Player Matchup

Artio
Artio
ChinoFriki
Artio
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,536 Elo+
Solo
Horus
Horus
Hersheys Candy
Horus
Level 63
God Stats
4W - 1L
1,767 SR
Queue Stats
386W - 401L
1,455 Elo+
Solo
Heimdallr
Heimdallr
Its4N7W0N
Heimdallr
Level 128
God Stats
3W - 5L
1,243 SR
Queue Stats
663W - 677L
1,398 Elo+
Solo
Thor
Thor
TheyCallMeFat762
Thor
Level 160
God Stats
1W - 0L
1,505 SR
Queue Stats
34W - 38L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
tomylupe
Sun Wukong
Level 109
God Stats
3W - 1L
1,592 SR
Queue Stats
38W - 48L
1,463 Elo+
Solo
Team Averages
Level 114
1,521 SR
1,459 Elo+

VS

Team Averages
Level 133
1,525 SR
1,465 Elo+
Nu Wa
Nu Wa
AswiftT23
Nu Wa
Level 107
God Stats
3W - 3L
1,522 SR
Queue Stats
191W - 207L
1,388 Elo+
Party 1
Khepri
Khepri
DEATHBYMRPINK
Khepri
Level 115
God Stats
2W - 3L
1,603 SR
Queue Stats
176W - 190L
1,384 Elo+
Party 1
Chronos
Chronos
ZelDUUUUUH
Chronos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 25L
1,615 Elo+
Party 1
Guan Yu
Guan Yu
ancientdirew0lf
Guan Yu
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 91L
1,429 Elo+
Party 1
Zhong Kui
Zhong Kui
rhygar09
Zhong Kui
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 66L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
17
0 / 4 / 24
10,484
655
11,357
27,826
33,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

17
2 / 2 / 21
11,550
722
8,615
28,769
30,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heimdallr
Its4N7W0N
Heimdallr
20
13 / 3 / 12
13,399
837
39,107
24,266
15,488
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

18
7 / 4 / 14
12,127
758
18,106
15,463
8,478
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Sun Wukong
tomylupe
Sun Wukong
19
4 / 1 / 19
11,462
716
19,529
26,447
30,096
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AswiftT23
Nu Wa
16
2 / 7 / 5
10,442
653
15,647
13,948
7,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
2 / 6 / 10
11,865
742
10,711
30,219
38,364
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
ZelDUUUUUH
Chronos
19
2 / 2 / 8
10,535
658
20,779
16,379
12,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

17
0 / 3 / 10
9,701
606
10,218
27,480
44,359
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Zhong Kui
rhygar09
Zhong Kui
20
6 / 9 / 5
12,303
769
33,433
23,010
24,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
50
26
Kills
12
14
Deaths
27
90
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AswiftT23
Nu Wa
2
7
5
0.64
W
Artio
0
4
24
3
L
2
6
10
1.17
W
2
2
21
6.25
W
Heimdallr
Its4N7W0N
Heimdallr
13
3
12
6.33
W
7
4
14
3.5
L
Chronos
ZelDUUUUUH
Chronos
2
2
8
3
L
0
3
10
1.67
L
Zhong Kui
rhygar09
Zhong Kui
6
9
5
0.94
W
Sun Wukong
tomylupe
Sun Wukong
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,714
Damage
90,788
122,771
Taken
111,036
117,156
Mitigated
126,527
63,296
Healing
37,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AswiftT23
Nu Wa
15,647
4,463
773
481
13,948
7,437
790
1,969
11,735
26,192
0
W
Artio
11,357
1,411
6,545
5,674
27,826
33,048
1,171
16,961
10,385
21,567
0
L
10,711
926
1,180
6,248
30,219
38,364
546
2,060
27,737
21,106
0
W
8,615
4,073
14,696
11,589
28,769
30,046
1,016
20,879
7,446
0
17,170
W
Heimdallr
Its4N7W0N
Heimdallr
39,107
18,162
2,347
5,487
24,266
15,488
3,809
16,651
7,379
0
93,313
W
18,106
2,826
3,787
1,645
15,463
8,478
1,028
10,971
4,268
0
27,965
L
Chronos
ZelDUUUUUH
Chronos
20,779
7,241
1,177
3,794
16,379
12,069
1,339
1,082
15,073
43,069
0
L
10,218
1,120
9,348
9,341
27,480
44,359
376
2,316
24,755
2,966
16,931
L
Zhong Kui
rhygar09
Zhong Kui
33,433
4,131
2,447
3,196
23,010
24,298
1,673
2,244
20,377
50,437
0
W
Sun Wukong
tomylupe
Sun Wukong
19,529
1,892
5,403
6,123
26,447
30,096
1,133
14,567
11,408
0
40,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,022
Gold Earned
54,846
193
Minions Killed
156
0
Camps Cleared
0
1,440,411
Distance Traveled
1,371,450
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,442
653
28
2
0
202,818
0
W
Artio
10,484
655
15
1
0
282,405
1
L
Khepri
11,865
742
21
1
0
271,090
0
W
Horus
11,550
722
9
1
0
281,940
6
W
Heimdallr
13,399
837
112
7
0
280,678
3
W
Thor
12,127
758
19
1
0
265,865
0
L
Chronos
10,535
658
41
3
0
262,490
0
L
Guan Yu
9,701
606
14
1
0
286,685
0
L
Zhong Kui
12,303
769
52
3
0
348,367
1
W
Sun Wukong
11,462
716
38
2
0
329,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role