Player Matchup

Agni
Agni
DarPlay
Agni
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,382 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fox_Alistair
Cu Chulainn
Level 99
God Stats
0W - 1L
1,584 SR
Queue Stats
43W - 56L
1,426 Elo+
Party 2
Ymir
Ymir
MuR292DeR
Ymir
Level 69
God Stats
15W - 14L
1,575 SR
Queue Stats
81W - 75L
1,495 Elo+
Solo
Pele
Pele
SteamKat
Pele
Level 118
God Stats
2W - 3L
1,489 SR
Queue Stats
88W - 73L
1,526 Elo+
Party 2
Chernobog
Chernobog
sleepyweeby
Chernobog
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,258 Elo+
Solo
Team Averages
Level 95
1,530 SR
1,417 Elo+

VS

Team Averages
Level 107
1,452 SR
1,462 Elo+
Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Husbibi
Gilgamesh
Level 96
God Stats
7W - 8L
1,400 SR
Queue Stats
276W - 292L
1,416 Elo+
Solo
Lancelot
Lancelot
RANDOM1013
Lancelot
Level 65
God Stats
4W - 7L
1,362 SR
Queue Stats
32W - 46L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DarPlay
Agni
13
1 / 3 / 0
6,722
672
8,317
6,792
2,920
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Fox_Alistair
Cu Chulainn
13
0 / 4 / 0
6,506
651
8,033
12,117
9,742
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
12
0 / 4 / 0
6,678
668
3,691
10,573
11,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Pele
13
0 / 4 / 0
6,785
679
7,853
11,333
4,675
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chernobog
sleepyweeby
Chernobog
13
0 / 5 / 1
6,699
670
5,803
11,279
4,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
6 / 0 / 6
8,894
889
13,885
9,076
4,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
 
Baron Samedi
16
7 / 1 / 6
8,758
876
11,590
9,638
5,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
 
Sylvanus
14
3 / 0 / 9
8,074
807
5,814
11,154
9,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Husbibi
Gilgamesh
13
0 / 0 / 4
7,556
756
2,250
8,513
6,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lancelot
RANDOM1013
Lancelot
15
4 / 0 / 7
8,045
805
8,799
13,420
7,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
52
1
Kills
20
20
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
0
6
9
W
Baron Samedi
 
Baron Samedi
7
1
6
10
W
Sylvanus
 
Sylvanus
3
0
9
7.5
L
Agni
DarPlay
Agni
1
3
0
0.33
L
Cu Chulainn
Fox_Alistair
Cu Chulainn
0
4
0
0
W
Gilgamesh
Husbibi
Gilgamesh
0
0
4
2
L
Ymir
0
4
0
0
W
Lancelot
RANDOM1013
Lancelot
4
0
7
7.5
L
Pele
0
4
0
0
L
Chernobog
sleepyweeby
Chernobog
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,697
Damage
42,338
52,094
Taken
51,801
34,016
Mitigated
33,513
3,780
Healing
22,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,885
5,378
540
3,614
9,076
4,252
330
2,122
6,954
0
51,023
W
Baron Samedi
 
Baron Samedi
11,590
352
2,632
3,667
9,638
5,550
949
2,926
6,712
32,445
0
W
Sylvanus
 
Sylvanus
5,814
1,182
1,416
3,566
11,154
9,876
294
2,622
8,532
10,818
0
L
Agni
DarPlay
Agni
8,317
745
0
0
6,792
2,920
0
3,456
3,336
19,614
0
L
Cu Chulainn
Fox_Alistair
Cu Chulainn
8,033
1,252
0
420
12,117
9,742
0
4,092
8,025
0
17,444
W
Gilgamesh
Husbibi
Gilgamesh
2,250
281
1,837
2,895
8,513
6,343
171
1,474
7,039
0
12,979
L
Ymir
3,691
509
0
514
10,573
11,735
0
2,925
7,648
13,852
0
W
Lancelot
RANDOM1013
Lancelot
8,799
2,272
0
2,269
13,420
7,492
1,260
2,864
10,556
0
25,373
L
Pele
7,853
1,943
0
1,792
11,333
4,675
0
2,022
9,311
0
26,538
L
Chernobog
sleepyweeby
Chernobog
5,803
2,843
0
1,054
11,279
4,944
0
4,909
6,370
0
18,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,390
Gold Earned
41,327
124
Minions Killed
214
0
Camps Cleared
0
990,205
Distance Traveled
1,057,261
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,894
889
91
9
0
204,912
2
W
Baron Samedi
8,758
876
53
5
0
215,279
6
W
Sylvanus
8,074
807
9
1
0
177,886
1
L
Agni
6,722
672
14
1
0
198,082
0
L
Cu Chulainn
6,506
651
16
2
0
206,654
0
W
Gilgamesh
7,556
756
22
2
0
213,222
5
L
Ymir
6,678
668
20
2
0
194,388
1
W
Lancelot
8,045
805
39
4
0
245,962
2
L
Pele
6,785
679
45
5
0
212,279
1
L
Chernobog
6,699
670
29
3
0
178,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role