Player Matchup

Xing Tian
Xing Tian
Diamond I
AssassinMario21
Xing Tian
Diamond I
Level 155
God Stats
12W - 7L
1,565 SR
Queue Stats
175W - 151L
2,489 MMR
Solo
Cerberus
Cerberus
Diamond II
BraveEagle28
Cerberus
Diamond II
Level 158
God Stats
7W - 7L
1,594 SR
Queue Stats
314W - 308L
2,394 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
cαℓєв
Xbalanque
Diamond IV
Level 66
God Stats
4W - 1L
1,947 SR
Queue Stats
51W - 29L
2,326 MMR
Solo
Agni
Agni
Diamond III
killermaster98t
Agni
Diamond III
Level 154
God Stats
5W - 5L
1,696 SR
Queue Stats
164W - 152L
2,231 MMR
Solo
Ravana
Ravana
Diamond II
xDWYSYWDx
Ravana
Diamond II
Level 59
God Stats
9W - 2L
1,951 SR
Queue Stats
99W - 93L
2,336 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 118
1,751 SR
2,355 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,482 SR
2,357 MMR
Sol
Sol
Diamond III
Papasito_Alexito
Sol
Diamond III
Level 153
God Stats
4W - 8L
1,397 SR
Queue Stats
347W - 350L
2,264 MMR
Solo
Lancelot
Lancelot
Diamond II
SES44
Lancelot
Diamond II
Level 159
God Stats
22W - 25L
1,632 SR
Queue Stats
856W - 828L
2,322 MMR
Solo
Vulcan
Vulcan
Diamond I
SSupremeQuality
Vulcan
Diamond I
Level 157
God Stats
0W - 1L
1,354 SR
Queue Stats
250W - 233L
2,440 MMR
Solo
Camazotz
Camazotz
Masters
Shinotaiga
Camazotz
Masters
Level 160
God Stats
10W - 11L
1,604 SR
Queue Stats
272W - 256L
2,536 MMR
Solo
Ymir
Ymir
Diamond IV
lxTZayaSTxl
Ymir
Diamond IV
Level 126
God Stats
7W - 15L
1,422 SR
Queue Stats
533W - 523L
2,221 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AssassinMario21
Xing Tian
12
0 / 1 / 7
7,896
494
6,221
14,425
12,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
BraveEagle28
Cerberus
15
1 / 1 / 0
9,179
574
7,859
16,108
12,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
cαℓєв
Xbalanque
15
8 / 1 / 4
9,755
610
18,690
12,084
4,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 3 / 5
8,877
555
9,878
9,171
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
xDWYSYWDx
Ravana
15
3 / 1 / 2
8,985
562
6,085
9,367
4,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
BellonaAresThorAtlas

VS

Bans
Baba YagaSusanoKaliChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,644
478
10,499
12,084
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lancelot
SES44
Lancelot
14
3 / 2 / 1
8,494
531
9,108
13,808
5,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
0 / 3 / 2
7,987
499
6,804
10,522
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Shinotaiga
Camazotz
15
1 / 2 / 0
8,390
524
10,176
17,639
9,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 5 / 3
7,571
473
2,855
16,575
12,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
14
Kills
7
7
Deaths
14
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AssassinMario21
Xing Tian
0
1
7
3.5
W
Cerberus
BraveEagle28
Cerberus
1
1
0
1
L
1
2
2
1
L
Lancelot
SES44
Lancelot
3
2
1
1.75
L
0
3
2
0.33
L
Camazotz
Shinotaiga
Camazotz
1
2
0
0.5
W
Xbalanque
cαℓєв
Xbalanque
8
1
4
10
W
2
3
5
1.5
L
2
5
3
0.7
W
Ravana
xDWYSYWDx
Ravana
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,733
Damage
39,442
61,155
Taken
70,628
37,666
Mitigated
35,891
15,467
Healing
26,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AssassinMario21
Xing Tian
6,221
1,062
0
1,977
14,425
12,584
0
8,774
5,651
22,520
0
W
Cerberus
BraveEagle28
Cerberus
7,859
1,247
0
7,537
16,108
12,643
0
983
14,022
73,881
0
L
10,499
3,614
0
7,748
12,084
3,516
930
2,334
9,750
69,403
0
L
Lancelot
SES44
Lancelot
9,108
2,000
0
5,105
13,808
5,794
0
3,398
10,410
0
70,240
L
6,804
1,024
0
1,723
10,522
4,326
0
5,381
5,141
69,573
0
L
Camazotz
Shinotaiga
Camazotz
10,176
4,112
0
9,767
17,639
9,504
77
8,085
9,554
0
70,703
W
Xbalanque
cαℓєв
Xbalanque
18,690
13,156
0
4,188
12,084
4,930
2,327
4,329
7,703
0
81,235
W
9,878
277
0
333
9,171
3,459
0
3,314
5,857
69,972
0
L
2,855
880
0
2,274
16,575
12,751
0
4,923
11,652
16,134
0
W
Ravana
xDWYSYWDx
Ravana
6,085
1,277
0
1,432
9,367
4,050
1,087
3,873
5,426
0
80,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,692
Gold Earned
40,086
562
Minions Killed
485
0
Camps Cleared
0
1,674,894
Distance Traveled
1,672,060
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,896
494
27
2
0
350,193
6
W
Cerberus
9,179
574
175
11
0
302,130
5
L
Sol
7,644
478
108
7
0
309,937
2
L
Lancelot
8,494
531
122
8
0
386,020
0
L
Vulcan
7,987
499
127
8
0
329,662
5
L
Camazotz
8,390
524
109
7
0
336,199
2
W
Xbalanque
9,755
610
111
7
0
317,241
3
W
Agni
8,877
555
123
8
0
311,482
4
L
Ymir
7,571
473
19
1
0
310,242
2
W
Ravana
8,985
562
126
8
0
393,848
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role