Player Matchup

Artemis
Artemis
DishWasher4674
Artemis
Level 103
God Stats
2W - 1L
1,715 SR
Queue Stats
76W - 95L
1,406 Elo+
Solo
Olorun
Olorun
Dylan22OOO
Olorun
Level 109
God Stats
17W - 8L
1,634 SR
Queue Stats
458W - 291L
1,697 Elo+
Solo
Chaac
Chaac
YungTrashcan
Chaac
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 9L
1,565 Elo+
Solo
Team Averages
Level 83
1,617 SR
1,556 Elo+

VS

Team Averages
Level 88
1,506 SR
1,460 Elo+
Hel
Hel
DIKTONIUS
Hel
Level 17
God Stats
0W - 1L
1,263 SR
Queue Stats
45W - 53L
1,402 Elo+
Party 1
Merlin
Merlin
MjRauff
Merlin
Level 157
God Stats
8W - 7L
1,623 SR
Queue Stats
129W - 134L
1,497 Elo+
Party 1
Thanatos
Thanatos
Saxaen
Thanatos
Level 89
God Stats
5W - 6L
1,631 SR
Queue Stats
113W - 121L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
7,873
716
4,003
5,390
2,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
Dylan22OOO
Olorun
16
8 / 0 / 2
9,776
889
10,101
7,130
3,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 1 / 7
7,924
720
6,593
12,255
8,330
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,550
595
2,916
6,577
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
MjRauff
Merlin
12
1 / 1 / 0
7,194
654
5,966
7,855
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Saxaen
Thanatos
11
1 / 5 / 1
6,847
622
7,238
8,816
4,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
11
Kills
2
2
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
1
1
7
4.5
W
Olorun
Dylan22OOO
Olorun
8
0
2
9
L
Merlin
MjRauff
Merlin
1
1
0
1
L
Thanatos
Saxaen
Thanatos
1
5
1
0.3
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,697
Damage
16,120
24,775
Taken
23,248
14,145
Mitigated
10,672
10,361
Healing
7,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,916
255
161
480
6,577
2,560
0
2,451
4,126
8,054
0
W
4,003
540
0
1,263
5,390
2,460
988
1,408
3,730
0
22,282
W
Olorun
Dylan22OOO
Olorun
10,101
6,130
617
4,437
7,130
3,355
1,520
3,239
3,739
55,670
0
L
Merlin
MjRauff
Merlin
5,966
212
79
967
7,855
3,272
0
3,990
3,865
38,938
0
L
Thanatos
Saxaen
Thanatos
7,238
747
0
5,337
8,816
4,840
0
3,711
5,105
0
17,143
W
6,593
1,238
60
3,984
12,255
8,330
180
4,550
7,421
0
24,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,573
Gold Earned
20,591
170
Minions Killed
121
0
Camps Cleared
0
607,783
Distance Traveled
598,445
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,550
595
24
2
0
175,719
0
W
Artemis
7,873
716
42
4
0
188,419
3
W
Olorun
9,776
889
98
9
0
194,536
4
L
Merlin
7,194
654
75
7
0
213,698
3
L
Thanatos
6,847
622
22
2
0
209,028
2
W
Chaac
7,924
720
30
3
0
224,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role