Player Matchup

Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
KingBobDylan
Janus
Level 104
God Stats
0W - 2L
1,289 SR
Queue Stats
76W - 68L
1,476 Elo+
Solo
Terra
Terra
King_Skoot
Terra
Level 160
God Stats
3W - 5L
1,395 SR
Queue Stats
568W - 588L
1,478 Elo+
Solo
Mulan
Mulan
Retrax 666
Mulan
Level 132
God Stats
2W - 3L
1,493 SR
Queue Stats
192W - 209L
1,441 Elo+
Solo
Danzaburou
Danzaburou
Tyler what
Danzaburou
Level 156
God Stats
0W - 1L
1,681 SR
Queue Stats
35W - 28L
1,556 Elo+
Solo
Team Averages
Level 142
1,472 SR
1,490 Elo+

VS

Team Averages
Level 121
1,482 SR
1,523 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Enmityyy
Khepri
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Agni
Agni
HavocCainTTV
Agni
Level 115
God Stats
5W - 4L
1,385 SR
Queue Stats
155W - 119L
1,570 Elo+
Party 1
Merlin
Merlin
INV8ER
Merlin
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,428 Elo+
Party 1
Ra
Ra
MysterySnail519
Ra
Level 160
God Stats
2W - 0L
1,524 SR
Queue Stats
128W - 88L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 3 / 3
7,370
670
3,641
9,034
4,766
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 6
8,210
746
12,830
7,445
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
13
1 / 2 / 6
7,264
660
2,414
11,960
14,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
15
3 / 3 / 4
8,236
749
10,258
16,263
11,189
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Tyler what
Danzaburou
15
2 / 5 / 5
8,265
751
9,752
15,906
7,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
7 / 2 / 6
9,313
847
17,247
10,166
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
Enmityyy
Khepri
14
1 / 2 / 11
8,673
788
5,858
11,544
10,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
2 / 2 / 9
8,367
761
13,605
7,854
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
INV8ER
Merlin
15
4 / 2 / 5
8,808
801
11,433
7,259
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
0 / 1 / 9
8,282
753
8,067
6,492
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
9
Kills
14
14
Deaths
9
24
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
3
3
0.83
W
Xbalanque
 
Xbalanque
7
2
6
5
W
Khepri
Enmityyy
Khepri
1
2
11
3.25
W
2
2
9
3.25
W
Merlin
INV8ER
Merlin
4
2
5
3.25
L
2
1
6
5
L
Terra
1
2
6
2
W
0
1
9
4.5
L
Mulan
3
3
4
1.67
L
Danzaburou
Tyler what
Danzaburou
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,895
Damage
56,210
60,608
Taken
43,315
42,151
Mitigated
29,093
27,328
Healing
21,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,641
0
1,366
1,086
9,034
4,766
0
5,542
3,492
0
9,522
W
Xbalanque
 
Xbalanque
17,247
4,577
2,017
4,054
10,166
6,099
1,472
4,373
5,793
0
30,048
W
Khepri
Enmityyy
Khepri
5,858
553
452
1,704
11,544
10,495
288
2,554
8,990
8,559
0
W
13,605
1,021
1,082
1,845
7,854
4,044
1,186
2,294
5,560
16,536
0
W
Merlin
INV8ER
Merlin
11,433
699
0
536
7,259
4,235
603
2,868
4,391
24,912
0
L
12,830
123
1,121
1,098
7,445
3,615
0
4,141
3,304
34,505
0
L
Terra
2,414
417
8,579
4,201
11,960
14,972
0
6,153
5,807
3,693
0
W
8,067
380
7,077
2,920
6,492
4,220
916
3,155
3,337
25,390
0
L
Mulan
10,258
1,506
1,150
3,579
16,263
11,189
0
11,668
4,595
0
14,034
L
Danzaburou
Tyler what
Danzaburou
9,752
3,383
1,185
3,963
15,906
7,609
0
11,459
4,447
0
23,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,345
Gold Earned
43,443
106
Minions Killed
119
0
Camps Cleared
0
1,003,908
Distance Traveled
1,015,003
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,370
670
15
1
0
192,916
0
W
Xbalanque
9,313
847
28
3
0
193,460
1
W
Khepri
8,673
788
1
0
0
214,336
0
W
Agni
8,367
761
10
1
0
193,958
0
W
Merlin
8,808
801
39
4
0
191,946
2
L
Janus
8,210
746
48
4
0
212,477
1
L
Terra
7,264
660
10
1
0
210,960
5
W
Ra
8,282
753
41
4
0
221,303
1
L
Mulan
8,236
749
6
1
0
204,538
1
L
Danzaburou
8,265
751
27
2
0
183,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role