Player Matchup

Nu Wa
Nu Wa
Silver III
 
Nu Wa
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Bronze IV
DoctorKingK
Xbalanque
Bronze IV
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,158 MMR
Solo
Maui
Maui
Silver II
Fokush98
Maui
Silver II
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 108L
903 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
QueijoMinas2712
Kuzenbo
Silver III
Level 151
God Stats
159W - 148L
1,511 SR
Queue Stats
239W - 246L
932 MMR
Solo
Ravana
Ravana
Silver III
You_Knoww_-
Ravana
Silver III
Level 116
God Stats
20W - 16L
1,538 SR
Queue Stats
231W - 245L
873 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,510 SR
1,073 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,479 SR
1,096 MMR
Eset
Eset
Gold V
 
Eset
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver II
 
Hun Batz
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver II
SqurtleOnEmPuffs
Skadi
Silver II
Level 127
God Stats
14W - 13L
1,511 SR
Queue Stats
151W - 158L
1,042 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze II
aChrizzy
Ah Muzen Cab
Bronze II
Level 114
God Stats
3W - 2L
1,413 SR
Queue Stats
77W - 103L
254 MMR
Solo
Ares
Ares
Silver I
namechanged167
Ares
Silver I
Level 160
God Stats
10W - 6L
1,468 SR
Queue Stats
223W - 232L
1,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 0 / 0
6,215
444
2,867
4,251
1,393
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xbalanque
DoctorKingK
Xbalanque
11
1 / 2 / 0
6,601
472
6,023
9,437
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maui
8
0 / 3 / 0
5,652
404
1,917
10,868
6,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 1 / 0
6,886
492
5,444
10,779
11,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
9
0 / 3 / 0
5,679
406
4,004
9,570
3,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
LancelotDa JiKali

VS

Bans
AtlasArachneJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
2 / 0 / 1
7,650
546
7,778
5,864
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
 
Hun Batz
12
3 / 0 / 0
7,283
520
3,776
11,473
4,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

13
1 / 1 / 2
7,289
521
5,498
10,134
3,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
aChrizzy
Ah Muzen Cab
13
1 / 0 / 3
8,051
575
6,960
10,568
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

11
2 / 0 / 2
7,055
504
5,471
7,757
5,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
9
9
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Eset
 
Eset
2
0
1
2.5
W
Hun Batz
 
Hun Batz
3
0
0
3
L
Xbalanque
DoctorKingK
Xbalanque
1
2
0
0.5
L
Maui
0
3
0
0
L
0
1
0
0
W
1
1
2
2
L
Ravana
0
3
0
0
W
Ah Muzen Cab
aChrizzy
Ah Muzen Cab
1
0
3
2.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,255
Damage
29,483
44,905
Taken
45,796
27,033
Mitigated
20,182
10,652
Healing
17,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,867
1,006
0
1,855
4,251
1,393
95
1,336
2,661
49,665
0
W
Eset
 
Eset
7,778
1,230
0
1,944
5,864
2,186
408
2,212
3,652
65,261
0
W
Hun Batz
 
Hun Batz
3,776
1,554
0
1,389
11,473
4,113
28
531
10,942
0
64,476
L
Xbalanque
DoctorKingK
Xbalanque
6,023
1,667
0
2,750
9,437
3,395
102
1,603
7,814
0
48,007
L
Maui
1,917
659
0
990
10,868
6,920
0
4,678
5,074
13,024
0
L
5,444
2,420
0
3,747
10,779
11,709
0
2,233
8,511
45,415
0
W
5,498
2,093
0
2,611
10,134
3,583
13
793
9,341
0
60,060
L
Ravana
4,004
1,123
0
1,310
9,570
3,616
0
2,848
6,564
0
34,115
W
Ah Muzen Cab
aChrizzy
Ah Muzen Cab
6,960
2,859
0
8,230
10,568
4,545
1,208
5,183
5,385
0
71,667
W
5,471
307
0
3,027
7,757
5,755
318
1,509
6,248
24,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,033
Gold Earned
37,328
329
Minions Killed
464
0
Camps Cleared
0
1,286,870
Distance Traveled
1,317,502
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,215
444
69
5
0
246,559
3
W
Eset
7,650
546
119
9
0
266,166
4
W
Hun Batz
7,283
520
90
6
0
311,672
5
L
Xbalanque
6,601
472
81
6
0
226,364
0
L
Maui
5,652
404
18
1
0
268,151
0
L
Kuzenbo
6,886
492
97
7
0
274,686
4
W
Skadi
7,289
521
98
7
0
249,228
0
L
Ravana
5,679
406
64
5
0
271,110
7
W
Ah Muzen Cab
8,051
575
136
10
0
221,099
2
W
Ares
7,055
504
21
2
0
269,337
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role