Player Matchup

Danzaburou
Danzaburou
NmLbPsych
Danzaburou
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,419 Elo+
Party 1
Chaac
Chaac
Skyhigh25
Chaac
Level 27
God Stats
12W - 10L
1,710 SR
Queue Stats
72W - 76L
1,409 Elo+
Party 1
Merlin
Merlin
TOGKILLER
Merlin
Level 45
God Stats
3W - 5L
1,448 SR
Queue Stats
117W - 138L
1,437 Elo+
Party 1
Team Averages
Level 31
1,552 SR
1,422 Elo+

VS

Team Averages
Level 73
1,380 SR
1,226 Elo+
Anubis
Anubis
A1_Sauce_GoD-
Anubis
Level 150
God Stats
5W - 10L
1,332 SR
Queue Stats
1,030W - 1,203L
1,496 Elo+
Solo
Skadi
Skadi
PrimedJoker
Skadi
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,091 Elo+
Party 2
Nu Wa
Nu Wa
traon1088
Nu Wa
Level 29
God Stats
1W - 1L
1,309 SR
Queue Stats
10W - 18L
1,091 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NmLbPsych
Danzaburou
18
2 / 7 / 4
13,907
605
10,289
20,982
5,007
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Skyhigh25
Chaac
20
7 / 4 / 7
16,814
731
25,307
36,319
44,128
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
TOGKILLER
Merlin
20
5 / 5 / 7
16,161
703
15,446
19,899
5,600
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 7
17,320
753
35,156
25,748
16,186
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 8 / 3
13,464
585
6,866
18,902
9,435
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
traon1088
Nu Wa
20
8 / 3 / 6
16,849
733
24,224
16,720
7,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
32
14
Kills
16
16
Deaths
14
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
3
7
3.5
L
Danzaburou
NmLbPsych
Danzaburou
2
7
4
0.57
W
1
8
3
0.31
L
Chaac
Skyhigh25
Chaac
7
4
7
2.63
L
Merlin
TOGKILLER
Merlin
5
5
7
1.7
W
Nu Wa
traon1088
Nu Wa
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,042
Damage
66,246
77,200
Taken
61,370
54,735
Mitigated
32,654
17,059
Healing
21,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,156
1,879
346
15,732
25,748
16,186
734
7,756
17,992
136,723
0
L
Danzaburou
NmLbPsych
Danzaburou
10,289
1,797
87
2,741
20,982
5,007
0
17,222
3,760
0
51,995
W
6,866
2,321
200
590
18,902
9,435
1,051
3,587
15,315
0
40,470
L
Chaac
Skyhigh25
Chaac
25,307
5,405
0
13,580
36,319
44,128
555
26,985
9,334
2,241
87,400
L
Merlin
TOGKILLER
Merlin
15,446
504
0
651
19,899
5,600
469
15,248
4,651
103,518
0
W
Nu Wa
traon1088
Nu Wa
24,224
5,394
540
3,788
16,720
7,033
2,200
5,285
11,435
69,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,882
Gold Earned
47,633
306
Minions Killed
300
0
Camps Cleared
0
1,103,323
Distance Traveled
1,073,919
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
17,320
753
165
7
0
346,933
3
L
Danzaburou
13,907
605
53
2
0
334,276
1
W
Skadi
13,464
585
70
3
0
299,261
2
L
Chaac
16,814
731
81
4
0
420,603
3
L
Merlin
16,161
703
172
7
0
348,444
0
W
Nu Wa
16,849
733
65
3
0
427,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role