Player Matchup

Ne Zha
Ne Zha
Burrito87
Ne Zha
Level 67
God Stats
2W - 1L
1,715 SR
Queue Stats
28W - 40L
1,341 Elo+
Party 1
Discordia
Discordia
FGN3
Discordia
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
63W - 77L
1,339 Elo+
Party 1
Apollo
Apollo
ImALykan
Apollo
Level 80
God Stats
1W - 0L
1,653 SR
Queue Stats
9W - 12L
1,425 Elo+
Party 1
Jormungandr
Jormungandr
Nikolaiboi
Jormungandr
Level 80
God Stats
5W - 4L
1,503 SR
Queue Stats
15W - 24L
1,290 Elo+
Party 1
Shiva
Shiva
dafusion1
Shiva
Level 102
God Stats
3W - 2L
1,281 SR
Queue Stats
123W - 145L
1,339 Elo+
Party 1
Team Averages
Level 71
1,531 SR
1,347 Elo+

VS

Team Averages
Level 38
1,571 SR
1,464 Elo+
Rama
Rama
Aprizix
Rama
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,448 Elo+
Party 2
Tiamat
Tiamat
Prototyperock
Tiamat
Level 7
God Stats
0W - 2L
1,612 SR
Queue Stats
0W - 2L
1,251 Elo+
Solo
Nu Wa
Nu Wa
Ruziik
Nu Wa
Level 124
God Stats
11W - 15L
1,515 SR
Queue Stats
114W - 111L
1,562 Elo+
Solo
Ymir
Ymir
URABOTLMAO1
Ymir
Level 4
God Stats
2W - 1L
1,731 SR
Queue Stats
6W - 6L
1,716 Elo+
Solo
Fenrir
Fenrir
thcKarts
Fenrir
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 22L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Burrito87
Ne Zha
19
14 / 5 / 4
12,000
857
21,740
19,642
10,985
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
FGN3
Discordia
16
2 / 0 / 6
9,315
665
7,128
6,301
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
ImALykan
Apollo
18
8 / 3 / 4
10,837
774
12,869
12,103
5,330
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Nikolaiboi
Jormungandr
18
1 / 1 / 11
10,657
761
6,915
10,773
9,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shiva
dafusion1
Shiva
16
1 / 4 / 11
9,605
686
8,590
18,089
12,610
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Aprizix
Rama
17
2 / 8 / 3
10,090
721
13,215
17,074
6,750
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 5 / 5
8,915
637
4,114
9,994
10,211
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
Ruziik
Nu Wa
19
6 / 1 / 5
11,337
810
16,604
6,566
2,738
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
0 / 4 / 6
8,390
599
4,158
13,241
11,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
thcKarts
Fenrir
16
4 / 8 / 4
9,592
685
13,506
21,422
13,098
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
36
26
Kills
13
13
Deaths
26
36
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Rama
Aprizix
Rama
2
8
3
0.44
W
Ne Zha
Burrito87
Ne Zha
14
5
4
3.2
W
Discordia
FGN3
Discordia
2
0
6
5
W
Apollo
ImALykan
Apollo
8
3
4
3.33
W
Jormungandr
Nikolaiboi
Jormungandr
1
1
11
6.5
L
1
5
5
0.7
L
Nu Wa
Ruziik
Nu Wa
6
1
5
8.5
L
0
4
6
0.75
W
Shiva
dafusion1
Shiva
1
4
11
1.63
L
Fenrir
thcKarts
Fenrir
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,242
Damage
51,597
66,908
Taken
68,297
40,791
Mitigated
44,663
10,985
Healing
7,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Aprizix
Rama
13,215
10,666
129
3,748
17,074
6,750
0
3,757
13,317
0
32,639
W
Ne Zha
Burrito87
Ne Zha
21,740
11,833
0
3,325
19,642
10,985
0
4,636
14,792
0
50,809
W
Discordia
FGN3
Discordia
7,128
1,137
0
139
6,301
2,436
837
2,845
3,316
27,149
0
W
Apollo
ImALykan
Apollo
12,869
10,164
0
1,282
12,103
5,330
743
5,175
6,792
0
44,326
W
Jormungandr
Nikolaiboi
Jormungandr
6,915
1,200
87
1,188
10,773
9,430
322
2,604
7,989
47,941
0
L
4,114
663
0
585
9,994
10,211
200
443
9,551
13,762
0
L
Nu Wa
Ruziik
Nu Wa
16,604
2,964
0
600
6,566
2,738
632
2,396
4,170
58,743
0
L
4,158
430
0
490
13,241
11,866
0
3,290
9,951
12,859
0
W
Shiva
dafusion1
Shiva
8,590
1,994
1,743
3,221
18,089
12,610
0
8,722
9,143
0
29,094
L
Fenrir
thcKarts
Fenrir
13,506
3,178
0
1,575
21,422
13,098
491
4,157
17,265
0
30,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,414
Gold Earned
48,324
292
Minions Killed
238
0
Camps Cleared
0
1,444,849
Distance Traveled
1,136,842
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,090
721
57
4
0
237,361
0
W
Ne Zha
12,000
857
63
5
0
291,642
0
W
Discordia
9,315
665
41
3
0
283,729
0
W
Apollo
10,837
774
71
5
0
307,664
0
W
Jormungandr
10,657
761
84
6
0
271,890
3
L
Tiamat
8,915
637
24
2
0
212,794
1
L
Nu Wa
11,337
810
108
8
0
256,678
1
L
Ymir
8,390
599
22
2
0
168,074
0
W
Shiva
9,605
686
33
2
0
289,924
0
L
Fenrir
9,592
685
27
2
0
261,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role