Player Matchup

Anubis
Anubis
ARegularPerson
Anubis
Level 28
God Stats
16W - 5L
1,789 SR
Queue Stats
49W - 17L
1,690 Elo+
Party 2
Thor
Thor
Derpycrep
Thor
Level 142
God Stats
1W - 0L
1,340 SR
Queue Stats
93W - 46L
1,667 Elo+
Party 2
Ares
Ares
FlexingonGma
Ares
Level 67
God Stats
2W - 1L
1,595 SR
Queue Stats
53W - 25L
1,658 Elo+
Party 2
Mercury
Mercury
LowkeyAwful
Mercury
Level 107
God Stats
3W - 0L
1,741 SR
Queue Stats
63W - 33L
1,653 Elo+
Party 2
Neith
Neith
justinthemanatee
Neith
Level 8
God Stats
1W - 1L
1,339 SR
Queue Stats
9W - 4L
1,596 Elo+
Party 2
Team Averages
Level 70
1,561 SR
1,653 Elo+

VS

Team Averages
Level 76
1,479 SR
1,444 Elo+
Mulan
Mulan
CrowMoon45
Mulan
Level 59
God Stats
0W - 2L
1,548 SR
Queue Stats
25W - 23L
1,533 Elo+
Solo
Anubis
Anubis
ReYkEr47
Anubis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,450 Elo+
Party 1
Cabrakan
Cabrakan
SherlockHomer94
Cabrakan
Level 69
God Stats
8W - 8L
1,443 SR
Queue Stats
74W - 63L
1,364 Elo+
Solo
Izanami
Izanami
YahuV2
Izanami
Level 154
God Stats
2W - 5L
1,482 SR
Queue Stats
123W - 126L
1,516 Elo+
Party 1
Nemesis
Nemesis
Zasudark98
Nemesis
Level 68
God Stats
3W - 6L
1,421 SR
Queue Stats
117W - 146L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 8
13,298
604
21,453
16,637
9,817
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
20
7 / 4 / 12
13,207
600
26,632
23,473
18,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
3 / 2 / 18
12,569
571
9,507
24,577
30,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mercury
LowkeyAwful
Mercury
20
15 / 1 / 9
14,051
639
23,559
22,496
10,723
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
3 / 3 / 3
12,217
555
8,488
9,898
4,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
3 / 8 / 2
10,670
485
17,852
31,534
33,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
ReYkEr47
Anubis
14
1 / 10 / 0
8,996
409
8,024
18,134
8,965
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
17
1 / 5 / 5
11,094
504
4,173
15,239
27,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
YahuV2
Izanami
17
7 / 9 / 0
11,611
528
21,149
24,028
10,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
Zasudark98
Nemesis
15
0 / 8 / 2
9,587
436
4,642
23,218
10,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
21
40
Kills
12
13
Deaths
40
50
Assists
9
Player
Kills
Deaths
Assists
KDA
W
12
3
8
5.33
L
Mulan
3
8
2
0.5
W
Thor
7
4
12
3.25
W
3
2
18
6
W
Mercury
LowkeyAwful
Mercury
15
1
9
19.5
L
Anubis
ReYkEr47
Anubis
1
10
0
0.1
L
Cabrakan
1
5
5
0.7
L
Izanami
YahuV2
Izanami
7
9
0
0.78
L
Nemesis
Zasudark98
Nemesis
0
8
2
0.13
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,639
Damage
55,840
97,081
Taken
112,153
73,772
Mitigated
91,370
23,091
Healing
25,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,453
2,478
510
8,134
16,637
9,817
2,673
4,533
12,104
96,071
0
L
Mulan
17,852
2,815
0
9,826
31,534
33,837
315
3,563
27,971
187
71,546
W
Thor
26,632
7,793
0
3,986
23,473
18,039
3,911
1,100
22,373
0
107,657
W
9,507
441
0
1,894
24,577
30,570
53
3,890
20,687
36,139
0
W
Mercury
LowkeyAwful
Mercury
23,559
15,174
0
6,802
22,496
10,723
0
1,777
20,719
0
151,260
L
Anubis
ReYkEr47
Anubis
8,024
661
0
4,165
18,134
8,965
571
7,672
10,462
58,083
0
L
Cabrakan
4,173
706
0
1,665
15,239
27,307
0
5,819
9,420
32,021
2,145
L
Izanami
YahuV2
Izanami
21,149
12,192
0
6,182
24,028
10,492
2,799
8,608
15,420
0
111,895
L
Nemesis
Zasudark98
Nemesis
4,642
1,613
310
3,739
23,218
10,769
0
5,298
17,920
0
81,331
W
8,488
4,486
0
1,765
9,898
4,623
3,822
1,054
8,844
0
83,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,342
Gold Earned
51,958
647
Minions Killed
592
0
Camps Cleared
0
2,024,879
Distance Traveled
1,729,252
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,298
604
147
7
0
375,499
9
L
Mulan
10,670
485
132
6
0
327,469
3
W
Thor
13,207
600
139
6
0
363,721
4
W
Ares
12,569
571
43
2
0
430,105
5
W
Mercury
14,051
639
165
8
0
504,727
6
L
Anubis
8,996
409
98
4
0
315,457
2
L
Cabrakan
11,094
504
81
4
0
338,898
3
L
Izanami
11,611
528
162
7
0
326,602
1
L
Nemesis
9,587
436
119
5
0
420,826
13
W
Neith
12,217
555
153
7
0
350,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role