Player Matchup

Terra
Terra
 
Terra
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BFxSiriusB
Izanami
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,517 Elo+
Solo
Skadi
Skadi
BestTCape
Skadi
Level 121
God Stats
3W - 4L
1,529 SR
Queue Stats
178W - 169L
1,482 Elo+
Solo
Chronos
Chronos
FlawedC
Chronos
Level 149
God Stats
9W - 15L
1,392 SR
Queue Stats
531W - 537L
1,518 Elo+
Solo
Jormungandr
Jormungandr
Klumsyz
Jormungandr
Level 105
God Stats
1W - 1L
1,679 SR
Queue Stats
208W - 218L
1,477 Elo+
Solo
Team Averages
Level 119
1,520 SR
1,499 Elo+

VS

Team Averages
Level 117
1,487 SR
1,457 Elo+
Bastet
Bastet
CLEAVWATERMALON
Bastet
Level 156
God Stats
4W - 4L
1,467 SR
Queue Stats
303W - 321L
1,462 Elo+
Party 1
Ne Zha
Ne Zha
LeeSenra
Ne Zha
Level 149
God Stats
5W - 1L
1,491 SR
Queue Stats
266W - 276L
1,501 Elo+
Solo
Xbalanque
Xbalanque
ProbablyThatGuy
Xbalanque
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 110L
1,495 Elo+
Party 2
Ao Kuang
Ao Kuang
THE REAPER4317
Ao Kuang
Level 91
God Stats
1W - 1L
1,264 SR
Queue Stats
175W - 173L
1,449 Elo+
Party 1
Horus
Horus
TheMightySnood
Horus
Level 81
God Stats
3W - 1L
1,711 SR
Queue Stats
81W - 92L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
1 / 6 / 11
10,959
609
13,392
29,492
27,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
BFxSiriusB
Izanami
18
3 / 7 / 14
11,715
651
21,260
23,576
11,630
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
BestTCape
Skadi
19
6 / 6 / 7
12,769
709
24,236
21,470
11,714
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
FlawedC
Chronos
19
4 / 3 / 9
11,405
634
22,814
22,196
11,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jormungandr
Klumsyz
Jormungandr
20
8 / 3 / 12
13,208
734
23,627
26,592
32,226
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 14
13,505
750
23,699
26,716
16,876
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ne Zha
LeeSenra
Ne Zha
20
5 / 4 / 13
12,026
668
22,900
22,064
14,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
ProbablyThatGuy
Xbalanque
20
4 / 5 / 13
11,959
664
38,729
23,168
12,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
19
5 / 8 / 11
12,324
685
13,256
25,875
15,581
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
3 / 2 / 17
12,652
703
10,923
31,773
44,376
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
93
22
Kills
25
25
Deaths
22
53
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
6
11
1.08
L
Izanami
BFxSiriusB
Izanami
3
7
14
1.43
L
Skadi
BestTCape
Skadi
6
6
7
1.58
W
8
3
14
5
L
Chronos
FlawedC
Chronos
4
3
9
2.83
L
Jormungandr
Klumsyz
Jormungandr
8
3
12
4.67
W
Ne Zha
LeeSenra
Ne Zha
5
4
13
2.88
W
Xbalanque
ProbablyThatGuy
Xbalanque
4
5
13
2.1
W
Ao Kuang
5
8
11
1.31
W
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,329
Damage
109,507
123,326
Taken
129,596
94,517
Mitigated
104,072
51,062
Healing
61,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
13,392
1,590
16,980
10,941
29,492
27,645
47
2,945
26,372
15,389
0
L
Izanami
BFxSiriusB
Izanami
21,260
12,772
947
4,659
23,576
11,630
2,826
1,534
21,916
0
41,707
L
Skadi
BestTCape
Skadi
24,236
10,956
923
3,515
21,470
11,714
1,835
2,941
18,359
0
44,523
W
23,699
3,227
1,615
8,342
26,716
16,876
362
10,284
16,160
0
36,017
L
Chronos
FlawedC
Chronos
22,814
7,455
3,191
5,887
22,196
11,302
2,541
1,580
20,444
35,542
0
L
Jormungandr
Klumsyz
Jormungandr
23,627
6,400
1,716
2,303
26,592
32,226
0
3,352
22,979
47,126
0
W
Ne Zha
LeeSenra
Ne Zha
22,900
2,432
1,514
5,064
22,064
14,338
3,631
11,934
9,899
0
51,918
W
Xbalanque
ProbablyThatGuy
Xbalanque
38,729
19,029
2,156
6,089
23,168
12,901
2,805
10,610
12,322
0
73,857
W
Ao Kuang
13,256
1,856
2,894
7,143
25,875
15,581
179
11,712
13,879
17,282
0
W
10,923
4,684
11,303
14,996
31,773
44,376
669
13,891
17,503
0
20,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,056
Gold Earned
62,466
215
Minions Killed
177
0
Camps Cleared
0
1,475,507
Distance Traveled
1,588,025
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,959
609
14
1
0
322,472
4
L
Izanami
11,715
651
62
3
0
255,215
1
L
Skadi
12,769
709
50
3
0
260,637
0
W
Bastet
13,505
750
37
2
0
362,834
0
L
Chronos
11,405
634
43
2
0
309,360
1
L
Jormungandr
13,208
734
46
3
0
327,823
3
W
Ne Zha
12,026
668
37
2
0
302,341
2
W
Xbalanque
11,959
664
75
4
0
284,947
3
W
Ao Kuang
12,324
685
16
1
0
291,436
0
W
Horus
12,652
703
12
1
0
346,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role