Player Matchup

Ra
Ra
MartyredMessiah
Ra
Level 148
God Stats
36W - 48L
1,283 SR
Queue Stats
519W - 719L
1,470 Elo+
Solo
Achilles
Achilles
Smart VII
Achilles
Level 121
God Stats
44W - 47L
1,601 SR
Queue Stats
496W - 401L
1,634 Elo+
Solo
Rama
Rama
Οbito
Rama
Level 105
God Stats
2W - 3L
1,633 SR
Queue Stats
112W - 104L
1,586 Elo+
Solo
Team Averages
Level 125
1,506 SR
1,563 Elo+

VS

Team Averages
Level 101
1,526 SR
1,550 Elo+
Anubis
Anubis
Borkus
Anubis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,510 Elo+
Party 1
Neith
Neith
Puppet1331
Neith
Level 29
God Stats
31W - 27L
1,534 SR
Queue Stats
105W - 87L
1,528 Elo+
Party 1
Tyr
Tyr
gadget21
Tyr
Level 117
God Stats
11W - 9L
1,546 SR
Queue Stats
262W - 231L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 5
14,170
675
12,538
14,072
6,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Smart VII
Achilles
20
4 / 1 / 6
15,586
742
17,147
27,408
38,851
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
Οbito
Rama
20
4 / 0 / 7
14,409
686
24,320
16,962
7,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Borkus
Anubis
17
0 / 6 / 2
11,880
566
13,103
16,544
10,205
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
18
0 / 2 / 3
12,684
604
15,874
19,203
9,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
3 / 3 / 0
13,040
621
12,271
26,186
37,620
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
3
3
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
Borkus
Anubis
0
6
2
0.17
W
3
2
5
2.75
L
Neith
0
2
3
0.75
W
Achilles
Smart VII
Achilles
4
1
6
7
L
3
3
0
1
W
Rama
Οbito
Rama
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,005
Damage
41,248
58,442
Taken
61,933
52,743
Mitigated
57,593
29,058
Healing
9,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Borkus
Anubis
13,103
406
0
3,256
16,544
10,205
0
1,564
14,900
62,110
0
W
12,538
0
4,713
6,851
14,072
6,277
791
3,961
10,111
84,624
0
L
Neith
15,874
4,979
0
2,048
19,203
9,768
0
5,925
12,939
0
70,180
W
Achilles
Smart VII
Achilles
17,147
2,042
0
8,100
27,408
38,851
1,170
4,803
22,605
0
50,010
L
12,271
855
0
4,291
26,186
37,620
0
4,297
21,492
189
59,521
W
Rama
Οbito
Rama
24,320
14,770
0
9,394
16,962
7,615
2,148
4,579
12,383
0
80,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,165
Gold Earned
37,604
289
Minions Killed
259
0
Camps Cleared
0
1,161,095
Distance Traveled
1,043,450
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,880
566
74
4
0
307,864
2
W
Ra
14,170
675
139
7
0
412,411
4
L
Neith
12,684
604
106
5
0
337,806
4
W
Achilles
15,586
742
50
2
0
388,026
1
L
Tyr
13,040
621
79
4
0
397,780
4
W
Rama
14,409
686
100
5
0
360,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role