Player Matchup

Jormungandr
Jormungandr
Balkhala9
Jormungandr
Level 148
God Stats
1W - 3L
1,144 SR
Queue Stats
399W - 394L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
IOveRxIISKunK-
Baron Samedi
Level 124
God Stats
5W - 2L
1,617 SR
Queue Stats
247W - 184L
1,550 Elo+
Solo
Hera
Hera
SPKartmen
Hera
Level 83
God Stats
4W - 1L
1,580 SR
Queue Stats
301W - 364L
1,398 Elo+
Solo
Skadi
Skadi
fabioferreira23
Skadi
Level 102
God Stats
62W - 52L
1,525 SR
Queue Stats
326W - 360L
1,421 Elo+
Solo
Thanatos
Thanatos
j-a-l-o-l-e-y
Thanatos
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 56L
1,429 Elo+
Solo
Team Averages
Level 104
1,473 SR
1,449 Elo+

VS

Team Averages
Level 83
1,521 SR
1,474 Elo+
Thanatos
Thanatos
 
Thanatos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CrimsonStorm05
Athena
Level 105
God Stats
25W - 20L
1,558 SR
Queue Stats
285W - 254L
1,509 Elo+
Solo
Chang'e
Chang'e
KeLoKeAsEs_Fr0sT
Chang'e
Level 66
God Stats
9W - 13L
1,521 SR
Queue Stats
323W - 354L
1,483 Elo+
Solo
Artemis
Artemis
Tedxplay
Artemis
Level 56
God Stats
1W - 2L
1,337 SR
Queue Stats
35W - 40L
1,376 Elo+
Solo
Achilles
Achilles
lavrentik1
Achilles
Level 68
God Stats
22W - 15L
1,692 SR
Queue Stats
141W - 143L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Balkhala9
Jormungandr
14
3 / 2 / 0
8,882
592
10,193
10,246
9,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
IOveRxIISKunK-
Baron Samedi
12
3 / 1 / 4
8,338
556
7,328
11,338
6,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
13
0 / 2 / 3
7,533
502
9,454
6,597
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 1
8,023
535
6,296
11,762
4,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
j-a-l-o-l-e-y
Thanatos
13
2 / 4 / 5
8,018
535
5,636
14,244
6,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
5 / 2 / 3
7,558
504
6,149
10,191
4,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 1
6,546
436
4,769
12,348
12,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 3 / 3
6,072
405
4,900
8,966
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Tedxplay
Artemis
12
2 / 3 / 0
6,793
453
6,223
11,371
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
lavrentik1
Achilles
13
2 / 2 / 2
7,174
478
5,921
13,548
10,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
11
Kills
11
11
Deaths
11
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
2
3
3.25
W
Jormungandr
Balkhala9
Jormungandr
3
2
0
1.5
L
1
1
1
1.5
W
Baron Samedi
IOveRxIISKunK-
Baron Samedi
3
1
4
5
L
1
3
3
0.83
W
Hera
0
2
3
0.75
L
Artemis
Tedxplay
Artemis
2
3
0
0.67
W
3
2
1
1.75
W
Thanatos
j-a-l-o-l-e-y
Thanatos
2
4
5
1.13
L
Achilles
lavrentik1
Achilles
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,907
Damage
27,962
54,187
Taken
56,424
29,167
Mitigated
34,984
25,641
Healing
25,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,149
1,884
0
8,164
10,191
4,868
0
2,858
7,333
0
43,209
W
Jormungandr
Balkhala9
Jormungandr
10,193
3,399
0
2,736
10,246
9,277
510
0
9,312
65,882
0
L
4,769
1,148
0
1,709
12,348
12,377
0
6,309
6,039
24,464
4,578
W
Baron Samedi
IOveRxIISKunK-
Baron Samedi
7,328
891
3,517
4,720
11,338
6,138
115
1,436
9,902
27,755
1,514
L
4,900
504
1,439
3,609
8,966
3,333
0
4,965
4,001
30,353
0
W
Hera
9,454
2,149
0
290
6,597
2,654
245
2,661
3,936
63,943
0
L
Artemis
Tedxplay
Artemis
6,223
2,920
0
5,053
11,371
4,112
0
2,933
8,438
0
42,422
W
6,296
3,014
0
2,212
11,762
4,291
74
2,116
9,646
0
64,959
W
Thanatos
j-a-l-o-l-e-y
Thanatos
5,636
1,196
0
12,166
14,244
6,807
0
2,817
11,392
0
66,557
L
Achilles
lavrentik1
Achilles
5,921
950
0
5,281
13,548
10,294
0
9,710
3,838
0
40,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,794
Gold Earned
34,143
456
Minions Killed
304
0
Camps Cleared
0
1,367,520
Distance Traveled
1,314,228
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,558
504
77
5
0
228,576
2
W
Jormungandr
8,882
592
113
8
0
247,124
6
L
Athena
6,546
436
42
3
0
301,533
3
W
Baron Samedi
8,338
556
30
2
0
281,639
4
L
Chang'e
6,072
405
56
4
0
269,114
3
W
Hera
7,533
502
125
8
0
275,412
1
L
Artemis
6,793
453
64
4
0
245,356
0
W
Skadi
8,023
535
88
6
0
273,035
2
W
Thanatos
8,018
535
100
7
0
290,310
1
L
Achilles
7,174
478
65
4
0
269,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role