Player Matchup

Cthulhu
Cthulhu
DetoxKensan
Cthulhu
Level 16
God Stats
0W - 1L
1,289 SR
Queue Stats
9W - 16L
1,406 Elo+
Party 2
Freya
Freya
Elekzy
Freya
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
180W - 177L
1,514 Elo+
Party 2
Izanami
Izanami
Xeiruh
Izanami
Level 106
God Stats
1W - 1L
1,479 SR
Queue Stats
1W - 2L
1,339 Elo+
Solo
Team Averages
Level 69
1,423 SR
1,420 Elo+

VS

Team Averages
Level 76
1,429 SR
1,412 Elo+
Ares
Ares
corfmanpride
Ares
Level 117
God Stats
3W - 5L
1,516 SR
Queue Stats
136W - 223L
1,415 Elo+
Party 1
Achilles
Achilles
l-Trill-I
Achilles
Level 14
God Stats
3W - 3L
1,582 SR
Queue Stats
5W - 5L
1,405 Elo+
Party 1
Janus
Janus
llIlIIlIlIll
Janus
Level 97
God Stats
2W - 4L
1,190 SR
Queue Stats
114W - 190L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DetoxKensan
Cthulhu
13
0 / 3 / 2
8,935
638
6,564
11,681
15,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Elekzy
Freya
14
2 / 3 / 1
8,701
622
14,035
17,375
8,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Xeiruh
Izanami
12
1 / 7 / 1
8,506
608
4,217
10,557
5,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 5
10,643
760
13,722
16,464
10,964
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
l-Trill-I
Achilles
15
3 / 3 / 8
10,349
739
6,513
14,173
19,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
2 / 0 / 10
10,108
722
13,653
7,967
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
13
13
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DetoxKensan
Cthulhu
0
3
2
0.33
L
Freya
Elekzy
Freya
2
3
1
0.83
L
Izanami
Xeiruh
Izanami
1
7
1
0.21
W
8
0
5
10.5
W
Achilles
l-Trill-I
Achilles
3
3
8
2.33
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,816
Damage
33,888
39,613
Taken
38,604
29,787
Mitigated
34,043
12,158
Healing
9,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DetoxKensan
Cthulhu
6,564
483
241
1,653
11,681
15,592
0
7,600
4,081
18,680
0
L
Freya
Elekzy
Freya
14,035
4,175
0
9,090
17,375
8,688
0
11,357
6,018
48,328
0
L
Izanami
Xeiruh
Izanami
4,217
2,147
99
1,075
10,557
5,507
0
8,477
2,080
0
22,957
W
13,722
364
0
5,452
16,464
10,964
0
10,182
6,282
38,766
0
W
Achilles
l-Trill-I
Achilles
6,513
768
0
1,653
14,173
19,084
531
6,842
7,331
0
23,943
W
13,653
614
244
1,658
7,967
3,995
228
3,757
4,210
58,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,142
Gold Earned
31,100
138
Minions Killed
167
0
Camps Cleared
0
640,528
Distance Traveled
831,673
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,935
638
22
2
0
244,002
2
L
Freya
8,701
622
73
5
0
238,988
4
L
Izanami
8,506
608
43
3
0
157,538
1
W
Ares
10,643
760
34
2
0
267,823
0
W
Achilles
10,349
739
42
3
0
260,202
0
W
Janus
10,108
722
91
7
0
303,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role