Player Matchup

Da Ji
Da Ji
BerserkFr3ak
Da Ji
Level 146
God Stats
3W - 1L
1,559 SR
Queue Stats
68W - 68L
1,503 Elo+
Party 1
Athena
Athena
BloodRedIrishman
Athena
Level 129
God Stats
3W - 4L
1,387 SR
Queue Stats
600W - 609L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
IcaP n JazzI
Baron Samedi
Level 120
God Stats
1W - 0L
1,185 SR
Queue Stats
17W - 16L
1,512 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
QQsolarblitzQQ
Ah Muzen Cab
Level 147
God Stats
3W - 3L
1,389 SR
Queue Stats
256W - 286L
1,510 Elo+
Solo
Odin
Odin
mini BIG MAC 92
Odin
Level 85
God Stats
1W - 2L
1,236 SR
Queue Stats
26W - 28L
1,473 Elo+
Party 1
Team Averages
Level 125
1,351 SR
1,493 Elo+

VS

Team Averages
Level 108
1,328 SR
1,459 Elo+
Baron Samedi
Baron Samedi
Exxamp1e
Baron Samedi
Level 84
God Stats
1W - 1L
1,206 SR
Queue Stats
104W - 121L
1,556 Elo+
Solo
Hou Yi
Hou Yi
GreeNDoubTnz
Hou Yi
Level 159
God Stats
1W - 6L
1,163 SR
Queue Stats
483W - 559L
1,455 Elo+
Solo
Neith
Neith
JEFE WARRIOR
Neith
Level 159
God Stats
0W - 2L
1,271 SR
Queue Stats
84W - 115L
1,428 Elo+
Solo
Ishtar
Ishtar
Meepigiri
Ishtar
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,302 Elo+
Solo
Sun Wukong
Sun Wukong
TH3__Z00KE3P3R
Sun Wukong
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 52L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 8 / 13
14,747
737
22,901
25,342
16,371
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
0 / 7 / 23
13,727
686
11,485
37,772
65,578
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
IcaP n JazzI
Baron Samedi
20
9 / 4 / 27
14,711
736
28,195
23,868
17,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
QQsolarblitzQQ
Ah Muzen Cab
20
12 / 4 / 23
15,905
795
43,072
26,296
16,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 4 / 24
14,502
725
16,101
28,749
36,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Exxamp1e
Baron Samedi
20
10 / 10 / 9
13,483
674
28,641
27,585
16,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
20
5 / 6 / 14
12,811
641
18,029
22,962
12,117
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 7 / 12
12,241
612
19,282
25,714
14,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Ishtar
Meepigiri
Ishtar
19
1 / 10 / 17
11,978
599
14,573
22,070
10,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
TH3__Z00KE3P3R
Sun Wukong
20
4 / 9 / 13
12,410
621
18,898
32,488
39,997
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
91
42
Kills
26
27
Deaths
42
110
Assists
65
Player
Kills
Deaths
Assists
KDA
W
12
8
13
2.31
W
0
7
23
1.64
L
Baron Samedi
Exxamp1e
Baron Samedi
10
10
9
1.45
L
Hou Yi
5
6
14
2
W
Baron Samedi
IcaP n JazzI
Baron Samedi
9
4
27
5.63
L
6
7
12
1.71
L
Ishtar
Meepigiri
Ishtar
1
10
17
0.95
W
Ah Muzen Cab
QQsolarblitzQQ
Ah Muzen Cab
12
4
23
5.88
L
Sun Wukong
TH3__Z00KE3P3R
Sun Wukong
4
9
13
1.17
W
9
4
24
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,754
Damage
99,423
142,027
Taken
130,819
152,363
Mitigated
93,593
60,522
Healing
41,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,901
4,970
2,079
3,681
25,342
16,371
2,367
4,796
19,462
0
33,513
W
11,485
1,864
3,003
6,050
37,772
65,578
413
7,214
30,355
24,856
0
L
Baron Samedi
Exxamp1e
Baron Samedi
28,641
2,562
6,355
7,039
27,585
16,555
0
9,703
17,570
43,993
0
L
Hou Yi
18,029
6,998
406
5,550
22,962
12,117
0
5,291
17,356
0
37,020
W
Baron Samedi
IcaP n JazzI
Baron Samedi
28,195
1,098
12,255
9,142
23,868
17,515
2,386
4,682
19,186
74,055
0
L
19,282
7,318
2,103
8,511
25,714
14,422
36
7,727
17,792
0
39,970
L
Ishtar
Meepigiri
Ishtar
14,573
6,346
1,046
2,103
22,070
10,502
0
7,564
14,360
0
31,269
W
Ah Muzen Cab
QQsolarblitzQQ
Ah Muzen Cab
43,072
25,858
3,204
11,366
26,296
16,354
5,074
6,340
19,956
37
86,410
L
Sun Wukong
TH3__Z00KE3P3R
Sun Wukong
18,898
2,392
2,093
6,705
32,488
39,997
0
9,494
22,504
0
39,347
W
16,101
2,764
1,596
8,146
28,749
36,545
646
5,609
22,704
62
23,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,592
Gold Earned
62,923
199
Minions Killed
207
0
Camps Cleared
0
1,794,037
Distance Traveled
1,503,480
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,747
737
22
1
0
327,561
0
W
Athena
13,727
686
27
1
0
375,712
0
L
Baron Samedi
13,483
674
32
2
0
289,271
1
L
Hou Yi
12,811
641
42
2
0
339,371
0
W
Baron Samedi
14,711
736
82
4
0
342,416
1
L
Neith
12,241
612
53
3
0
277,437
0
L
Ishtar
11,978
599
37
2
0
273,868
0
W
Ah Muzen Cab
15,905
795
64
3
0
331,531
1
L
Sun Wukong
12,410
621
43
2
0
323,533
0
W
Odin
14,502
725
4
0
0
416,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role