Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Bunyinzz
Zeus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 23L
1,553 Elo+
Party 1
Horus
Horus
CTX-Nachofmd
Horus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 96L
1,432 Elo+
Party 3
Maui
Maui
Kayruhb
Maui
Level 29
God Stats
3W - 1L
1,828 SR
Queue Stats
17W - 14L
1,477 Elo+
Party 1
Mercury
Mercury
s7k_DraGoZz_-
Mercury
Level 94
God Stats
0W - 2L
1,206 SR
Queue Stats
32W - 40L
1,422 Elo+
Party 3
Team Averages
Level 78
1,507 SR
1,477 Elo+

VS

Team Averages
Level 105
1,492 SR
1,402 Elo+
Maui
Maui
BaronRadial
Maui
Level 157
God Stats
15W - 11L
1,568 SR
Queue Stats
882W - 909L
1,405 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lhuv Nova
Cu Chulainn
Level 87
God Stats
4W - 3L
1,537 SR
Queue Stats
216W - 248L
1,390 Elo+
Party 2
Ymir
Ymir
Number1FxmBoy
Ymir
Level 67
God Stats
4W - 2L
1,569 SR
Queue Stats
236W - 281L
1,353 Elo+
Party 2
Ra
Ra
The Daqzi
Ra
Level 69
God Stats
12W - 16L
1,412 SR
Queue Stats
211W - 284L
1,381 Elo+
Party 2
Jing Wei
Jing Wei
sanicpyndrome
Jing Wei
Level 147
God Stats
11W - 14L
1,372 SR
Queue Stats
232W - 248L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 1 / 0
7,551
539
7,049
6,562
2,457
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
12
2 / 2 / 0
6,628
473
6,995
5,995
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

9
0 / 3 / 2
6,004
429
4,083
13,991
8,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Maui
Kayruhb
Maui
11
0 / 3 / 1
6,532
467
1,597
7,624
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
10
1 / 5 / 2
6,152
439
5,364
11,725
4,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 6
7,095
507
4,066
9,367
7,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Lhuv Nova
Cu Chulainn
12
4 / 1 / 4
7,703
550
7,158
11,313
8,910
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 5
6,163
440
3,605
9,756
4,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
7 / 0 / 2
8,182
584
8,513
5,851
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
sanicpyndrome
Jing Wei
11
0 / 1 / 3
6,785
485
4,632
8,952
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
14
14
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
1
0
2
W
2
0
6
5
L
Zeus
2
2
0
1
L
0
3
2
0.33
L
Maui
Kayruhb
Maui
0
3
1
0.17
W
Cu Chulainn
Lhuv Nova
Cu Chulainn
4
1
4
6
W
1
3
5
1.17
W
7
0
2
8
L
Mercury
1
5
2
0.4
W
Jing Wei
sanicpyndrome
Jing Wei
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,088
Damage
27,974
45,897
Taken
45,239
22,111
Mitigated
26,900
9,597
Healing
12,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,049
3,965
0
4,129
6,562
2,457
1,066
1,063
5,467
0
64,229
W
4,066
1,217
411
2,814
9,367
7,579
0
1,155
8,212
22,324
3,937
L
Zeus
6,995
1,067
0
875
5,995
2,657
0
3,396
2,519
54,034
0
L
4,083
2,208
504
2,939
13,991
8,710
0
5,477
8,334
0
26,055
L
Maui
Kayruhb
Maui
1,597
426
0
865
7,624
3,687
0
1,784
5,816
34,925
0
W
Cu Chulainn
Lhuv Nova
Cu Chulainn
7,158
1,374
0
941
11,313
8,910
912
1,251
10,062
7,324
40,020
W
3,605
727
0
3,166
9,756
4,881
0
2,975
6,781
24,023
0
W
8,513
706
748
755
5,851
2,896
0
3,211
2,640
52,956
0
L
Mercury
5,364
2,067
0
285
11,725
4,600
0
4,622
6,943
0
37,799
W
Jing Wei
sanicpyndrome
Jing Wei
4,632
2,909
0
3,995
8,952
2,634
1,329
0
8,952
0
51,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,867
Gold Earned
35,928
382
Minions Killed
328
0
Camps Cleared
0
1,300,991
Distance Traveled
1,256,219
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,551
539
106
8
0
249,571
3
W
Maui
7,095
507
43
3
0
277,396
2
L
Zeus
6,628
473
100
7
0
249,042
5
L
Horus
6,004
429
31
2
0
255,146
0
L
Maui
6,532
467
77
6
0
265,693
3
W
Cu Chulainn
7,703
550
58
4
0
244,065
2
W
Ymir
6,163
440
53
4
0
210,810
1
W
Ra
8,182
584
91
7
0
278,575
2
L
Mercury
6,152
439
68
5
0
281,539
1
W
Jing Wei
6,785
485
83
6
0
245,373
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role