Player Matchup

Chernobog
Chernobog
JOKER FUSION658
Chernobog
Level 148
God Stats
1W - 4L
1,476 SR
Queue Stats
333W - 344L
1,538 Elo+
Solo
Hun Batz
Hun Batz
Nanolite96
Hun Batz
Level 137
God Stats
1W - 1L
1,676 SR
Queue Stats
161W - 144L
1,594 Elo+
Party 3
Merlin
Merlin
Robert-_Bryan
Merlin
Level 154
God Stats
1W - 1L
1,435 SR
Queue Stats
71W - 85L
1,513 Elo+
Party 3
King Arthur
King Arthur
Swoldier03
King Arthur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 82L
1,550 Elo+
Party 1
Yemoja
Yemoja
iCody6ix
Yemoja
Level 125
God Stats
0W - 1L
1,790 SR
Queue Stats
90W - 65L
1,645 Elo+
Party 1
Team Averages
Level 138
1,575 SR
1,568 Elo+

VS

Team Averages
Level 145
1,625 SR
1,524 Elo+
Xing Tian
Xing Tian
AsapDoughs
Xing Tian
Level 145
God Stats
2W - 1L
1,744 SR
Queue Stats
269W - 266L
1,537 Elo+
Party 2
Lancelot
Lancelot
Darkwolf1225
Lancelot
Level 160
God Stats
8W - 2L
1,681 SR
Queue Stats
645W - 655L
1,513 Elo+
Solo
Aphrodite
Aphrodite
FuzionStarkiller
Aphrodite
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 104L
1,509 Elo+
Solo
He Bo
He Bo
N3PTON
He Bo
Level 108
God Stats
2W - 0L
1,746 SR
Queue Stats
39W - 34L
1,534 Elo+
Party 2
Kukulkan
Kukulkan
NealCaffrey1
Kukulkan
Level 157
God Stats
7W - 8L
1,454 SR
Queue Stats
414W - 387L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JOKER FUSION658
Chernobog
14
0 / 3 / 5
7,550
755
10,025
10,506
4,919
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
Nanolite96
Hun Batz
14
3 / 5 / 1
7,622
762
13,245
11,615
5,802
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 5 / 2
8,380
838
10,490
9,111
4,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Swoldier03
King Arthur
12
1 / 5 / 0
6,796
680
6,953
21,381
16,027
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
iCody6ix
Yemoja
15
2 / 1 / 3
8,480
848
4,993
12,903
14,441
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AsapDoughs
Xing Tian
15
3 / 2 / 13
9,422
942
9,708
17,301
19,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lancelot
Darkwolf1225
Lancelot
15
4 / 2 / 11
8,927
893
9,656
8,959
8,487
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
13
0 / 1 / 12
7,924
792
6,925
12,962
8,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

He Bo
N3PTON
He Bo
14
5 / 2 / 6
8,504
850
14,065
12,587
5,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
NealCaffrey1
Kukulkan
17
7 / 1 / 5
10,054
1,005
16,222
8,937
4,994
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
8
Kills
19
19
Deaths
8
11
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AsapDoughs
Xing Tian
3
2
13
4.75
W
Lancelot
Darkwolf1225
Lancelot
4
2
11
4.75
W
Aphrodite
0
1
12
6
L
Chernobog
JOKER FUSION658
Chernobog
0
3
5
0.83
W
He Bo
N3PTON
He Bo
5
2
6
4
L
Hun Batz
Nanolite96
Hun Batz
3
5
1
0.7
W
Kukulkan
NealCaffrey1
Kukulkan
7
1
5
9.5
L
2
5
2
0.6
L
King Arthur
Swoldier03
King Arthur
1
5
0
0.2
L
Yemoja
iCody6ix
Yemoja
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,706
Damage
56,576
65,516
Taken
60,746
45,802
Mitigated
47,598
24,081
Healing
30,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AsapDoughs
Xing Tian
9,708
812
1,532
3,309
17,301
19,730
69
4,501
12,800
12,601
0
W
Lancelot
Darkwolf1225
Lancelot
9,656
2,019
735
2,218
8,959
8,487
891
1,577
7,382
0
12,421
W
Aphrodite
6,925
1,325
10,317
8,390
12,962
8,528
530
3,254
9,708
14,941
0
L
Chernobog
JOKER FUSION658
Chernobog
10,025
5,317
1,652
2,065
10,506
4,919
205
7,055
3,451
0
21,207
W
He Bo
N3PTON
He Bo
14,065
747
1,026
1,454
12,587
5,859
877
3,543
9,044
21,340
0
L
Hun Batz
Nanolite96
Hun Batz
13,245
3,611
1,155
738
11,615
5,802
0
8,107
3,508
0
23,718
W
Kukulkan
NealCaffrey1
Kukulkan
16,222
1,806
635
898
8,937
4,994
1,628
2,608
6,329
45,334
0
L
10,490
456
377
778
9,111
4,613
0
7,186
1,925
22,374
0
L
King Arthur
Swoldier03
King Arthur
6,953
839
1,622
6,590
21,381
16,027
0
15,101
6,280
0
11,580
L
Yemoja
iCody6ix
Yemoja
4,993
1,574
5,059
4,045
12,903
14,441
0
9,471
3,432
10,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,828
Gold Earned
44,831
105
Minions Killed
123
0
Camps Cleared
0
930,402
Distance Traveled
1,061,669
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,422
942
6
1
0
210,839
0
W
Lancelot
8,927
893
8
1
0
218,072
3
W
Aphrodite
7,924
792
20
2
0
213,531
0
L
Chernobog
7,550
755
28
3
0
191,167
4
W
He Bo
8,504
850
11
1
0
209,331
0
L
Hun Batz
7,622
762
26
3
0
175,937
0
W
Kukulkan
10,054
1,005
78
8
0
209,896
4
L
Merlin
8,380
838
29
3
0
200,408
0
L
King Arthur
6,796
680
6
1
0
181,613
0
L
Yemoja
8,480
848
16
2
0
181,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role