30
3
0
188,741
3
W
Chaac
8,200
820
42
4
0
224,115
0
W
Hachiman
8,227
823
41
4
0
209,711
6
L
Chiron
6,973
697
48
5
0
214,227
4
L
Pele
6,900
690
47
5
0
208,916
1
L
Mulan
7,773
777
49
5
0
187,075
2
W
Baron Samedi
8,864
886
60
6
0
210,753
1
W
Nike
7,037
704
8
1
0
225,342
0
W
Cthulhu
7,811
781
43
4
0
264,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role