Player Matchup

Mulan
Mulan
Gold I
 
Mulan
Gold I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze V
BOOOCHAN
Geb
Bronze V
Level 66
God Stats
0W - 2L
1,274 SR
Queue Stats
2W - 6L
1,547 MMR
Party 1
Hou Yi
Hou Yi
Silver III
ChrxZeroENP
Hou Yi
Silver III
Level 87
God Stats
0W - 2L
1,651 SR
Queue Stats
2W - 7L
1,500 MMR
Party 1
Fenrir
Fenrir
Silver I
CristianAneas24
Fenrir
Silver I
Level 100
God Stats
4W - 8L
1,582 SR
Queue Stats
45W - 41L
1,706 MMR
Party 2
Scylla
Scylla
Bronze III
CristianAneas7
Scylla
Bronze III
Level 45
God Stats
3W - 5L
1,540 SR
Queue Stats
45W - 44L
1,600 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,509 SR
1,571 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,509 SR
1,513 MMR
Eset
Eset
Gold III
 
Eset
Gold III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Platinum V
 
Ishtar
Platinum V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
 
Zhong Kui
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver II
RandomPortalMan
Ravana
Silver II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,546 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
deladem17
Ratatoskr
Gold I
Level 120
God Stats
7W - 9L
1,547 SR
Queue Stats
241W - 235L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 2 / 2
6,600
550
10,006
9,841
6,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 1 / 0
5,350
446
3,492
9,262
5,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
10
0 / 3 / 1
5,619
468
4,699
9,442
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
6 / 3 / 1
6,825
569
6,878
11,666
5,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 6
6,096
508
2,312
4,505
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CernunnosKhepriKaliNe Zha

VS

Bans
ChronosDa JiHadesThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
4 / 0 / 3
7,311
609
4,384
4,589
3,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
 
Ishtar
13
2 / 0 / 4
7,305
609
9,445
10,830
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
 
Zhong Kui
10
1 / 3 / 3
6,229
519
4,267
8,177
5,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 2 / 4
6,253
521
5,336
6,902
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
deladem17
Ratatoskr
12
3 / 3 / 0
7,503
625
8,849
14,579
5,408
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
8
Kills
11
11
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
2
2
1.5
W
Eset
 
Eset
4
0
3
5.5
W
Ishtar
 
Ishtar
2
0
4
4
W
Zhong Kui
 
Zhong Kui
1
3
3
0.83
L
0
1
0
0
L
Hou Yi
0
3
1
0.17
L
6
3
1
2.17
L
0
2
6
1.5
W
1
2
4
1.5
W
Ratatoskr
deladem17
Ratatoskr
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,387
Damage
32,281
44,716
Taken
45,077
20,737
Mitigated
22,092
12,776
Healing
19,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,006
2,053
0
6,225
9,841
6,443
0
295
9,546
0
45,155
W
Eset
 
Eset
4,384
544
737
1,445
4,589
3,301
0
1,056
3,533
24,948
2,321
W
Ishtar
 
Ishtar
9,445
6,200
0
6,808
10,830
4,669
0
1,471
9,359
0
77,149
W
Zhong Kui
 
Zhong Kui
4,267
536
0
2,368
8,177
5,878
0
2,074
6,103
38,334
0
L
3,492
446
0
1,195
9,262
5,297
0
2,193
7,069
16,747
0
L
Hou Yi
4,699
2,782
0
3,789
9,442
2,640
0
1,032
8,410
0
37,741
L
6,878
2,746
0
1,067
11,666
5,030
0
3,333
8,333
0
38,926
L
2,312
592
0
500
4,505
1,327
0
1,471
3,034
43,297
0
W
5,336
1,953
0
724
6,902
2,836
0
1,267
5,549
0
46,478
W
Ratatoskr
deladem17
Ratatoskr
8,849
1,738
0
7,021
14,579
5,408
0
436
13,370
0
52,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,490
Gold Earned
34,601
302
Minions Killed
399
0
Camps Cleared
0
1,149,772
Distance Traveled
1,162,258
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,600
550
78
7
0
221,579
6
W
Eset
7,311
609
42
4
0
221,679
5
W
Ishtar
7,305
609
113
9
0
211,803
2
W
Zhong Kui
6,229
519
76
6
0
222,176
2
L
Geb
5,350
446
20
2
0
252,432
2
L
Hou Yi
5,619
468
72
6
0
201,904
1
L
Fenrir
6,825
569
62
5
0
248,520
3
L
Scylla
6,096
508
70
6
0
225,337
2
W
Ravana
6,253
521
68
6
0
257,849
6
W
Ratatoskr
7,503
625
100
8
0
248,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role