Player Matchup

Gilgamesh
Gilgamesh
Dòggess
Gilgamesh
Level 153
God Stats
11W - 8L
1,729 SR
Queue Stats
235W - 149L
1,672 Elo+
Party 2
Sylvanus
Sylvanus
MoonlightBae671
Sylvanus
Level 141
God Stats
84W - 48L
1,632 SR
Queue Stats
284W - 232L
1,543 Elo+
Solo
Cupid
Cupid
Nèphthys
Cupid
Level 114
God Stats
7W - 2L
1,854 SR
Queue Stats
137W - 86L
1,661 Elo+
Party 2
Scylla
Scylla
Swannzyy
Scylla
Level 49
God Stats
23W - 6L
1,731 SR
Queue Stats
24W - 8L
1,596 Elo+
Party 2
Nemesis
Nemesis
kylay
Nemesis
Level 11
God Stats
4W - 1L
1,468 SR
Queue Stats
8W - 4L
1,215 Elo+
Party 2
Team Averages
Level 94
1,683 SR
1,537 Elo+

VS

Team Averages
Level 99
1,532 SR
1,555 Elo+
Athena
Athena
 
Athena
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
ChiefYammy
Set
Level 157
God Stats
10W - 13L
1,271 SR
Queue Stats
186W - 194L
1,514 Elo+
Solo
Kuzenbo
Kuzenbo
Kingleoari
Kuzenbo
Level 18
God Stats
1W - 4L
1,305 SR
Queue Stats
24W - 22L
1,605 Elo+
Party 1
Hades
Hades
PatoLoco69
Hades
Level 118
God Stats
2W - 3L
1,756 SR
Queue Stats
66W - 55L
1,586 Elo+
Party 1
Cupid
Cupid
ShadyPhoenix276
Cupid
Level 123
God Stats
2W - 1L
1,830 SR
Queue Stats
73W - 68L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dòggess
Gilgamesh
13
3 / 1 / 11
9,334
583
12,543
16,379
14,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
15
0 / 1 / 1
9,626
602
5,231
9,395
6,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cupid
Nèphthys
Cupid
16
9 / 0 / 3
10,323
645
15,461
9,570
4,489
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Swannzyy
Scylla
13
0 / 2 / 7
8,222
514
6,217
6,517
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
kylay
Nemesis
13
4 / 1 / 1
8,417
526
4,216
9,588
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 6 / 0
6,046
378
3,478
16,358
9,886
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 1 / 0
7,503
469
6,893
12,206
10,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
Kingleoari
Kuzenbo
8
0 / 2 / 0
5,697
356
1,766
9,504
6,302
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hades
13
1 / 2 / 2
7,630
477
8,316
14,653
7,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 5 / 0
7,654
478
4,844
12,435
4,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
16
Kills
5
5
Deaths
16
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
6
0
0
L
1
1
0
1
W
Gilgamesh
Dòggess
Gilgamesh
3
1
11
8.5
L
Kuzenbo
Kingleoari
Kuzenbo
0
2
0
0
W
Sylvanus
0
1
1
0.5
W
Cupid
Nèphthys
Cupid
9
0
3
10.5
L
Hades
1
2
2
1
L
3
5
0
0.6
W
Scylla
Swannzyy
Scylla
0
2
7
1.75
W
Nemesis
kylay
Nemesis
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,668
Damage
25,297
51,449
Taken
65,156
31,149
Mitigated
37,946
24,266
Healing
18,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,478
984
0
1,442
16,358
9,886
0
1,682
14,676
23,888
0
L
6,893
2,321
0
5,271
12,206
10,154
0
3,904
8,302
0
59,085
W
Gilgamesh
Dòggess
Gilgamesh
12,543
3,509
2,110
4,170
16,379
14,185
0
5,832
10,547
0
48,699
L
Kuzenbo
Kingleoari
Kuzenbo
1,766
892
0
760
9,504
6,302
0
1,477
8,027
15,737
0
W
Sylvanus
5,231
1,589
666
5,621
9,395
6,161
1,335
210
8,645
63,624
15,465
W
Cupid
Nèphthys
Cupid
15,461
8,704
302
6,663
9,570
4,489
2,616
2,253
7,268
0
89,211
L
Hades
8,316
1,595
755
5,697
14,653
7,295
0
3,180
11,473
72,297
0
L
4,844
2,318
236
4,279
12,435
4,309
0
466
11,969
0
52,237
W
Scylla
Swannzyy
Scylla
6,217
1,367
0
466
6,517
2,550
0
2,472
4,045
62,608
0
W
Nemesis
kylay
Nemesis
4,216
1,805
0
4,268
9,588
3,764
0
3,087
6,501
0
48,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,922
Gold Earned
34,530
510
Minions Killed
396
0
Camps Cleared
0
1,454,705
Distance Traveled
1,371,529
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,046
378
27
2
0
307,368
0
L
Set
7,503
469
133
8
0
263,036
1
W
Gilgamesh
9,334
583
45
3
0
300,265
5
L
Kuzenbo
5,697
356
21
1
0
258,545
0
W
Sylvanus
9,626
602
155
10
0
240,071
5
W
Cupid
10,323
645
130
8
0
291,312
3
L
Hades
7,630
477
128
8
0
285,801
5
L
Cupid
7,654
478
87
5
0
256,779
2
W
Scylla
8,222
514
103
6
0
277,771
4
W
Nemesis
8,417
526
77
5
0
345,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role