Player Matchup

Odin
Odin
DivineExo
Odin
Level 126
God Stats
2W - 4L
1,278 SR
Queue Stats
212W - 204L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
Order_69_
Zhong Kui
Level 107
God Stats
28W - 18L
1,775 SR
Queue Stats
976W - 1,031L
1,577 Elo+
Solo
Danzaburou
Danzaburou
Zmetro
Danzaburou
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,611 Elo+
Solo
Team Averages
Level 90
1,518 SR
1,554 Elo+

VS

Team Averages
Level 79
1,453 SR
1,366 Elo+
Ymir
Ymir
DoggFight
Ymir
Level 69
God Stats
0W - 2L
1,342 SR
Queue Stats
3W - 12L
1,408 Elo+
Solo
Sol
Sol
HUxREBOR7V
Sol
Level 116
God Stats
5W - 8L
1,555 SR
Queue Stats
47W - 77L
1,352 Elo+
Solo
Thor
Thor
potatojosh55
Thor
Level 53
God Stats
21W - 28L
1,463 SR
Queue Stats
37W - 59L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
1 / 0 / 6
7,771
777
6,856
7,018
5,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Order_69_
Zhong Kui
14
7 / 0 / 1
8,754
875
8,076
8,491
5,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Zmetro
Danzaburou
11
0 / 2 / 4
6,988
699
2,575
6,305
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 0 / 0
5,731
573
480
1,927
1,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 4 / 2
6,485
649
5,488
8,113
2,407
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 4 / 0
6,694
669
7,144
11,200
5,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
8
Kills
2
2
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
1
0
6
4
L
Ymir
0
0
0
0
L
0
4
2
0.25
W
Zhong Kui
Order_69_
Zhong Kui
7
0
1
7.5
W
Danzaburou
Zmetro
Danzaburou
0
2
4
1
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,507
Damage
13,112
21,814
Taken
21,240
14,195
Mitigated
8,917
5,549
Healing
3,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
6,856
1,259
0
1,327
7,018
5,548
440
1,030
5,828
4,932
25,103
L
Ymir
480
179
0
569
1,927
1,025
0
565
1,278
3,736
0
L
5,488
1,059
115
965
8,113
2,407
0
3,917
3,905
18,923
0
W
Zhong Kui
Order_69_
Zhong Kui
8,076
797
0
3,022
8,491
5,966
1,032
2,336
5,858
37,802
0
W
Danzaburou
Zmetro
Danzaburou
2,575
910
0
1,200
6,305
2,681
1,123
2,676
3,421
0
12,111
L
7,144
831
0
1,644
11,200
5,485
0
4,342
6,514
0
16,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,513
Gold Earned
18,910
123
Minions Killed
57
0
Camps Cleared
0
543,004
Distance Traveled
379,045
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,771
777
40
4
0
194,426
4
L
Ymir
5,731
573
11
1
0
42,969
1
L
Sol
6,485
649
28
3
0
152,129
0
W
Zhong Kui
8,754
875
61
6
0
192,355
2
W
Danzaburou
6,988
699
22
2
0
156,223
0
L
Thor
6,694
669
18
2
0
183,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role