Player Matchup

Anubis
Anubis
AshRawMcCal4986
Anubis
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 38L
1,372 Elo+
Party 1
Neith
Neith
LIGTxGaMeTaGE
Neith
Level 123
God Stats
2W - 3L
1,462 SR
Queue Stats
126W - 146L
1,347 Elo+
Party 1
Bacchus
Bacchus
WRBArthur
Bacchus
Level 50
God Stats
10W - 7L
1,565 SR
Queue Stats
91W - 190L
1,323 Elo+
Solo
Team Averages
Level 60
1,509 SR
1,348 Elo+

VS

Team Averages
Level 94
1,342 SR
1,375 Elo+
Neith
Neith
Alphastatus_1997
Neith
Level 98
God Stats
0W - 2L
1,112 SR
Queue Stats
18W - 30L
1,320 Elo+
Solo
Hercules
Hercules
Imperius GG
Hercules
Level 123
God Stats
70W - 110L
1,484 SR
Queue Stats
713W - 886L
1,398 Elo+
Solo
Nox
Nox
MEDYNATRON
Nox
Level 62
God Stats
40W - 60L
1,432 SR
Queue Stats
130W - 196L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 3
10,680
763
12,897
14,516
8,699
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 1 / 3
10,364
740
13,344
6,914
3,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
WRBArthur
Bacchus
15
0 / 1 / 6
10,588
756
5,781
14,477
18,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
8,951
639
9,565
9,796
3,626
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Imperius GG
Hercules
14
0 / 2 / 1
8,665
619
6,032
15,132
13,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 1
9,349
668
6,068
12,127
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
7
Kills
2
3
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
4
1
3
5.5
L
Hercules
Imperius GG
Hercules
0
2
1
0.25
W
3
1
3
4.5
L
1
3
1
0.5
W
Bacchus
WRBArthur
Bacchus
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,022
Damage
21,665
35,907
Taken
37,055
30,750
Mitigated
21,525
18,006
Healing
7,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,565
2,996
0
2,445
9,796
3,626
0
5,810
3,986
0
36,779
W
12,897
800
66
10,013
14,516
8,699
1,116
559
13,722
62,150
0
L
Hercules
Imperius GG
Hercules
6,032
1,236
0
4,155
15,132
13,212
0
5,806
9,326
0
23,916
W
13,344
5,056
412
3,142
6,914
3,606
1,139
2,005
4,733
0
55,000
L
6,068
692
0
1,246
12,127
4,687
0
7,104
5,023
35,601
0
W
Bacchus
WRBArthur
Bacchus
5,781
948
0
4,373
14,477
18,445
449
3,701
10,575
26,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,632
Gold Earned
26,965
199
Minions Killed
168
0
Camps Cleared
0
776,972
Distance Traveled
724,738
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,951
639
64
5
0
219,441
1
W
Anubis
10,680
763
96
7
0
236,996
1
L
Hercules
8,665
619
42
3
0
249,566
0
W
Neith
10,364
740
78
6
0
249,384
3
L
Nox
9,349
668
62
4
0
255,731
2
W
Bacchus
10,588
756
25
2
0
290,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role