Player Matchup

Chang'e
Chang'e
Cubester
Chang'e
Level 62
God Stats
2W - 0L
1,702 SR
Queue Stats
7W - 3L
1,647 Elo+
Solo
Thanatos
Thanatos
Fred10frL
Thanatos
Level 107
God Stats
293W - 267L
1,491 SR
Queue Stats
715W - 787L
1,383 Elo+
Solo
Jormungandr
Jormungandr
Raijin1414
Jormungandr
Level 122
God Stats
5W - 3L
1,762 SR
Queue Stats
51W - 31L
1,531 Elo+
Solo
Horus
Horus
TENGRETI
Horus
Level 158
God Stats
7W - 5L
1,415 SR
Queue Stats
481W - 493L
1,387 Elo+
Solo
Freya
Freya
glurps
Freya
Level 117
God Stats
9W - 3L
1,679 SR
Queue Stats
311W - 316L
1,470 Elo+
Solo
Team Averages
Level 113
1,610 SR
1,484 Elo+

VS

Team Averages
Level 100
1,467 SR
1,429 Elo+
Lancelot
Lancelot
 
Lancelot
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
CROWLEY254
Izanami
Level 99
God Stats
2W - 1L
1,679 SR
Queue Stats
72W - 109L
1,346 Elo+
Solo
Anubis
Anubis
dark_king_2030
Anubis
Level 55
God Stats
18W - 21L
1,422 SR
Queue Stats
117W - 164L
1,382 Elo+
Party 1
Cerberus
Cerberus
hannaya1
Cerberus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 74L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
saman2023
Cu Chulainn
Level 100
God Stats
0W - 1L
1,232 SR
Queue Stats
418W - 535L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cubester
Chang'e
20
14 / 2 / 5
14,729
640
31,647
22,227
10,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Fred10frL
Thanatos
20
2 / 1 / 1
13,409
583
4,760
19,405
12,003
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Raijin1414
Jormungandr
17
9 / 3 / 11
12,419
540
17,598
20,844
11,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
TENGRETI
Horus
18
3 / 1 / 15
12,888
560
9,839
18,768
19,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
glurps
Freya
20
3 / 0 / 5
13,491
587
15,766
13,723
6,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
3 / 6 / 2
10,770
468
10,910
22,562
10,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
CROWLEY254
Izanami
16
0 / 6 / 1
9,163
398
3,195
18,305
6,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 9 / 3
10,857
472
11,778
23,765
12,173
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
hannaya1
Cerberus
14
0 / 3 / 0
9,144
398
5,524
19,466
18,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
saman2023
Cu Chulainn
15
1 / 7 / 1
9,593
417
8,697
24,000
21,441

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
31
Kills
6
7
Deaths
31
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
6
2
0.67
L
Izanami
CROWLEY254
Izanami
0
6
1
0.08
W
Chang'e
Cubester
Chang'e
14
2
5
8.25
W
Thanatos
Fred10frL
Thanatos
2
1
1
2.5
W
Jormungandr
Raijin1414
Jormungandr
9
3
11
4.83
W
Horus
TENGRETI
Horus
3
1
15
10.5
L
2
9
3
0.39
W
Freya
glurps
Freya
3
0
5
5.5
L
Cerberus
hannaya1
Cerberus
0
3
0
0
L
Cu Chulainn
saman2023
Cu Chulainn
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,610
Damage
40,104
94,967
Taken
108,098
59,856
Mitigated
69,102
63,174
Healing
21,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,910
2,554
0
275
22,562
10,126
0
14,863
7,699
0
91,046
L
Izanami
CROWLEY254
Izanami
3,195
1,732
0
5,342
18,305
6,668
0
9,642
8,663
0
78,242
W
Chang'e
Cubester
Chang'e
31,647
3,754
3,874
9,995
22,227
10,015
4,160
5,389
16,838
112,085
0
W
Thanatos
Fred10frL
Thanatos
4,760
1,293
0
23,902
19,405
12,003
0
2,419
16,986
0
172,445
W
Jormungandr
Raijin1414
Jormungandr
17,598
5,553
0
1,881
20,844
11,976
4,109
4,464
16,380
82,637
0
W
Horus
TENGRETI
Horus
9,839
3,858
7,709
7,553
18,768
19,203
1,036
3,064
15,704
0
50,763
L
11,778
364
0
8,704
23,765
12,173
800
14,569
9,196
79,238
0
W
Freya
glurps
Freya
15,766
4,190
0
8,260
13,723
6,659
0
3,044
10,679
129,152
8,546
L
Cerberus
hannaya1
Cerberus
5,524
331
0
4,247
19,466
18,694
0
10,320
9,146
59,145
0
L
Cu Chulainn
saman2023
Cu Chulainn
8,697
1,856
0
2,525
24,000
21,441
0
15,092
8,908
0
50,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,936
Gold Earned
49,527
770
Minions Killed
593
0
Camps Cleared
0
2,231,808
Distance Traveled
2,033,530
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,770
468
129
6
0
485,784
1
L
Izanami
9,163
398
114
5
0
425,408
1
W
Chang'e
14,729
640
173
8
0
428,350
4
W
Thanatos
13,409
583
203
9
0
434,125
2
W
Jormungandr
12,419
540
116
5
0
432,113
4
W
Horus
12,888
560
63
3
0
488,798
5
L
Anubis
10,857
472
119
5
0
367,617
2
W
Freya
13,491
587
215
9
0
448,422
4
L
Cerberus
9,144
398
148
6
0
392,499
2
L
Cu Chulainn
9,593
417
83
4
0
362,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role