Player Matchup

Mulan
Mulan
Silver II
 
Mulan
Silver II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
El_Titi_mola
Scylla
Gold IV
Level 83
God Stats
3W - 2L
1,536 SR
Queue Stats
252W - 257L
1,408 MMR
Party 1
Ravana
Ravana
Gold IV
Lyoxis_
Ravana
Gold IV
Level 109
God Stats
2W - 2L
1,799 SR
Queue Stats
17W - 23L
1,391 MMR
Solo
Hachiman
Hachiman
Gold V
Supernova2794
Hachiman
Gold V
Level 116
God Stats
1W - 2L
1,686 SR
Queue Stats
58W - 57L
1,421 MMR
Solo
Geb
Geb
Gold III
techos90
Geb
Gold III
Level 145
God Stats
33W - 32L
1,535 SR
Queue Stats
261W - 266L
1,484 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,611 SR
1,441 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,587 SR
1,418 MMR
Cerberus
Cerberus
Gold V
ApparentlyJamie
Cerberus
Gold V
Level 100
God Stats
11W - 9L
1,458 SR
Queue Stats
189W - 194L
1,254 MMR
Party 2
Cthulhu
Cthulhu
Gold V
Mlody_Tomczak
Cthulhu
Gold V
Level 98
God Stats
21W - 16L
1,531 SR
Queue Stats
93W - 98L
1,351 MMR
Solo
Danzaburou
Danzaburou
Gold III
Trafalgar_D_Kory
Danzaburou
Gold III
Level 86
God Stats
24W - 18L
1,608 SR
Queue Stats
182W - 186L
1,435 MMR
Solo
Nike
Nike
Platinum V
doubletrouble224
Nike
Platinum V
Level 143
God Stats
4W - 1L
1,667 SR
Queue Stats
353W - 345L
1,613 MMR
Party 2
Raijin
Raijin
Bronze V
gorogoldhand
Raijin
Bronze V
Level 69
God Stats
1W - 0L
1,671 SR
Queue Stats
6W - 9L
1,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
0 / 2 / 0
6,360
454
5,331
11,683
8,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
10
0 / 6 / 1
6,035
431
4,319
9,346
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Lyoxis_
Ravana
9
1 / 4 / 0
6,015
430
4,111
7,733
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
Supernova2794
Hachiman
11
0 / 2 / 0
6,343
453
4,492
11,306
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 3 / 2
5,884
420
4,749
12,021
7,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CabrakanTyrSusanoLoki

VS

Bans
AchillesBacchusCharybdisPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
3 / 0 / 10
7,393
528
6,135
13,576
11,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
14
2 / 1 / 0
8,180
584
8,768
10,628
10,419
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Trafalgar_D_Kory
Danzaburou
15
3 / 0 / 2
8,616
615
8,424
9,560
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 1 / 8
7,364
526
5,438
10,586
4,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
13
6 / 0 / 4
7,888
563
9,911
7,823
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
1
Kills
17
17
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
0
0
W
Cerberus
3
0
10
8
L
Scylla
0
6
1
0.08
L
Ravana
Lyoxis_
Ravana
1
4
0
0.25
W
Cthulhu
2
1
0
2
L
Hachiman
Supernova2794
Hachiman
0
2
0
0
W
Danzaburou
Trafalgar_D_Kory
Danzaburou
3
0
2
4
W
3
1
8
7
W
Raijin
6
0
4
8
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,002
Damage
38,676
52,089
Taken
52,173
26,682
Mitigated
33,683
14,778
Healing
21,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,331
1,188
0
5,042
11,683
8,971
0
7,951
3,732
0
42,683
W
Cerberus
6,135
566
0
5,190
13,576
11,539
0
3,569
10,007
17,066
2,197
L
Scylla
4,319
1,130
0
567
9,346
3,426
0
5,702
3,644
38,809
0
L
Ravana
Lyoxis_
Ravana
4,111
647
0
2,154
7,733
3,239
0
2,870
4,863
0
31,385
W
Cthulhu
8,768
2,271
0
4,003
10,628
10,419
0
148
9,768
65,897
0
L
Hachiman
Supernova2794
Hachiman
4,492
2,723
0
5,242
11,306
3,300
0
1,639
9,667
0
47,639
W
Danzaburou
Trafalgar_D_Kory
Danzaburou
8,424
3,220
0
7,339
9,560
4,091
1,152
815
8,745
0
81,923
W
5,438
718
0
4,654
10,586
4,594
0
2,083
8,503
0
40,938
W
Raijin
9,911
785
0
438
7,823
3,040
38
2,453
5,370
62,025
0
L
4,749
627
0
1,773
12,021
7,746
0
6,218
5,803
16,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,637
Gold Earned
39,441
328
Minions Killed
501
0
Camps Cleared
0
1,237,433
Distance Traveled
1,297,970
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,360
454
84
6
0
237,385
6
W
Cerberus
7,393
528
40
3
0
243,791
4
L
Scylla
6,035
431
83
6
0
232,050
0
L
Ravana
6,015
430
54
4
0
281,448
13
W
Cthulhu
8,180
584
126
9
0
259,884
4
L
Hachiman
6,343
453
85
6
0
218,171
5
W
Danzaburou
8,616
615
137
10
0
234,700
4
W
Nike
7,364
526
92
7
0
303,300
2
W
Raijin
7,888
563
106
8
0
256,295
1
L
Geb
5,884
420
22
2
0
268,379
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role