Player Matchup

Chaac
Chaac
Bronze IV
DoctorKingK
Chaac
Bronze IV
Level 97
God Stats
0W - 1L
1,294 SR
Queue Stats
6W - 12L
1,158 MMR
Solo
Izanami
Izanami
Gold V
JuS1E1R0Ck
Izanami
Gold V
Level 160
God Stats
29W - 30L
1,511 SR
Queue Stats
486W - 500L
1,279 MMR
Solo
Thanatos
Thanatos
Gold V
KrusherOwO
Thanatos
Gold V
Level 148
God Stats
7W - 9L
1,430 SR
Queue Stats
219W - 235L
1,311 MMR
Solo
Yemoja
Yemoja
Silver II
ProzacLi
Yemoja
Silver II
Level 100
God Stats
50W - 45L
1,600 SR
Queue Stats
56W - 61L
1,404 MMR
Solo
Kukulkan
Kukulkan
Gold III
RoanokeWarrior
Kukulkan
Gold III
Level 122
God Stats
15W - 17L
1,480 SR
Queue Stats
99W - 115L
1,335 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,463 SR
1,298 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,607 SR
1,298 MMR
Chernobog
Chernobog
Silver I
GooseMomGM
Chernobog
Silver I
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 111L
1,211 MMR
Solo
Guan Yu
Guan Yu
Silver I
NastyDaHooligan
Guan Yu
Silver I
Level 160
God Stats
1W - 0L
1,646 SR
Queue Stats
26W - 28L
1,388 MMR
Solo
Hercules
Hercules
Silver III
TouchMyBunch
Hercules
Silver III
Level 86
God Stats
3W - 2L
1,581 SR
Queue Stats
29W - 28L
1,208 MMR
Solo
Ne Zha
Ne Zha
Gold IV
beazy55
Ne Zha
Gold IV
Level 124
God Stats
47W - 53L
1,527 SR
Queue Stats
572W - 593L
1,405 MMR
Solo
Chang'e
Chang'e
Silver V
i lkea i
Chang'e
Silver V
Level 99
God Stats
1W - 0L
1,778 SR
Queue Stats
6W - 8L
1,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
9,616
481
9,409
16,158
12,291
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
JuS1E1R0Ck
Izanami
16
2 / 4 / 1
9,548
477
14,417
18,795
7,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
KrusherOwO
Thanatos
15
2 / 7 / 2
9,213
461
6,345
20,145
11,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
ProzacLi
Yemoja
13
2 / 3 / 1
7,918
396
8,531
12,440
10,520
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
12
1 / 6 / 1
8,124
406
4,285
10,428
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AthenaGebKaliAgniAchilles

VS

Bans
IshtarHadesDa JiCabrakanLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GooseMomGM
Chernobog
16
4 / 2 / 7
10,312
516
14,696
18,502
7,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 2 / 3
10,788
539
8,148
19,042
16,464
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
TouchMyBunch
Hercules
14
1 / 3 / 7
8,738
437
6,624
20,193
16,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
beazy55
Ne Zha
18
6 / 0 / 5
11,481
574
10,840
14,123
5,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
i lkea i
Chang'e
20
9 / 1 / 2
12,394
620
11,576
14,838
6,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
8
Kills
23
23
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Chernobog
GooseMomGM
Chernobog
4
2
7
3.75
L
Izanami
JuS1E1R0Ck
Izanami
2
4
1
0.63
L
Thanatos
KrusherOwO
Thanatos
2
7
2
0.43
W
3
2
3
2.25
L
Yemoja
ProzacLi
Yemoja
2
3
1
0.83
L
Kukulkan
1
6
1
0.25
W
Hercules
TouchMyBunch
Hercules
1
3
7
1.5
W
Ne Zha
beazy55
Ne Zha
6
0
5
8.5
W
Chang'e
i lkea i
Chang'e
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,987
Damage
51,884
77,966
Taken
86,698
45,256
Mitigated
52,601
32,657
Healing
43,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,409
2,487
0
6,766
16,158
12,291
1,272
1,500
14,562
0
69,666
W
Chernobog
GooseMomGM
Chernobog
14,696
7,448
0
6,391
18,502
7,232
1,470
3,583
14,919
0
93,046
L
Izanami
JuS1E1R0Ck
Izanami
14,417
9,009
0
9,036
18,795
7,463
0
1,883
16,611
0
110,207
L
Thanatos
KrusherOwO
Thanatos
6,345
1,790
0
11,009
20,145
11,024
0
1,780
18,323
0
65,819
W
8,148
965
725
5,104
19,042
16,464
0
2,158
16,884
3,003
86,729
L
Yemoja
ProzacLi
Yemoja
8,531
1,462
1,537
4,059
12,440
10,520
0
3,354
8,749
33,331
0
L
Kukulkan
4,285
480
0
250
10,428
3,958
92
4,966
5,377
51,340
0
W
Hercules
TouchMyBunch
Hercules
6,624
1,619
387
11,140
20,193
16,517
436
4,246
15,947
6,733
30,670
W
Ne Zha
beazy55
Ne Zha
10,840
4,973
0
8,150
14,123
5,998
108
1,411
12,712
0
92,109
W
Chang'e
i lkea i
Chang'e
11,576
1,321
2,625
9,318
14,838
6,390
474
2,987
11,851
112,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,419
Gold Earned
53,713
506
Minions Killed
658
0
Camps Cleared
0
1,715,917
Distance Traveled
1,919,329
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,616
481
124
6
0
321,376
0
W
Chernobog
10,312
516
127
6
0
342,346
5
L
Izanami
9,548
477
157
8
0
319,261
6
L
Thanatos
9,213
461
97
5
0
352,046
1
W
Guan Yu
10,788
539
142
7
0
370,245
5
L
Yemoja
7,918
396
20
1
0
377,166
10
L
Kukulkan
8,124
406
108
5
0
346,068
12
W
Hercules
8,738
437
52
3
0
360,812
5
W
Ne Zha
11,481
574
143
7
0
456,591
5
W
Chang'e
12,394
620
194
10
0
389,335
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role