Player Matchup

Kumbhakarna
Kumbhakarna
Dasher07
Kumbhakarna
Level 86
God Stats
1W - 3L
1,127 SR
Queue Stats
126W - 117L
1,521 Elo+
Solo
Da Ji
Da Ji
Jeikz-gg
Da Ji
Level 107
God Stats
3W - 0L
1,857 SR
Queue Stats
95W - 86L
1,499 Elo+
Solo
Chronos
Chronos
Midš
Chronos
Level 160
God Stats
1W - 4L
1,639 SR
Queue Stats
253W - 87L
1,829 Elo+
Party 2
King Arthur
King Arthur
kstargaming22
King Arthur
Level 160
God Stats
4W - 10L
1,452 SR
Queue Stats
361W - 349L
1,437 Elo+
Solo
Hou Yi
Hou Yi
xSW33TCH33KSx
Hou Yi
Level 43
God Stats
3W - 0L
1,537 SR
Queue Stats
30W - 13L
1,670 Elo+
Party 2
Team Averages
Level 111
1,522 SR
1,591 Elo+

VS

Team Averages
Level 100
1,401 SR
1,438 Elo+
Kukulkan
Kukulkan
Epichubbadubs
Kukulkan
Level 157
God Stats
18W - 20L
1,500 SR
Queue Stats
206W - 218L
1,511 Elo+
Solo
Sylvanus
Sylvanus
Jaykashi
Sylvanus
Level 102
God Stats
1W - 1L
1,292 SR
Queue Stats
50W - 47L
1,531 Elo+
Party 1
Nemesis
Nemesis
MarioMata08
Nemesis
Level 34
God Stats
1W - 8L
1,129 SR
Queue Stats
1W - 9L
1,158 Elo+
Solo
Medusa
Medusa
Shrimpoosenpai
Medusa
Level 134
God Stats
1W - 3L
1,366 SR
Queue Stats
36W - 35L
1,515 Elo+
Party 1
Hun Batz
Hun Batz
lightskywalker23
Hun Batz
Level 75
God Stats
5W - 3L
1,716 SR
Queue Stats
99W - 105L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dasher07
Kumbhakarna
17
2 / 2 / 11
12,253
533
4,733
20,869
20,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Jeikz-gg
Da Ji
19
6 / 2 / 7
13,325
579
10,807
17,540
10,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Midš
Chronos
20
22 / 2 / 10
15,030
653
49,739
24,792
13,757
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
kstargaming22
King Arthur
18
5 / 2 / 7
12,713
553
14,825
21,437
22,321
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 0 / 12
14,163
616
25,602
24,273
12,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Epichubbadubs
Kukulkan
14
0 / 12 / 2
9,572
416
7,129
24,327
9,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Jaykashi
Sylvanus
15
2 / 5 / 2
10,178
443
7,226
24,493
35,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
MarioMata08
Nemesis
16
0 / 8 / 2
10,470
455
5,650
20,195
8,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 11 / 1
9,946
432
8,221
26,404
10,596
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

14
3 / 9 / 0
9,521
414
9,311
30,985
15,060
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
14
45
Kills
7
8
Deaths
45
47
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Dasher07
Kumbhakarna
2
2
11
3.75
L
Kukulkan
Epichubbadubs
Kukulkan
0
12
2
0.08
L
Sylvanus
Jaykashi
Sylvanus
2
5
2
0.6
W
Da Ji
Jeikz-gg
Da Ji
6
2
7
4.75
L
Nemesis
MarioMata08
Nemesis
0
8
2
0.13
W
Chronos
Midš
Chronos
22
2
10
13.5
L
2
11
1
0.23
W
King Arthur
kstargaming22
King Arthur
5
2
7
4.25
L
3
9
0
0.33
W
10
0
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,706
Damage
37,537
108,911
Taken
126,404
79,649
Mitigated
79,130
36,174
Healing
16,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Dasher07
Kumbhakarna
4,733
1,167
944
5,933
20,869
20,540
1,095
3,861
14,316
30,060
4,343
L
Kukulkan
Epichubbadubs
Kukulkan
7,129
584
0
732
24,327
9,787
0
16,517
7,810
64,045
0
L
Sylvanus
Jaykashi
Sylvanus
7,226
1,918
1,898
5,994
24,493
35,407
0
10,928
13,565
37,430
0
W
Da Ji
Jeikz-gg
Da Ji
10,807
3,261
0
2,171
17,540
10,889
2,314
1,919
15,533
0
114,633
L
Nemesis
MarioMata08
Nemesis
5,650
2,432
0
2,401
20,195
8,280
2,359
3,855
16,340
0
89,603
W
Chronos
Midš
Chronos
49,739
14,285
176
11,265
24,792
13,757
9,319
3,571
21,133
179,008
0
L
8,221
3,610
389
2,281
26,404
10,596
0
7,710
18,694
0
58,387
W
King Arthur
kstargaming22
King Arthur
14,825
2,335
0
2,200
21,437
22,321
311
2,875
18,480
102
77,559
L
9,311
2,379
0
3,016
30,985
15,060
0
15,219
15,766
1,618
50,153
W
25,602
14,318
0
13,485
24,273
12,142
4,903
2,778
21,447
0
129,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,484
Gold Earned
49,687
708
Minions Killed
491
0
Camps Cleared
0
2,208,528
Distance Traveled
1,810,168
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,253
533
65
3
0
417,906
3
L
Kukulkan
9,572
416
125
5
0
344,671
5
L
Sylvanus
10,178
443
57
2
0
343,995
3
W
Da Ji
13,325
579
149
6
0
480,778
2
L
Nemesis
10,470
455
139
6
0
439,505
1
W
Chronos
15,030
653
199
9
0
431,684
2
L
Medusa
9,946
432
84
4
0
340,079
2
W
King Arthur
12,713
553
139
6
0
478,226
2
L
Hun Batz
9,521
414
86
4
0
341,918
2
W
Hou Yi
14,163
616
156
7
0
399,934
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role