Player Matchup

Raijin
Raijin
FohZiie
Raijin
Level 137
God Stats
1W - 0L
1,316 SR
Queue Stats
8W - 8L
1,760 Elo+
Party 1
Jing Wei
Jing Wei
LocatingSnow72
Jing Wei
Level 64
God Stats
12W - 4L
1,608 SR
Queue Stats
45W - 51L
1,309 Elo+
Solo
Ravana
Ravana
S1RJ0N3S
Ravana
Level 66
God Stats
2W - 1L
1,728 SR
Queue Stats
158W - 212L
1,316 Elo+
Solo
Xing Tian
Xing Tian
Shai-HuludH20
Xing Tian
Level 76
God Stats
15W - 13L
1,439 SR
Queue Stats
467W - 542L
1,299 Elo+
Solo
Nox
Nox
Siimph-
Nox
Level 15
God Stats
4W - 1L
1,707 SR
Queue Stats
4W - 4L
1,673 Elo+
Party 1
Team Averages
Level 72
1,560 SR
1,471 Elo+

VS

Team Averages
Level 70
1,446 SR
1,345 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GloryBoyz4524
Anubis
Level 41
God Stats
10W - 14L
1,346 SR
Queue Stats
125W - 159L
1,262 Elo+
Solo
Hera
Hera
Lovini-Rosi
Hera
Level 40
God Stats
4W - 2L
1,558 SR
Queue Stats
96W - 124L
1,346 Elo+
Solo
Hun Batz
Hun Batz
Passmeabeeer
Hun Batz
Level 40
God Stats
3W - 11L
1,265 SR
Queue Stats
23W - 37L
1,257 Elo+
Solo
Tiamat
Tiamat
datable_square
Tiamat
Level 100
God Stats
34W - 23L
1,560 SR
Queue Stats
456W - 473L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FohZiie
Raijin
15
14 / 1 / 11
9,428
673
14,827
7,459
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
12
0 / 1 / 1
6,501
464
2,887
9,013
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
S1RJ0N3S
Ravana
13
5 / 1 / 8
7,782
556
5,535
6,331
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Xing Tian
Shai-HuludH20
Xing Tian
13
4 / 0 / 5
8,227
588
4,584
8,324
5,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nox
13
5 / 0 / 15
8,708
622
6,097
9,682
9,264
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
1 / 6 / 0
6,840
489
5,753
14,003
7,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

8
0 / 10 / 0
5,562
397
2,594
11,393
5,632
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 4 / 0
6,737
481
5,789
7,495
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Passmeabeeer
Hun Batz
11
0 / 5 / 1
7,210
515
4,198
10,358
4,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 0
7,128
509
6,001
9,309
5,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
4
28
Kills
3
3
Deaths
28
40
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
6
0
0.17
W
Raijin
FohZiie
Raijin
14
1
11
19.5
L
0
10
0
0
W
Jing Wei
0
1
1
0.5
L
2
4
0
0.5
L
Hun Batz
Passmeabeeer
Hun Batz
0
5
1
0.1
W
Ravana
S1RJ0N3S
Ravana
5
1
8
9
W
Xing Tian
Shai-HuludH20
Xing Tian
4
0
5
6.5
W
Nox
5
0
15
12.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,930
Damage
24,335
40,809
Taken
52,558
24,720
Mitigated
25,863
14,814
Healing
10,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,753
2,251
190
3,702
14,003
7,504
0
5,821
8,182
0
47,128
W
Raijin
FohZiie
Raijin
14,827
2,859
161
2,473
7,459
3,094
336
3,704
3,755
70,951
0
L
2,594
480
0
1,587
11,393
5,632
37
7,268
4,071
19,704
0
W
Jing Wei
2,887
2,474
0
3,883
9,013
3,765
1,029
6,372
2,641
0
33,847
L
5,789
1,213
0
720
7,495
2,598
526
2,651
4,844
40,417
723
L
Hun Batz
Passmeabeeer
Hun Batz
4,198
1,026
0
1,269
10,358
4,567
1,098
5,976
4,302
0
38,146
W
Ravana
S1RJ0N3S
Ravana
5,535
1,940
274
3,343
6,331
2,871
240
853
5,478
0
49,676
W
Xing Tian
Shai-HuludH20
Xing Tian
4,584
522
0
2,468
8,324
5,726
714
340
7,984
38,335
6,965
W
Nox
6,097
1,675
0
2,212
9,682
9,264
33
3,197
6,485
26,456
0
L
6,001
550
0
3,509
9,309
5,562
1,185
3,395
5,914
49,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,646
Gold Earned
33,477
390
Minions Killed
329
0
Camps Cleared
0
1,337,485
Distance Traveled
1,225,177
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,840
489
61
4
0
273,974
4
W
Raijin
9,428
673
134
10
0
241,082
0
L
Anubis
5,562
397
33
2
0
202,348
2
W
Jing Wei
6,501
464
64
5
0
261,368
5
L
Hera
6,737
481
67
5
0
250,515
0
L
Hun Batz
7,210
515
81
6
0
250,182
0
W
Ravana
7,782
556
76
5
0
309,889
0
W
Xing Tian
8,227
588
79
6
0
259,369
5
W
Nox
8,708
622
37
3
0
265,777
0
L
Tiamat
7,128
509
87
6
0
248,158
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role