Player Matchup

Skadi
Skadi
 
Skadi
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CoachT6214
Geb
Level 85
God Stats
5W - 5L
1,671 SR
Queue Stats
239W - 260L
1,443 Elo+
Solo
Kali
Kali
FogeII McIovin
Kali
Level 98
God Stats
11W - 19L
1,457 SR
Queue Stats
160W - 165L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
HotShotZz000
Baron Samedi
Level 86
God Stats
2W - 6L
1,115 SR
Queue Stats
22W - 37L
1,440 Elo+
Party 1
Achilles
Achilles
KielbasianyLord
Achilles
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 49L
1,377 Elo+
Solo
Team Averages
Level 93
1,449 SR
1,453 Elo+

VS

Team Averages
Level 128
1,498 SR
1,454 Elo+
Maui
Maui
AntyForTheWin
Maui
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 31L
1,712 Elo+
Solo
Awilix
Awilix
Furxan
Awilix
Level 102
God Stats
24W - 15L
1,540 SR
Queue Stats
229W - 261L
1,388 Elo+
Solo
Vulcan
Vulcan
Higgs boson 92
Vulcan
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 271L
1,372 Elo+
Solo
Sylvanus
Sylvanus
synthetikhuman
Sylvanus
Level 105
God Stats
13W - 15L
1,451 SR
Queue Stats
251W - 271L
1,354 Elo+
Solo
Hou Yi
Hou Yi
wissface
Hou Yi
Level 151
God Stats
2W - 2L
1,500 SR
Queue Stats
354W - 327L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
1 / 5 / 3
9,302
443
11,763
15,303
5,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
1 / 3 / 5
9,253
441
10,069
18,325
16,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 3 / 1
10,957
522
12,944
19,923
7,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
HotShotZz000
Baron Samedi
15
1 / 4 / 2
9,313
443
9,347
16,502
7,980
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
16
3 / 5 / 5
9,638
459
9,393
20,655
9,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 10
9,939
473
6,829
21,149
24,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
Furxan
Awilix
20
7 / 3 / 7
12,069
575
13,876
19,253
10,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 3 / 3
10,649
507
15,804
8,597
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
19
3 / 3 / 4
11,888
566
17,449
21,851
16,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hou Yi
wissface
Hou Yi
17
5 / 2 / 3
10,846
516
8,938
15,191
5,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
11
Kills
19
20
Deaths
12
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
5
3
0.5
W
1
1
10
6
L
1
3
5
1.17
L
5
3
1
1.83
W
Awilix
Furxan
Awilix
7
3
7
3.5
W
3
3
3
1.5
L
Baron Samedi
HotShotZz000
Baron Samedi
1
4
2
0.5
L
Achilles
3
5
5
1.1
W
Sylvanus
3
3
4
1.67
W
Hou Yi
wissface
Hou Yi
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,516
Damage
62,896
90,708
Taken
86,041
47,695
Mitigated
61,405
28,793
Healing
32,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
11,763
4,506
0
1,239
15,303
5,485
0
4,998
10,305
0
89,847
W
6,829
1,607
0
3,522
21,149
24,606
29
6,466
14,683
28,904
0
L
10,069
699
0
2,971
18,325
16,948
0
7,111
11,214
45,076
4,567
L
12,944
6,692
0
10,935
19,923
7,862
0
11,416
8,507
0
86,210
W
Awilix
Furxan
Awilix
13,876
4,684
0
9,382
19,253
10,132
337
4,256
14,997
29
133,102
W
15,804
8,220
0
250
8,597
4,192
741
3,719
4,878
81,637
0
L
Baron Samedi
HotShotZz000
Baron Samedi
9,347
1,092
2,179
8,689
16,502
7,980
0
9,383
7,119
72,417
0
L
Achilles
9,393
2,597
0
2,780
20,655
9,420
177
5,624
15,031
0
80,520
W
Sylvanus
17,449
4,408
2,241
9,240
21,851
16,499
1,963
1,318
20,533
86,520
15,424
W
Hou Yi
wissface
Hou Yi
8,938
4,003
0
8,211
15,191
5,976
3,075
2,415
12,776
0
66,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,463
Gold Earned
55,391
577
Minions Killed
638
0
Camps Cleared
0
1,889,996
Distance Traveled
1,879,045
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,302
443
146
7
0
340,567
0
W
Maui
9,939
473
27
1
0
385,300
7
L
Geb
9,253
441
55
3
0
388,293
6
L
Kali
10,957
522
138
7
0
413,071
3
W
Awilix
12,069
575
184
9
0
464,630
3
W
Vulcan
10,649
507
140
7
0
374,597
9
L
Baron Samedi
9,313
443
130
6
0
359,296
4
L
Achilles
9,638
459
108
5
0
388,769
2
W
Sylvanus
11,888
566
177
8
0
317,033
3
W
Hou Yi
10,846
516
110
5
0
337,485
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role