Player Matchup

Ymir
Ymir
TheBabyMonster
Ymir
Level 75
God Stats
1W - 2L
1,395 SR
Queue Stats
8W - 22L
1,242 Elo+
Party 2
Ares
Ares
djsmoothbunz
Ares
Level 140
God Stats
1W - 1L
1,385 SR
Queue Stats
15W - 35L
1,240 Elo+
Party 2
Neith
Neith
predictablefate
Neith
Level 97
God Stats
3W - 1L
1,539 SR
Queue Stats
26W - 46L
1,329 Elo+
Party 2
Kukulkan
Kukulkan
rah2291
Kukulkan
Level 125
God Stats
3W - 10L
1,576 SR
Queue Stats
18W - 38L
1,260 Elo+
Party 2
Cupid
Cupid
xShawnxBallzx
Cupid
Level 126
God Stats
1W - 1L
1,531 SR
Queue Stats
12W - 28L
1,230 Elo+
Party 2
Team Averages
Level 113
1,485 SR
1,260 Elo+

VS

Team Averages
Level 108
1,563 SR
1,514 Elo+
Hades
Hades
Canadianbeetle9
Hades
Level 102
God Stats
8W - 5L
1,666 SR
Queue Stats
107W - 91L
1,573 Elo+
Party 1
Ao Kuang
Ao Kuang
L0CAL_H3R0_1505
Ao Kuang
Level 126
God Stats
2W - 4L
1,519 SR
Queue Stats
144W - 183L
1,399 Elo+
Party 3
Nemesis
Nemesis
Sandwich7X
Nemesis
Level 154
God Stats
3W - 3L
1,574 SR
Queue Stats
108W - 91L
1,580 Elo+
Party 1
Cernunnos
Cernunnos
Zo_OfTheHut5150
Cernunnos
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,714 Elo+
Solo
Kuzenbo
Kuzenbo
temp-370531
Kuzenbo
Level 107
God Stats
3W - 8L
1,555 SR
Queue Stats
41W - 70L
1,303 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 16
9,382
670
4,818
15,650
19,216
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
5 / 2 / 17
11,110
794
13,022
17,716
20,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
4 / 1 / 12
10,576
755
17,955
11,881
7,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
rah2291
Kukulkan
18
6 / 0 / 14
10,920
780
19,011
5,449
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
12 / 2 / 9
12,210
872
19,333
17,450
10,953
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 0
8,871
634
10,760
20,028
13,568
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
16
4 / 4 / 2
10,040
717
7,703
12,814
12,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
Sandwich7X
Nemesis
16
1 / 4 / 3
9,437
674
12,829
16,021
10,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Zo_OfTheHut5150
Cernunnos
17
3 / 8 / 1
9,734
695
9,916
17,922
9,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
temp-370531
Kuzenbo
14
0 / 5 / 3
9,010
644
4,190
19,022
28,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
17
28
Kills
8
9
Deaths
28
68
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Ao Kuang
4
4
2
1.25
L
Nemesis
Sandwich7X
Nemesis
1
4
3
0.63
W
1
4
16
2.25
L
Cernunnos
Zo_OfTheHut5150
Cernunnos
3
8
1
0.44
W
5
2
17
6.75
W
4
1
12
10
W
Kukulkan
rah2291
Kukulkan
6
0
14
13
L
Kuzenbo
temp-370531
Kuzenbo
0
5
3
0.3
W
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,139
Damage
45,398
68,146
Taken
85,807
61,379
Mitigated
74,585
22,021
Healing
13,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,760
802
435
4,042
20,028
13,568
0
9,294
10,563
41,004
0
L
Ao Kuang
7,703
1,823
0
3,440
12,814
12,597
0
5,031
7,570
27,737
0
L
Nemesis
Sandwich7X
Nemesis
12,829
6,172
0
1,927
16,021
10,204
0
4,320
11,503
0
32,856
W
4,818
282
0
2,287
15,650
19,216
775
3,393
12,257
11,332
0
L
Cernunnos
Zo_OfTheHut5150
Cernunnos
9,916
4,665
102
1,533
17,922
9,918
278
7,749
10,003
0
32,143
W
13,022
841
0
5,326
17,716
20,777
116
8,330
9,386
16,699
0
W
17,955
6,074
0
3,360
11,881
7,183
1,943
4,383
7,498
0
46,373
W
Kukulkan
rah2291
Kukulkan
19,011
1,924
0
1,244
5,449
3,250
1,156
1,324
4,125
62,607
0
L
Kuzenbo
temp-370531
Kuzenbo
4,190
1,258
0
1,687
19,022
28,298
0
9,641
8,850
9,423
0
W
19,333
14,305
323
9,481
17,450
10,953
4,058
5,223
12,227
0
67,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,198
Gold Earned
47,092
256
Minions Killed
213
0
Camps Cleared
0
1,363,784
Distance Traveled
1,249,970
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,871
634
70
5
0
229,359
1
L
Ao Kuang
10,040
717
41
3
0
252,983
1
L
Nemesis
9,437
674
42
3
0
308,806
2
W
Ymir
9,382
670
7
1
0
253,877
0
L
Cernunnos
9,734
695
52
4
0
206,475
0
W
Ares
11,110
794
5
0
0
284,880
0
W
Neith
10,576
755
60
4
0
295,681
0
W
Kukulkan
10,920
780
74
5
0
281,858
2
L
Kuzenbo
9,010
644
8
1
0
252,347
2
W
Cupid
12,210
872
110
8
0
247,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role