Player Matchup

Bacchus
Bacchus
EuComoCosplayer
Bacchus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,267 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Pwoo
Ah Muzen Cab
Level 129
God Stats
1W - 1L
1,387 SR
Queue Stats
7W - 14L
1,373 Elo+
Party 2
Ra
Ra
xXTzSyLaRXx
Ra
Level 158
God Stats
12W - 3L
1,884 SR
Queue Stats
480W - 162L
1,808 Elo+
Solo
Team Averages
Level 119
1,590 SR
1,483 Elo+

VS

Team Averages
Level 86
1,536 SR
1,397 Elo+
Nox
Nox
 
Nox
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GKllSrZero
Ymir
Level 87
God Stats
0W - 1L
1,607 SR
Queue Stats
2W - 9L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
9,393
783
5,410
14,384
21,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
Pwoo
Ah Muzen Cab
13
1 / 4 / 8
8,454
705
9,720
8,920
4,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 3 / 2
9,922
827
11,290
10,484
5,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
4 / 2 / 5
8,855
738
6,751
8,064
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
 
Jing Wei
14
2 / 5 / 7
8,490
708
7,560
11,383
4,796
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 3 / 5
9,129
761
8,738
11,923
12,149
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
27
10
Kills
10
10
Deaths
10
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
2
5
3.25
L
Jing Wei
 
Jing Wei
2
5
7
1.1
W
2
3
7
1.83
L
4
3
5
2.17
W
Ah Muzen Cab
Pwoo
Ah Muzen Cab
1
4
8
1.25
W
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,420
Damage
23,049
33,788
Taken
31,370
31,865
Mitigated
20,528
11,401
Healing
1,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,751
806
0
0
8,064
3,583
677
4,858
3,003
27,270
0
L
Jing Wei
 
Jing Wei
7,560
4,676
0
913
11,383
4,796
325
5,759
5,472
0
32,313
W
5,410
1,171
0
3,100
14,384
21,596
234
5,873
8,511
8,294
0
L
8,738
1,416
0
470
11,923
12,149
150
5,452
6,159
21,283
0
W
Ah Muzen Cab
Pwoo
Ah Muzen Cab
9,720
4,234
0
1,255
8,920
4,420
1,412
4,080
4,840
0
37,517
W
11,290
815
3,160
3,886
10,484
5,849
1,152
5,560
4,924
57,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,769
Gold Earned
26,474
150
Minions Killed
148
0
Camps Cleared
0
637,161
Distance Traveled
571,464
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,855
738
60
5
0
201,560
4
L
Jing Wei
8,490
708
58
5
0
179,261
4
W
Bacchus
9,393
783
6
1
0
220,158
3
L
Ymir
9,129
761
30
3
0
190,643
1
W
Ah Muzen Cab
8,454
705
49
4
0
180,888
0
W
Ra
9,922
827
95
8
0
236,115
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role