Player Matchup

Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Fenrirx97
Fenrir
Level 160
God Stats
59W - 41L
1,671 SR
Queue Stats
183W - 146L
1,550 Elo+
Party 3
Agni
Agni
KingMedovar
Agni
Level 157
God Stats
1W - 3L
1,107 SR
Queue Stats
125W - 146L
1,470 Elo+
Solo
Neith
Neith
MrMaster9
Neith
Level 147
God Stats
2W - 2L
1,590 SR
Queue Stats
66W - 51L
1,550 Elo+
Solo
Tyr
Tyr
SUSANOWAZ
Tyr
Level 46
God Stats
18W - 13L
1,553 SR
Queue Stats
141W - 96L
1,511 Elo+
Party 3
Team Averages
Level 134
1,484 SR
1,516 Elo+

VS

Team Averages
Level 91
1,579 SR
1,529 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
FaZeNev
Gilgamesh
Level 43
God Stats
2W - 2L
1,629 SR
Queue Stats
136W - 121L
1,521 Elo+
Party 2
Ymir
Ymir
Fusionp
Ymir
Level 20
God Stats
3W - 3L
1,682 SR
Queue Stats
24W - 16L
1,610 Elo+
Party 1
Bellona
Bellona
ZiziNplay
Bellona
Level 127
God Stats
4W - 8L
1,442 SR
Queue Stats
198W - 196L
1,564 Elo+
Party 1
Shiva
Shiva
mitko1701
Shiva
Level 106
God Stats
4W - 4L
1,640 SR
Queue Stats
114W - 115L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
8 / 0 / 3
9,900
582
9,638
9,228
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Fenrirx97
Fenrir
14
2 / 5 / 7
8,740
514
14,361
18,429
13,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 4 / 8
9,920
584
12,898
11,157
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
MrMaster9
Neith
16
4 / 2 / 5
9,743
573
13,768
11,907
6,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
6 / 1 / 9
9,108
536
14,823
13,325
10,920
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
1 / 5 / 2
8,763
515
5,313
12,918
5,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
FaZeNev
Gilgamesh
13
5 / 6 / 1
8,482
499
9,304
20,987
13,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ymir
Fusionp
Ymir
9
0 / 3 / 4
6,865
404
3,750
18,805
16,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
ZiziNplay
Bellona
14
2 / 6 / 3
8,827
519
8,113
19,665
16,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
mitko1701
Shiva
15
4 / 5 / 0
8,916
524
9,424
15,843
15,536
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
25
Kills
12
12
Deaths
25
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
0
3
9.5
L
Yu Huang
 
Yu Huang
1
5
2
0.4
L
Gilgamesh
FaZeNev
Gilgamesh
5
6
1
0.92
W
Fenrir
Fenrirx97
Fenrir
2
5
7
1.1
L
Ymir
Fusionp
Ymir
0
3
4
0.67
W
5
4
8
2.25
W
Neith
MrMaster9
Neith
4
2
5
3.25
W
6
1
9
10.5
L
Bellona
ZiziNplay
Bellona
2
6
3
0.58
L
Shiva
mitko1701
Shiva
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,488
Damage
35,904
64,046
Taken
88,218
39,209
Mitigated
66,683
25,562
Healing
19,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,638
2,176
0
5,745
9,228
3,984
398
731
8,497
0
74,908
L
Yu Huang
 
Yu Huang
5,313
1,089
0
1,878
12,918
5,636
0
4,419
8,499
67,175
0
L
Gilgamesh
FaZeNev
Gilgamesh
9,304
3,301
0
5,025
20,987
13,086
0
3,819
17,037
79
50,419
W
Fenrir
Fenrirx97
Fenrir
14,361
5,371
0
7,464
18,429
13,645
464
734
17,695
0
51,538
L
Ymir
Fusionp
Ymir
3,750
1,289
351
2,757
18,805
16,356
0
3,394
15,227
15,162
0
W
12,898
1,165
0
710
11,157
4,581
551
3,293
7,864
91,155
0
W
Neith
MrMaster9
Neith
13,768
6,156
0
5,361
11,907
6,079
792
837
11,070
0
85,428
W
14,823
1,470
0
6,282
13,325
10,920
351
3,547
9,778
0
45,156
L
Bellona
ZiziNplay
Bellona
8,113
3,105
0
7,541
19,665
16,069
0
1,266
18,301
0
56,781
L
Shiva
mitko1701
Shiva
9,424
2,724
0
2,059
15,843
15,536
433
0
14,933
0
66,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,411
Gold Earned
41,853
516
Minions Killed
444
0
Camps Cleared
0
1,684,836
Distance Traveled
1,586,879
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,900
582
121
7
0
411,403
3
L
Yu Huang
8,763
515
138
8
0
308,846
9
L
Gilgamesh
8,482
499
71
4
0
313,051
3
W
Fenrir
8,740
514
80
5
0
285,881
3
L
Ymir
6,865
404
14
1
0
320,660
2
W
Agni
9,920
584
138
8
0
325,891
4
W
Neith
9,743
573
131
8
0
289,094
6
W
Tyr
9,108
536
46
3
0
372,567
0
L
Bellona
8,827
519
106
6
0
331,878
0
L
Shiva
8,916
524
115
7
0
312,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role