Player Matchup

Persephone
Persephone
Gold V
EJsCashSports
Persephone
Gold V
Level 160
God Stats
13W - 9L
1,627 SR
Queue Stats
481W - 494L
1,219 MMR
Party 1
Geb
Geb
Silver II
JamesValkora-
Geb
Silver II
Level 146
God Stats
5W - 4L
1,674 SR
Queue Stats
68W - 78L
1,080 MMR
Solo
Apollo
Apollo
Silver I
JimmyKudo87-TTV
Apollo
Silver I
Level 145
God Stats
2W - 0L
1,693 SR
Queue Stats
65W - 77L
1,159 MMR
Solo
Kali
Kali
Bronze III
SryImYrTeam8
Kali
Bronze III
Level 65
God Stats
5W - 0L
1,749 SR
Queue Stats
16W - 3L
1,500 MMR
Party 1
Odin
Odin
Gold V
doubl3d3uce22
Odin
Gold V
Level 155
God Stats
1W - 0L
1,790 SR
Queue Stats
84W - 83L
1,265 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,707 SR
1,245 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,621 SR
1,245 MMR
Mulan
Mulan
Silver III
AlexisLz0109
Mulan
Silver III
Level 138
God Stats
25W - 22L
1,548 SR
Queue Stats
493W - 515L
1,051 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
BootyBnditGambit
Baron Samedi
Bronze III
Level 63
God Stats
0W - 1L
1,767 SR
Queue Stats
9W - 10L
1,436 MMR
Solo
Anhur
Anhur
Silver I
JuS1E1R0Ck
Anhur
Silver I
Level 160
God Stats
7W - 12L
1,501 SR
Queue Stats
486W - 500L
1,187 MMR
Solo
Ne Zha
Ne Zha
Silver II
Not Jords
Ne Zha
Silver II
Level 67
God Stats
1W - 2L
1,436 SR
Queue Stats
52W - 57L
1,418 MMR
Solo
Jormungandr
Jormungandr
Silver II
SqurtleOnEmPuffs
Jormungandr
Silver II
Level 127
God Stats
10W - 2L
1,852 SR
Queue Stats
151W - 158L
1,134 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EJsCashSports
Persephone
17
4 / 2 / 11
12,425
565
16,441
10,099
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 3 / 18
11,298
514
5,722
20,624
21,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 5 / 2
10,403
473
7,320
20,349
8,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
20 / 1 / 4
14,903
677
28,259
29,843
15,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 8 / 7
11,013
501
9,327
15,121
9,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
IshtarYmirDa JiBellona

VS

Bans
TiamatGuan YuPeleVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 8
10,302
468
17,666
25,184
20,417
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
BootyBnditGambit
Baron Samedi
15
4 / 6 / 6
9,709
441
7,318
16,953
8,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
16
1 / 3 / 7
10,198
464
8,890
16,195
6,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
Not Jords
Ne Zha
17
6 / 5 / 6
11,144
507
12,677
20,834
9,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
SqurtleOnEmPuffs
Jormungandr
15
5 / 5 / 4
10,254
466
11,153
21,164
22,043
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
50
28
Kills
19
19
Deaths
28
42
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
9
8
0.78
L
Baron Samedi
BootyBnditGambit
Baron Samedi
4
6
6
1.17
W
Persephone
EJsCashSports
Persephone
4
2
11
4.75
W
1
3
18
3.33
W
1
5
2
0.4
L
Anhur
1
3
7
1.5
L
Ne Zha
Not Jords
Ne Zha
6
5
6
1.8
L
Jormungandr
SqurtleOnEmPuffs
Jormungandr
5
5
4
1.4
W
20
1
4
22
W
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,069
Damage
57,704
96,036
Taken
100,330
60,036
Mitigated
66,891
30,093
Healing
21,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,666
1,994
0
6,032
25,184
20,417
1,188
2,804
21,845
99
76,278
L
Baron Samedi
BootyBnditGambit
Baron Samedi
7,318
372
1,308
2,916
16,953
8,645
0
5,645
11,174
55,240
0
W
Persephone
EJsCashSports
Persephone
16,441
553
0
1,920
10,099
3,917
2,061
2,839
7,258
90,205
0
W
5,722
739
165
3,491
20,624
21,959
419
5,580
15,044
22,767
0
W
7,320
5,469
0
7,459
20,349
8,706
3,059
3,288
17,061
0
79,371
L
Anhur
8,890
2,947
0
3,509
16,195
6,351
822
3,244
12,951
0
91,959
L
Ne Zha
Not Jords
Ne Zha
12,677
3,247
0
3,597
20,834
9,435
0
3,273
17,410
0
95,010
L
Jormungandr
SqurtleOnEmPuffs
Jormungandr
11,153
3,399
563
3,348
21,164
22,043
0
7,197
13,307
56,814
2,326
W
28,259
14,394
0
15,553
29,843
15,812
4,098
4,290
25,553
0
134,185
W
9,327
2,023
0
1,505
15,121
9,642
2,693
1,997
13,124
0
73,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,042
Gold Earned
51,607
562
Minions Killed
586
0
Camps Cleared
0
2,128,290
Distance Traveled
1,868,209
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,302
468
114
5
0
368,534
3
L
Baron Samedi
9,709
441
94
4
0
361,408
8
W
Persephone
12,425
565
144
7
0
440,345
3
W
Geb
11,298
514
17
1
0
446,426
8
W
Apollo
10,403
473
127
6
0
377,834
3
L
Anhur
10,198
464
144
7
0
320,699
4
L
Ne Zha
11,144
507
139
6
0
426,539
1
L
Jormungandr
10,254
466
95
4
0
391,029
4
W
Kali
14,903
677
150
7
0
481,017
1
W
Odin
11,013
501
124
6
0
382,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role