Player Matchup

Anhur
Anhur
 
Anhur
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
TheChrimsonFkr
Bacchus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,523 Elo+
Solo
Terra
Terra
WarDemonWyper
Terra
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,675 Elo+
Party 1
Cliodhna
Cliodhna
minicheesebag
Cliodhna
Level 103
God Stats
5W - 12L
1,286 SR
Queue Stats
446W - 443L
1,417 Elo+
Solo
Bastet
Bastet
slorino
Bastet
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 70L
1,825 Elo+
Party 1
Team Averages
Level 84
1,457 SR
1,588 Elo+

VS

Team Averages
Level 109
1,471 SR
1,403 Elo+
He Bo
He Bo
Dayytea
He Bo
Level 38
God Stats
2W - 1L
1,746 SR
Queue Stats
26W - 37L
1,357 Elo+
Solo
Odin
Odin
Kingarez0042
Odin
Level 147
God Stats
1W - 1L
1,272 SR
Queue Stats
103W - 121L
1,427 Elo+
Solo
Sylvanus
Sylvanus
KonaBaby
Sylvanus
Level 133
God Stats
4W - 4L
1,130 SR
Queue Stats
96W - 131L
1,282 Elo+
Solo
Sol
Sol
LighOfDeath
Sol
Level 160
God Stats
5W - 2L
1,678 SR
Queue Stats
145W - 164L
1,409 Elo+
Solo
Camazotz
Camazotz
YouThoughtBoi
Camazotz
Level 67
God Stats
6W - 3L
1,526 SR
Queue Stats
430W - 373L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 8 / 1
7,968
664
11,920
13,637
5,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 5 / 5
8,608
717
7,543
17,482
26,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 4 / 4
8,482
707
4,639
16,999
17,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cliodhna
minicheesebag
Cliodhna
15
4 / 9 / 3
9,214
768
14,267
17,889
7,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bastet
slorino
Bastet
14
1 / 7 / 8
8,530
711
10,887
16,631
7,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dayytea
He Bo
17
3 / 1 / 21
10,262
855
14,117
9,959
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 4 / 17
10,525
877
12,897
17,941
24,244
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
KonaBaby
Sylvanus
18
2 / 0 / 21
10,719
893
7,744
12,931
15,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
3 / 3 / 17
10,185
849
16,371
15,318
6,789
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
YouThoughtBoi
Camazotz
18
20 / 3 / 9
11,888
991
22,852
22,916
13,782
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
118
10
Kills
33
33
Deaths
11
21
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
8
1
0.31
W
He Bo
Dayytea
He Bo
3
1
21
13.5
W
5
4
17
3.38
W
Sylvanus
KonaBaby
Sylvanus
2
0
21
12.5
W
3
3
17
3.83
L
1
5
5
0.7
L
2
4
4
1
W
Camazotz
YouThoughtBoi
Camazotz
20
3
9
8.17
L
Cliodhna
minicheesebag
Cliodhna
4
9
3
0.61
L
Bastet
slorino
Bastet
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,256
Damage
73,981
82,638
Taken
79,065
64,439
Mitigated
65,396
21,404
Healing
45,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
11,920
4,897
331
1,736
13,637
5,689
0
7,027
6,610
0
21,301
W
He Bo
Dayytea
He Bo
14,117
1,728
1,278
1,049
9,959
5,278
1,067
1,255
8,704
30,445
0
W
12,897
2,893
3,121
3,670
17,941
24,244
1,164
3,311
14,630
0
20,639
W
Sylvanus
KonaBaby
Sylvanus
7,744
2,854
9,565
6,446
12,931
15,303
1,439
2,607
10,324
14,816
0
W
16,371
6,880
2,203
4,904
15,318
6,789
3,416
2,303
13,015
39,168
0
L
7,543
1,671
692
2,184
17,482
26,654
0
6,850
10,632
13,688
0
L
4,639
1,203
3,377
4,204
16,999
17,073
0
8,810
8,189
8,663
0
W
Camazotz
YouThoughtBoi
Camazotz
22,852
7,241
883
12,717
22,916
13,782
917
2,706
20,210
0
33,139
L
Cliodhna
minicheesebag
Cliodhna
14,267
2,666
703
2,723
17,889
7,334
0
8,381
9,508
0
23,236
L
Bastet
slorino
Bastet
10,887
4,072
1,417
4,037
16,631
7,689
0
7,164
9,467
0
21,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,802
Gold Earned
53,579
84
Minions Killed
134
0
Camps Cleared
0
971,097
Distance Traveled
1,077,500
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,968
664
19
2
0
131,857
0
W
He Bo
10,262
855
34
3
0
248,567
1
W
Odin
10,525
877
12
1
0
183,672
0
W
Sylvanus
10,719
893
14
1
0
216,555
0
W
Sol
10,185
849
61
5
0
182,927
0
L
Bacchus
8,608
717
8
1
0
216,373
0
L
Terra
8,482
707
9
1
0
203,780
0
W
Camazotz
11,888
991
13
1
0
245,779
1
L
Cliodhna
9,214
768
21
2
0
209,068
1
L
Bastet
8,530
711
27
2
0
210,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role