Player Matchup

Mulan
Mulan
Gekkers
Mulan
Level 120
God Stats
2W - 2L
1,259 SR
Queue Stats
168W - 153L
1,603 Elo+
Party 3
Apollo
Apollo
KiePrince
Apollo
Level 54
God Stats
2W - 2L
1,427 SR
Queue Stats
24W - 24L
1,474 Elo+
Party 3
Maui
Maui
LoveGuardian
Maui
Level 160
God Stats
25W - 17L
1,626 SR
Queue Stats
62W - 36L
1,660 Elo+
Party 3
Hera
Hera
Savage_Gnag
Hera
Level 103
God Stats
4W - 1L
1,773 SR
Queue Stats
85W - 99L
1,428 Elo+
Party 2
Mercury
Mercury
Sublicinal
Mercury
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 133L
1,491 Elo+
Party 2
Team Averages
Level 109
1,517 SR
1,531 Elo+

VS

Team Averages
Level 65
1,590 SR
1,533 Elo+
Zhong Kui
Zhong Kui
BetaRay1
Zhong Kui
Level 55
God Stats
9W - 8L
1,541 SR
Queue Stats
53W - 72L
1,442 Elo+
Solo
Kukulkan
Kukulkan
Fkerrd
Kukulkan
Level 118
God Stats
19W - 18L
1,562 SR
Queue Stats
211W - 225L
1,486 Elo+
Party 1
Izanami
Izanami
Lemcay
Izanami
Level 3
God Stats
2W - 2L
1,774 SR
Queue Stats
2W - 2L
1,683 Elo+
Party 1
Ratatoskr
Ratatoskr
SeattleShaman
Ratatoskr
Level 146
God Stats
9W - 8L
1,576 SR
Queue Stats
192W - 178L
1,552 Elo+
Party 1
Cthulhu
Cthulhu
sub455chin
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Gekkers
Mulan
15
3 / 0 / 4
9,546
597
11,935
12,809
10,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
KiePrince
Apollo
15
1 / 2 / 4
9,080
568
5,606
10,603
4,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 2 / 8
8,224
514
6,593
12,350
13,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 3 / 3
8,379
524
7,529
8,962
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Sublicinal
Mercury
17
4 / 0 / 4
9,600
600
7,428
13,006
5,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BetaRay1
Zhong Kui
14
1 / 2 / 0
8,269
517
7,512
12,228
8,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Fkerrd
Kukulkan
11
2 / 5 / 1
7,328
458
9,968
8,526
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Lemcay
Izanami
11
0 / 3 / 2
6,585
412
2,980
8,336
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
SeattleShaman
Ratatoskr
13
4 / 1 / 2
7,999
500
8,533
16,808
6,882
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
sub455chin
Cthulhu
10
0 / 4 / 3
6,962
435
2,767
10,621
9,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
15
Kills
7
7
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BetaRay1
Zhong Kui
1
2
0
0.5
L
Kukulkan
Fkerrd
Kukulkan
2
5
1
0.5
W
Mulan
Gekkers
Mulan
3
0
4
5
W
Apollo
KiePrince
Apollo
1
2
4
1.5
L
Izanami
Lemcay
Izanami
0
3
2
0.33
W
3
2
8
3.5
W
4
3
3
1.83
L
Ratatoskr
SeattleShaman
Ratatoskr
4
1
2
5
W
Mercury
Sublicinal
Mercury
4
0
4
6
L
Cthulhu
sub455chin
Cthulhu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,091
Damage
31,760
57,730
Taken
56,519
37,749
Mitigated
32,390
16,394
Healing
16,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BetaRay1
Zhong Kui
7,512
332
0
6,918
12,228
8,289
189
458
11,039
58,441
0
L
Kukulkan
Fkerrd
Kukulkan
9,968
436
0
770
8,526
4,051
0
4,624
3,807
54,037
0
W
Mulan
Gekkers
Mulan
11,935
1,712
0
8,231
12,809
10,615
1,056
5,085
7,346
96
63,019
W
Apollo
KiePrince
Apollo
5,606
3,523
0
4,269
10,603
4,570
870
2,452
8,145
0
71,451
L
Izanami
Lemcay
Izanami
2,980
1,976
0
2,891
8,336
3,245
0
1,498
6,742
0
39,729
W
6,593
1,567
0
1,835
12,350
13,504
501
5,989
6,353
27,594
1,797
W
7,529
2,497
0
1,190
8,962
3,845
1,917
3,975
4,923
56,678
0
L
Ratatoskr
SeattleShaman
Ratatoskr
8,533
2,763
0
4,825
16,808
6,882
0
3,821
12,935
0
63,030
W
Mercury
Sublicinal
Mercury
7,428
4,044
0
869
13,006
5,215
0
2,854
10,086
24
99,032
L
Cthulhu
sub455chin
Cthulhu
2,767
219
95
1,002
10,621
9,923
0
3,981
6,595
11,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,829
Gold Earned
37,143
514
Minions Killed
411
0
Camps Cleared
0
1,682,744
Distance Traveled
1,548,829
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,269
517
132
8
0
289,694
6
L
Kukulkan
7,328
458
90
6
0
297,276
7
W
Mulan
9,546
597
127
8
0
334,406
4
W
Apollo
9,080
568
122
8
0
302,901
0
L
Izanami
6,585
412
68
4
0
271,713
4
W
Maui
8,224
514
33
2
0
328,215
7
W
Hera
8,379
524
96
6
0
301,642
0
L
Ratatoskr
7,999
500
94
6
0
392,994
3
W
Mercury
9,600
600
136
9
0
415,580
2
L
Cthulhu
6,962
435
27
2
0
297,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role