Player Matchup

Hun Batz
Hun Batz
CloakingCow4082
Hun Batz
Level 89
God Stats
11W - 12L
1,447 SR
Queue Stats
544W - 584L
1,396 Elo+
Solo
Ah Puch
Ah Puch
Sans_TaleUnder
Ah Puch
Level 68
God Stats
2W - 6L
1,292 SR
Queue Stats
211W - 205L
1,395 Elo+
Party 1
Izanami
Izanami
TheGigaChicken
Izanami
Level 75
God Stats
6W - 2L
1,871 SR
Queue Stats
60W - 55L
1,386 Elo+
Party 3
Maui
Maui
TheGigaOwl
Maui
Level 68
God Stats
7W - 6L
1,564 SR
Queue Stats
51W - 49L
1,366 Elo+
Party 3
Shiva
Shiva
Upchuck-
Shiva
Level 43
God Stats
3W - 4L
1,274 SR
Queue Stats
70W - 67L
1,366 Elo+
Party 1
Team Averages
Level 69
1,489 SR
1,382 Elo+

VS

Team Averages
Level 78
1,357 SR
1,371 Elo+
Skadi
Skadi
MIDNIGHTzs
Skadi
Level 143
God Stats
20W - 11L
1,541 SR
Queue Stats
1,289W - 1,458L
1,367 Elo+
Solo
Scylla
Scylla
TrUmAA-_
Scylla
Level 59
God Stats
2W - 10L
1,217 SR
Queue Stats
177W - 199L
1,358 Elo+
Solo
King Arthur
King Arthur
joez247
King Arthur
Level 48
God Stats
2W - 6L
1,463 SR
Queue Stats
110W - 135L
1,319 Elo+
Solo
Cu Chulainn
Cu Chulainn
kogarasumaru424
Cu Chulainn
Level 24
God Stats
0W - 1L
1,127 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Bacchus
Bacchus
luisroman15
Bacchus
Level 117
God Stats
3W - 3L
1,437 SR
Queue Stats
18W - 24L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
1 / 0 / 1
5,925
593
1,293
7,566
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 0 / 1
5,916
592
5,698
4,163
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 1
5,496
550
4,363
6,070
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 0 / 2
5,150
515
1,255
3,037
2,054
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shiva
Upchuck-
Shiva
12
2 / 0 / 0
6,728
673
3,238
5,604
3,225
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
1 / 2 / 0
5,475
548
4,656
7,135
2,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
TrUmAA-_
Scylla
7
0 / 2 / 0
4,549
455
882
4,020
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
joez247
King Arthur
7
0 / 2 / 0
4,493
449
671
5,519
2,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
kogarasumaru424
Cu Chulainn
8
0 / 2 / 0
4,295
430
2,545
6,121
2,962
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
luisroman15
Bacchus
7
0 / 1 / 1
4,854
485
2,263
7,795
5,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
1
1
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
1
0
1
1.5
L
Skadi
1
2
0
0.5
W
2
0
1
2.5
W
2
1
1
2.5
W
1
0
2
2
L
Scylla
TrUmAA-_
Scylla
0
2
0
0
W
Shiva
Upchuck-
Shiva
2
0
0
2
L
King Arthur
joez247
King Arthur
0
2
0
0
L
Cu Chulainn
kogarasumaru424
Cu Chulainn
0
2
0
0
L
Bacchus
luisroman15
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,847
Damage
11,017
26,440
Taken
30,590
11,880
Mitigated
14,137
10,156
Healing
4,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
1,293
358
0
4,313
7,566
2,740
0
294
7,272
0
43,023
L
Skadi
4,656
1,901
0
632
7,135
2,226
622
1,446
5,689
0
39,035
W
5,698
549
0
949
4,163
1,794
0
1,260
2,903
30,756
0
W
4,363
3,608
0
1,409
6,070
2,067
1,028
1,071
4,999
0
34,940
W
1,255
382
262
1,315
3,037
2,054
284
520
2,517
12,184
0
L
Scylla
TrUmAA-_
Scylla
882
143
0
1,238
4,020
1,350
0
1,660
2,360
22,232
0
W
Shiva
Upchuck-
Shiva
3,238
519
0
1,908
5,604
3,225
324
0
5,604
0
43,233
L
King Arthur
joez247
King Arthur
671
135
0
580
5,519
2,082
48
1,808
3,711
0
22,145
L
Cu Chulainn
kogarasumaru424
Cu Chulainn
2,545
315
0
94
6,121
2,962
0
0
6,121
0
16,336
L
Bacchus
luisroman15
Bacchus
2,263
704
0
1,906
7,795
5,517
0
2,039
5,756
9,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,215
Gold Earned
23,666
310
Minions Killed
205
0
Camps Cleared
0
1,002,527
Distance Traveled
964,606
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,925
593
82
8
0
225,619
2
L
Skadi
5,475
548
69
7
0
199,986
1
W
Ah Puch
5,916
592
61
6
0
188,035
0
W
Izanami
5,496
550
66
7
0
187,251
0
W
Maui
5,150
515
16
2
0
200,526
0
L
Scylla
4,549
455
62
6
0
154,587
3
W
Shiva
6,728
673
85
9
0
201,096
0
L
King Arthur
4,493
449
41
4
0
215,579
0
L
Cu Chulainn
4,295
430
22
2
0
179,435
0
L
Bacchus
4,854
485
11
1
0
215,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role