Player Matchup

Ares
Ares
FunkyRob_
Ares
Level 129
God Stats
12W - 12L
1,500 SR
Queue Stats
740W - 605L
1,557 Elo+
Party 1
Chaac
Chaac
PITT665
Chaac
Level 143
God Stats
2W - 2L
1,225 SR
Queue Stats
332W - 285L
1,567 Elo+
Solo
Vulcan
Vulcan
Socksclawt00th
Vulcan
Level 157
God Stats
7W - 4L
1,538 SR
Queue Stats
534W - 376L
1,583 Elo+
Party 1
Sol
Sol
Tak3ABow
Sol
Level 148
God Stats
5W - 2L
1,704 SR
Queue Stats
280W - 173L
1,644 Elo+
Party 1
Hachiman
Hachiman
pewpewiigotsyu8
Hachiman
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,666 Elo+
Solo
Team Averages
Level 145
1,493 SR
1,603 Elo+

VS

Team Averages
Level 123
1,528 SR
1,560 Elo+
Izanami
Izanami
 
Izanami
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Enmityyy
Ao Kuang
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,716 Elo+
Solo
Neith
Neith
NEXTDAYAARON
Neith
Level 160
God Stats
0W - 1L
1,584 SR
Queue Stats
40W - 38L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
amatuercriminal
Gilgamesh
Level 125
God Stats
9W - 10L
1,558 SR
Queue Stats
881W - 889L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
2 / 2 / 20
10,847
775
10,264
16,501
26,753
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
PITT665
Chaac
19
7 / 2 / 15
11,125
795
16,026
25,381
36,837
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
9 / 4 / 17
11,902
850
26,965
11,166
7,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 2 / 19
10,966
783
19,605
14,123
6,529
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
17
6 / 2 / 13
10,538
753
22,657
12,395
6,810
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 7 / 4
10,100
721
9,804
13,751
5,405
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
 
Fenrir
15
2 / 6 / 3
8,870
634
10,146
26,666
19,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Enmityyy
Ao Kuang
16
4 / 5 / 3
9,802
700
11,932
20,624
18,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
1 / 5 / 6
9,157
654
15,239
20,041
8,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
amatuercriminal
Gilgamesh
15
0 / 6 / 5
8,656
618
9,859
20,344
15,113
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
32
29
Kills
11
12
Deaths
29
84
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
7
4
0.86
L
Fenrir
 
Fenrir
2
6
3
0.58
L
Ao Kuang
Enmityyy
Ao Kuang
4
5
3
1.1
W
Ares
2
2
20
6
L
1
5
6
0.8
W
Chaac
PITT665
Chaac
7
2
15
7.25
W
9
4
17
4.38
W
5
2
19
7.25
L
Gilgamesh
amatuercriminal
Gilgamesh
0
6
5
0.42
W
Hachiman
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,517
Damage
56,980
79,566
Taken
101,426
83,952
Mitigated
67,313
27,852
Healing
35,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,804
5,561
1,238
1,280
13,751
5,405
0
8,899
4,852
0
26,926
L
Fenrir
 
Fenrir
10,146
1,673
810
8,315
26,666
19,512
0
10,641
16,025
0
16,709
L
Ao Kuang
Enmityyy
Ao Kuang
11,932
3,502
1,859
6,781
20,624
18,609
0
14,024
6,600
14,275
0
W
Ares
10,264
567
1,237
2,842
16,501
26,753
747
1,833
14,536
13,397
0
L
15,239
4,310
1,303
9,293
20,041
8,674
49
10,694
9,347
0
43,439
W
Chaac
PITT665
Chaac
16,026
2,599
1,903
10,517
25,381
36,837
549
3,056
22,097
0
32,154
W
26,965
14,405
539
1,003
11,166
7,023
402
1,852
8,952
47,720
0
W
19,605
6,773
3,100
5,308
14,123
6,529
6,213
2,578
9,822
48,828
0
L
Gilgamesh
amatuercriminal
Gilgamesh
9,859
1,397
0
4,455
20,344
15,113
0
12,576
7,768
0
26,629
W
Hachiman
22,657
11,374
462
941
12,395
6,810
1,806
2,613
9,197
0
31,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,378
Gold Earned
46,585
154
Minions Killed
144
0
Camps Cleared
0
1,251,323
Distance Traveled
1,123,953
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,100
721
41
3
0
168,347
2
L
Fenrir
8,870
634
15
1
0
222,327
0
L
Ao Kuang
9,802
700
5
0
0
250,728
1
W
Ares
10,847
775
9
1
0
253,034
0
L
Neith
9,157
654
46
3
0
235,788
3
W
Chaac
11,125
795
24
2
0
270,800
2
W
Vulcan
11,902
850
51
4
0
264,566
1
W
Sol
10,966
783
52
4
0
230,452
1
L
Gilgamesh
8,656
618
37
3
0
246,763
0
W
Hachiman
10,538
753
18
1
0
232,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role