Player Matchup

Ares
Ares
BlackChicken137
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,401 Elo+
Party 1
Ne Zha
Ne Zha
ShaqAtThe2
Ne Zha
Level 89
God Stats
18W - 22L
1,497 SR
Queue Stats
255W - 301L
1,460 Elo+
Party 1
Ra
Ra
TheSaucyHorsey
Ra
Level 123
God Stats
13W - 11L
1,614 SR
Queue Stats
198W - 186L
1,526 Elo+
Party 1
Team Averages
Level 72
1,537 SR
1,462 Elo+

VS

Team Averages
Level 91
1,429 SR
1,444 Elo+
Kuzenbo
Kuzenbo
Borkus
Kuzenbo
Level 156
God Stats
1W - 1L
1,286 SR
Queue Stats
21W - 20L
1,520 Elo+
Party 2
Baron Samedi
Baron Samedi
LARIOS_MOB
Baron Samedi
Level 88
God Stats
1W - 0L
1,474 SR
Queue Stats
18W - 23L
1,274 Elo+
Solo
Neith
Neith
Puppet1331
Neith
Level 29
God Stats
31W - 27L
1,528 SR
Queue Stats
105W - 87L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 7
10,452
581
10,585
21,708
30,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
ShaqAtThe2
Ne Zha
16
2 / 9 / 6
11,861
659
17,960
18,663
10,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
7 / 8 / 1
12,464
692
20,020
19,553
10,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Borkus
Kuzenbo
18
5 / 3 / 14
13,831
768
17,142
27,686
24,761
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
LARIOS_MOB
Baron Samedi
17
2 / 5 / 14
12,233
680
13,591
17,750
7,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
20
14 / 1 / 4
14,850
825
22,364
15,586
6,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
9
Kills
21
21
Deaths
9
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
W
Kuzenbo
Borkus
Kuzenbo
5
3
14
4
W
Baron Samedi
LARIOS_MOB
Baron Samedi
2
5
14
1.8
W
Neith
14
1
4
16
L
Ne Zha
ShaqAtThe2
Ne Zha
2
9
6
0.56
L
7
8
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,565
Damage
53,097
59,924
Taken
61,022
51,248
Mitigated
38,854
8,175
Healing
15,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,585
1,042
0
934
21,708
30,630
194
9,668
12,040
24,258
0
W
Kuzenbo
Borkus
Kuzenbo
17,142
6,012
1,727
3,959
27,686
24,761
214
13,345
13,881
44,641
0
W
Baron Samedi
LARIOS_MOB
Baron Samedi
13,591
1,182
2,092
5,162
17,750
7,982
939
8,971
8,468
45,335
0
W
Neith
22,364
10,083
0
2,130
15,586
6,111
2,137
7,406
7,817
0
74,404
L
Ne Zha
ShaqAtThe2
Ne Zha
17,960
3,803
0
1,489
18,663
10,348
0
12,059
6,604
0
70,774
L
20,020
1,323
2,405
3,347
19,553
10,270
162
9,065
10,488
58,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,777
Gold Earned
40,914
223
Minions Killed
192
0
Camps Cleared
0
818,121
Distance Traveled
913,757
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,452
581
30
2
0
292,519
2
W
Kuzenbo
13,831
768
30
2
0
353,200
0
W
Baron Samedi
12,233
680
52
3
0
266,442
2
W
Neith
14,850
825
110
6
0
294,115
3
L
Ne Zha
11,861
659
92
5
0
265,866
3
L
Ra
12,464
692
101
6
0
259,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role