Player Matchup

Cerberus
Cerberus
DinkleBergTheGod
Cerberus
Level 104
God Stats
6W - 4L
1,650 SR
Queue Stats
230W - 248L
1,355 Elo+
Solo
Chaac
Chaac
Jounaldo
Chaac
Level 46
God Stats
17W - 21L
1,607 SR
Queue Stats
99W - 119L
1,448 Elo+
Solo
Merlin
Merlin
LoOn3yitOon
Merlin
Level 125
God Stats
23W - 20L
1,524 SR
Queue Stats
92W - 92L
1,375 Elo+
Solo
Discordia
Discordia
PAiiN C0rpse
Discordia
Level 43
God Stats
7W - 12L
1,386 SR
Queue Stats
11W - 19L
1,318 Elo+
Solo
Kali
Kali
SK0RCHO
Kali
Level 104
God Stats
8W - 9L
1,468 SR
Queue Stats
434W - 488L
1,364 Elo+
Solo
Team Averages
Level 84
1,527 SR
1,372 Elo+

VS

Team Averages
Level 88
1,576 SR
1,470 Elo+
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Nas_The_Ghost
Heimdallr
Level 126
God Stats
2W - 0L
1,607 SR
Queue Stats
10W - 13L
1,367 Elo+
Party 1
Hades
Hades
addvict2139
Hades
Level 53
God Stats
8W - 5L
1,465 SR
Queue Stats
86W - 90L
1,347 Elo+
Solo
Serqet
Serqet
iAM_kameron
Serqet
Level 22
God Stats
15W - 7L
1,726 SR
Queue Stats
71W - 44L
1,634 Elo+
Party 1
Ymir
Ymir
ilvexs
Ymir
Level 131
God Stats
2W - 4L
1,580 SR
Queue Stats
411W - 399L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,020
401
4,019
14,611
9,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Jounaldo
Chaac
11
0 / 5 / 0
6,656
444
7,134
15,339
8,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
12
0 / 1 / 1
6,725
448
6,390
6,915
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
PAiiN C0rpse
Discordia
12
0 / 0 / 1
6,605
440
3,230
5,032
1,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
SK0RCHO
Kali
12
2 / 1 / 0
7,059
471
5,418
12,162
4,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 1 / 4
8,469
565
7,512
9,833
5,292
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
Nas_The_Ghost
Heimdallr
14
0 / 1 / 2
7,992
533
5,383
6,721
3,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
2 / 0 / 3
7,939
529
8,582
9,139
6,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Serqet
14
4 / 0 / 0
8,219
548
8,094
8,730
4,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
ilvexs
Ymir
13
4 / 0 / 2
8,146
543
7,498
11,269
10,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
11
11
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
1
4
3
L
0
4
0
0
L
Chaac
Jounaldo
Chaac
0
5
0
0
L
Merlin
0
1
1
0.5
W
Heimdallr
Nas_The_Ghost
Heimdallr
0
1
2
1
L
Discordia
PAiiN C0rpse
Discordia
0
0
1
0.5
L
Kali
SK0RCHO
Kali
2
1
0
2
W
2
0
3
3.5
W
Serqet
4
0
0
4
W
Ymir
ilvexs
Ymir
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,191
Damage
37,069
54,059
Taken
45,692
26,182
Mitigated
30,280
14,945
Healing
17,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,512
647
0
4,606
9,833
5,292
308
4,927
4,906
83,755
0
L
4,019
478
185
5,154
14,611
9,522
0
7,835
6,776
21,413
2,234
L
Chaac
Jounaldo
Chaac
7,134
1,831
0
4,275
15,339
8,346
0
8,387
6,627
0
47,124
L
Merlin
6,390
40
0
1,030
6,915
2,278
0
3,816
2,781
57,000
0
W
Heimdallr
Nas_The_Ghost
Heimdallr
5,383
2,631
0
1,167
6,721
3,151
53
2,060
4,661
0
62,411
L
Discordia
PAiiN C0rpse
Discordia
3,230
621
272
1,085
5,032
1,509
0
321
4,711
46,821
0
L
Kali
SK0RCHO
Kali
5,418
2,755
260
2,684
12,162
4,527
0
3,233
8,767
0
45,041
W
8,582
1,684
432
4,875
9,139
6,581
0
554
8,585
46,706
0
W
Serqet
8,094
2,157
0
1,786
8,730
4,777
0
987
7,743
0
72,684
W
Ymir
ilvexs
Ymir
7,498
2,270
2,383
2,390
11,269
10,479
0
4,824
6,445
28,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,065
Gold Earned
40,765
381
Minions Killed
484
0
Camps Cleared
0
1,506,100
Distance Traveled
1,440,726
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,469
565
158
11
0
263,156
3
L
Cerberus
6,020
401
64
4
0
285,711
8
L
Chaac
6,656
444
89
6
0
270,052
0
L
Merlin
6,725
448
81
5
0
259,864
6
W
Heimdallr
7,992
533
93
6
0
270,171
2
L
Discordia
6,605
440
72
5
0
332,605
0
L
Kali
7,059
471
75
5
0
357,868
0
W
Hades
7,939
529
90
6
0
272,140
2
W
Serqet
8,219
548
117
8
0
352,058
1
W
Ymir
8,146
543
26
2
0
283,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role