Player Matchup

Tsukuyomi
Tsukuyomi
GucciMendez
Tsukuyomi
Level 158
God Stats
2W - 3L
1,560 SR
Queue Stats
232W - 244L
1,576 Elo+
Party 2
Olorun
Olorun
HokageBrock
Olorun
Level 125
God Stats
2W - 8L
1,358 SR
Queue Stats
653W - 644L
1,554 Elo+
Solo
Hercules
Hercules
Ivanzicho
Hercules
Level 156
God Stats
4W - 4L
1,698 SR
Queue Stats
108W - 103L
1,566 Elo+
Solo
Izanami
Izanami
Twnty8Gaming
Izanami
Level 148
God Stats
19W - 15L
1,653 SR
Queue Stats
170W - 179L
1,555 Elo+
Party 2
Mercury
Mercury
uplaysmiteLMFAO
Mercury
Level 68
God Stats
109W - 98L
1,577 SR
Queue Stats
131W - 116L
1,531 Elo+
Party 2
Team Averages
Level 131
1,569 SR
1,556 Elo+

VS

Team Averages
Level 100
1,583 SR
1,586 Elo+
Artemis
Artemis
Artemis132465
Artemis
Level 122
God Stats
49W - 28L
1,678 SR
Queue Stats
160W - 122L
1,632 Elo+
Party 1
Poseidon
Poseidon
DeadXed
Poseidon
Level 67
God Stats
5W - 4L
1,584 SR
Queue Stats
181W - 171L
1,644 Elo+
Party 1
Sobek
Sobek
Funky530
Sobek
Level 126
God Stats
3W - 2L
1,726 SR
Queue Stats
243W - 244L
1,509 Elo+
Solo
Achilles
Achilles
juicéman
Achilles
Level 158
God Stats
2W - 3L
1,429 SR
Queue Stats
93W - 90L
1,516 Elo+
Solo
Thor
Thor
ªbcd
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GucciMendez
Tsukuyomi
11
1 / 3 / 7
6,653
512
5,592
11,718
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
11
0 / 6 / 5
6,270
482
6,344
9,501
4,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Ivanzicho
Hercules
12
4 / 2 / 2
6,956
535
8,551
14,002
11,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
Twnty8Gaming
Izanami
11
3 / 4 / 2
7,214
555
6,950
8,754
3,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
3 / 9 / 3
6,328
487
3,335
12,183
5,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
8 / 1 / 4
8,177
629
10,591
9,384
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
DeadXed
Poseidon
13
6 / 0 / 5
8,110
624
5,496
4,650
1,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Funky530
Sobek
9
1 / 4 / 12
6,448
496
3,691
11,735
8,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
juicéman
Achilles
11
2 / 4 / 0
6,518
501
8,386
12,544
11,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
ªbcd
Thor
11
6 / 2 / 9
7,380
568
10,829
10,472
4,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
11
Kills
23
24
Deaths
11
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
8
1
4
10
W
Poseidon
DeadXed
Poseidon
6
0
5
8.5
W
Sobek
Funky530
Sobek
1
4
12
1.75
L
Tsukuyomi
GucciMendez
Tsukuyomi
1
3
7
1.5
L
Olorun
0
6
5
0.42
L
Hercules
Ivanzicho
Hercules
4
2
2
2.5
L
Izanami
Twnty8Gaming
Izanami
3
4
2
1
W
Achilles
juicéman
Achilles
2
4
0
0.5
L
3
9
3
0.5
W
Thor
ªbcd
Thor
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,772
Damage
38,993
56,158
Taken
48,785
28,385
Mitigated
30,271
17,235
Healing
15,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
10,591
5,332
0
4,757
9,384
3,221
871
0
9,339
0
49,426
W
Poseidon
DeadXed
Poseidon
5,496
1,188
0
2,931
4,650
1,662
0
1,290
3,360
57,586
0
W
Sobek
Funky530
Sobek
3,691
581
0
2,909
11,735
8,994
0
830
10,863
13,251
0
L
Tsukuyomi
GucciMendez
Tsukuyomi
5,592
1,460
0
4,127
11,718
4,531
0
2,644
9,000
0
44,145
L
Olorun
6,344
2,565
0
1,958
9,501
4,401
0
1,790
7,711
38,917
5,627
L
Hercules
Ivanzicho
Hercules
8,551
3,715
0
7,170
14,002
11,281
0
102
12,880
0
38,760
L
Izanami
Twnty8Gaming
Izanami
6,950
4,048
0
2,773
8,754
3,155
0
1,163
7,591
0
46,429
W
Achilles
juicéman
Achilles
8,386
2,816
0
2,981
12,544
11,962
0
1,366
10,175
0
33,666
L
3,335
1,645
0
1,207
12,183
5,017
0
3,488
8,695
0
22,381
W
Thor
ªbcd
Thor
10,829
3,132
0
2,052
10,472
4,432
0
2,511
7,961
0
40,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,421
Gold Earned
36,633
333
Minions Killed
308
0
Camps Cleared
0
1,265,530
Distance Traveled
1,227,728
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,177
629
92
7
0
209,890
3
W
Poseidon
8,110
624
101
8
0
275,904
4
W
Sobek
6,448
496
19
1
0
244,878
2
L
Tsukuyomi
6,653
512
75
6
0
287,062
3
L
Olorun
6,270
482
79
6
0
220,207
5
L
Hercules
6,956
535
66
5
0
250,862
3
L
Izanami
7,214
555
73
6
0
245,481
4
W
Achilles
6,518
501
37
3
0
222,352
0
L
Mercury
6,328
487
40
3
0
261,918
7
W
Thor
7,380
568
59
5
0
274,704
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role