Player Matchup

Hercules
Hercules
DLoneWolf22
Hercules
Level 82
God Stats
31W - 42L
1,510 SR
Queue Stats
370W - 434L
1,513 Elo+
Solo
Chang'e
Chang'e
Elfiora
Chang'e
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
183W - 174L
1,379 Elo+
Solo
Izanami
Izanami
TeoPoll
Izanami
Level 61
God Stats
3W - 2L
1,762 SR
Queue Stats
82W - 109L
1,421 Elo+
Solo
Team Averages
Level 62
1,591 SR
1,438 Elo+

VS

Team Averages
Level 68
1,534 SR
1,373 Elo+
Atlas
Atlas
DisAble92
Atlas
Level 129
God Stats
4W - 3L
1,602 SR
Queue Stats
11W - 11L
1,630 Elo+
Solo
Thanatos
Thanatos
WaffleKing909
Thanatos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,249 Elo+
Party 1
Nu Wa
Nu Wa
bugzberry
Nu Wa
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 12L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DLoneWolf22
Hercules
15
6 / 1 / 4
9,533
794
7,753
15,039
9,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Elfiora
Chang'e
14
0 / 2 / 9
8,467
706
7,942
12,150
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
TeoPoll
Izanami
15
6 / 2 / 4
9,817
818
14,172
13,930
6,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DisAble92
Atlas
13
2 / 1 / 3
8,196
683
10,715
13,669
16,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
WaffleKing909
Thanatos
11
2 / 7 / 2
8,009
667
8,560
15,353
7,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
bugzberry
Nu Wa
14
1 / 4 / 4
8,670
723
9,799
7,630
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
12
Kills
5
5
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
DLoneWolf22
Hercules
6
1
4
8
L
Atlas
DisAble92
Atlas
2
1
3
3.5
W
Chang'e
Elfiora
Chang'e
0
2
9
2.25
W
Izanami
TeoPoll
Izanami
6
2
4
4
L
Thanatos
WaffleKing909
Thanatos
2
7
2
0.43
L
Nu Wa
bugzberry
Nu Wa
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,867
Damage
29,074
41,119
Taken
36,652
20,426
Mitigated
27,048
16,963
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DLoneWolf22
Hercules
7,753
1,302
0
4,693
15,039
9,835
0
7,386
7,292
0
22,369
L
Atlas
DisAble92
Atlas
10,715
3,186
454
2,375
13,669
16,649
0
3,739
9,617
29,886
0
W
Chang'e
Elfiora
Chang'e
7,942
703
1,523
6,017
12,150
4,557
123
6,090
5,809
38,650
0
W
Izanami
TeoPoll
Izanami
14,172
9,380
0
4,730
13,930
6,034
1,218
7,097
6,624
0
56,854
L
Thanatos
WaffleKing909
Thanatos
8,560
2,391
0
7,039
15,353
7,412
0
2,855
12,212
0
34,202
L
Nu Wa
bugzberry
Nu Wa
9,799
4,104
0
684
7,630
2,987
0
1,733
5,682
30,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,817
Gold Earned
24,875
177
Minions Killed
108
0
Camps Cleared
0
702,319
Distance Traveled
646,765
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,533
794
33
3
0
256,741
0
L
Atlas
8,196
683
24
2
0
246,172
5
W
Chang'e
8,467
706
68
6
0
234,172
2
W
Izanami
9,817
818
76
6
0
211,406
2
L
Thanatos
8,009
667
38
3
0
217,392
0
L
Nu Wa
8,670
723
46
4
0
183,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role