Player Matchup

Atlas
Atlas
CincoDeSkadi
Atlas
Level 68
God Stats
19W - 3L
1,574 SR
Queue Stats
37W - 26L
1,602 Elo+
Party 1
Tyr
Tyr
DoujinOverlord
Tyr
Level 160
God Stats
48W - 29L
1,608 SR
Queue Stats
405W - 389L
1,609 Elo+
Solo
Ishtar
Ishtar
FireChickenX
Ishtar
Level 142
God Stats
7W - 2L
1,434 SR
Queue Stats
79W - 76L
1,515 Elo+
Party 1
Pele
Pele
ThisISswitch
Pele
Level 158
God Stats
2W - 0L
1,557 SR
Queue Stats
60W - 37L
1,601 Elo+
Solo
Merlin
Merlin
iNeroh
Merlin
Level 136
God Stats
8W - 6L
1,441 SR
Queue Stats
171W - 178L
1,572 Elo+
Solo
Team Averages
Level 133
1,523 SR
1,580 Elo+

VS

Team Averages
Level 128
1,504 SR
1,526 Elo+
Maui
Maui
BENWINS
Maui
Level 151
God Stats
5W - 7L
1,482 SR
Queue Stats
138W - 141L
1,514 Elo+
Party 2
Awilix
Awilix
Dragon242824
Awilix
Level 111
God Stats
0W - 4L
1,165 SR
Queue Stats
178W - 188L
1,489 Elo+
Solo
Scylla
Scylla
Jabangjobs
Scylla
Level 108
God Stats
5W - 5L
1,553 SR
Queue Stats
163W - 137L
1,527 Elo+
Solo
Anhur
Anhur
L3vvv
Anhur
Level 145
God Stats
155W - 150L
1,527 SR
Queue Stats
563W - 552L
1,512 Elo+
Solo
Vamana
Vamana
ObleRS
Vamana
Level 123
God Stats
13W - 7L
1,794 SR
Queue Stats
252W - 232L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 19
12,165
579
7,638
21,154
26,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
3 / 1 / 7
12,684
604
19,687
19,103
16,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ishtar
18
2 / 2 / 9
12,385
590
12,373
18,713
8,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 3 / 12
11,936
568
17,598
19,244
8,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
iNeroh
Merlin
20
13 / 2 / 7
13,820
658
20,774
12,754
7,869
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
BENWINS
Maui
11
0 / 6 / 4
7,717
367
4,552
18,883
17,101
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
15
2 / 9 / 3
9,842
469
5,717
20,638
8,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Jabangjobs
Scylla
17
3 / 5 / 3
10,748
512
7,931
12,390
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
L3vvv
Anhur
16
3 / 8 / 3
10,920
520
12,769
20,879
7,028
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
ObleRS
Vamana
18
1 / 3 / 1
11,235
535
17,093
26,160
27,619
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
23
31
Kills
9
10
Deaths
31
54
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Maui
BENWINS
Maui
0
6
4
0.33
W
3
2
19
6.25
W
3
1
7
6.5
L
Awilix
2
9
3
0.39
W
Ishtar
2
2
9
3.25
L
Scylla
Jabangjobs
Scylla
3
5
3
0.9
L
Anhur
L3vvv
Anhur
3
8
3
0.56
L
Vamana
ObleRS
Vamana
1
3
1
0.5
W
10
3
12
5.33
W
Merlin
iNeroh
Merlin
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,070
Damage
48,062
90,968
Taken
98,950
67,126
Mitigated
64,566
42,565
Healing
14,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
BENWINS
Maui
4,552
1,746
0
1,291
18,883
17,101
0
5,887
12,996
21,394
11,878
W
7,638
3,331
0
6,318
21,154
26,300
777
5,500
15,654
34,453
0
W
19,687
3,621
0
12,192
19,103
16,286
2,388
2,351
16,752
0
109,523
L
Awilix
5,717
1,652
0
230
20,638
8,117
0
5,348
15,290
0
65,428
W
Ishtar
12,373
8,061
0
10,928
18,713
8,582
3,936
3,230
15,483
0
106,179
L
Scylla
Jabangjobs
Scylla
7,931
750
0
1,262
12,390
4,701
0
5,957
6,433
91,330
0
L
Anhur
L3vvv
Anhur
12,769
7,240
0
5,308
20,879
7,028
894
4,729
16,150
0
71,195
L
Vamana
ObleRS
Vamana
17,093
7,827
0
6,816
26,160
27,619
462
6,491
19,669
0
96,969
W
17,598
3,523
0
7,638
19,244
8,089
1,067
2,039
17,205
0
67,101
W
Merlin
iNeroh
Merlin
20,774
1,628
559
4,930
12,754
7,869
2,224
2,750
10,004
131,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,990
Gold Earned
50,462
611
Minions Killed
601
0
Camps Cleared
0
2,140,491
Distance Traveled
1,809,453
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,717
367
44
2
0
361,980
5
W
Atlas
12,165
579
34
2
0
443,646
2
W
Tyr
12,684
604
161
8
0
456,876
5
L
Awilix
9,842
469
95
5
0
359,017
1
W
Ishtar
12,385
590
145
7
0
397,369
9
L
Scylla
10,748
512
168
8
0
350,330
3
L
Anhur
10,920
520
125
6
0
337,935
5
L
Vamana
11,235
535
169
8
0
400,191
7
W
Pele
11,936
568
73
3
0
437,047
7
W
Merlin
13,820
658
198
9
0
405,553
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role