Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Akhenalahim
Olorun
Level 46
God Stats
3W - 2L
1,481 SR
Queue Stats
35W - 50L
1,297 Elo+
Solo
Ao Kuang
Ao Kuang
RedBullFighters1
Ao Kuang
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 218L
1,484 Elo+
Solo
Nike
Nike
Selcuken
Nike
Level 149
God Stats
3W - 2L
1,260 SR
Queue Stats
110W - 101L
1,536 Elo+
Party 1
Janus
Janus
garidaki69
Janus
Level 49
God Stats
12W - 4L
1,500 SR
Queue Stats
88W - 114L
1,284 Elo+
Solo
Team Averages
Level 75
1,448 SR
1,420 Elo+

VS

Team Averages
Level 126
1,433 SR
1,329 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
K9SBOY
Nemesis
Level 118
God Stats
0W - 1L
1,305 SR
Queue Stats
4W - 10L
974 Elo+
Solo
Danzaburou
Danzaburou
Pleasedd
Danzaburou
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
342W - 360L
1,404 Elo+
Solo
Achilles
Achilles
Yournanonsniff
Achilles
Level 106
God Stats
7W - 7L
1,517 SR
Queue Stats
308W - 337L
1,380 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kevin-lucy21
Morgan Le Fay
Level 146
God Stats
16W - 36L
1,344 SR
Queue Stats
208W - 251L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
4 / 0 / 0
8,906
594
11,294
11,663
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
12
0 / 1 / 1
7,125
475
2,286
6,637
4,827
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
7 / 0 / 4
8,242
549
10,870
11,804
4,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
11
2 / 0 / 6
7,246
483
5,559
12,569
7,698
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
13
5 / 3 / 6
8,578
572
8,251
7,950
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
2 / 2 / 0
6,998
467
4,130
13,394
10,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
K9SBOY
Nemesis
10
1 / 8 / 1
6,465
431
5,455
14,738
6,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
Pleasedd
Danzaburou
11
0 / 3 / 1
6,577
438
6,746
12,770
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
11
1 / 3 / 1
6,849
457
6,033
11,630
4,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
kevin-lucy21
Morgan Le Fay
12
0 / 2 / 3
7,326
488
7,987
7,684
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
18
Kills
4
4
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
0
0
4
L
Amaterasu
 
Amaterasu
2
2
0
1
W
Olorun
0
1
1
0.5
L
Nemesis
K9SBOY
Nemesis
1
8
1
0.19
L
Danzaburou
Pleasedd
Danzaburou
0
3
1
0.17
W
7
0
4
9
W
Nike
2
0
6
5
L
Achilles
1
3
1
0.5
W
Janus
5
3
6
2.67
L
Morgan Le Fay
kevin-lucy21
Morgan Le Fay
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,260
Damage
30,351
50,623
Taken
60,216
24,294
Mitigated
29,394
18,025
Healing
14,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,294
6,064
0
9,294
11,663
4,308
909
888
10,775
0
95,100
L
Amaterasu
 
Amaterasu
4,130
1,272
1,490
2,892
13,394
10,938
0
4,464
8,930
0
25,852
W
Olorun
2,286
698
112
467
6,637
4,827
1,214
2,955
3,682
40,719
0
L
Nemesis
K9SBOY
Nemesis
5,455
2,636
0
3,226
14,738
6,516
595
8,730
6,008
0
34,512
L
Danzaburou
Pleasedd
Danzaburou
6,746
2,213
0
3,961
12,770
3,772
0
2,027
10,743
0
51,059
W
10,870
2,781
0
4,538
11,804
4,607
0
2,160
9,644
48,262
0
W
Nike
5,559
558
707
2,702
12,569
7,698
0
583
11,986
0
20,841
L
Achilles
6,033
2,302
0
668
11,630
4,864
0
3,750
7,880
0
51,767
W
Janus
8,251
497
0
205
7,950
2,854
25
1,112
6,838
55,460
0
L
Morgan Le Fay
kevin-lucy21
Morgan Le Fay
7,987
313
0
1,883
7,684
3,304
0
2,436
5,248
56,595
542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,097
Gold Earned
34,215
405
Minions Killed
375
0
Camps Cleared
0
1,412,150
Distance Traveled
1,438,291
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,906
594
142
9
0
270,708
2
L
Amaterasu
6,998
467
46
3
0
288,296
4
W
Olorun
7,125
475
75
5
0
238,993
0
L
Nemesis
6,465
431
62
4
0
238,695
0
L
Danzaburou
6,577
438
85
6
0
280,386
2
W
Ao Kuang
8,242
549
68
5
0
303,463
1
W
Nike
7,246
483
33
2
0
307,938
3
L
Achilles
6,849
457
87
6
0
326,010
0
W
Janus
8,578
572
87
6
0
291,048
1
L
Morgan Le Fay
7,326
488
95
6
0
304,904
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role