Player Matchup

Medusa
Medusa
OjsSon
Medusa
Level 106
God Stats
1W - 0L
1,860 SR
Queue Stats
62W - 43L
1,590 Elo+
Party 1
Hun Batz
Hun Batz
PimpInPatrick
Hun Batz
Level 26
God Stats
4W - 1L
1,697 SR
Queue Stats
50W - 31L
1,588 Elo+
Party 1
Cthulhu
Cthulhu
deathworlds
Cthulhu
Level 24
God Stats
3W - 1L
1,865 SR
Queue Stats
9W - 6L
1,587 Elo+
Party 1
Team Averages
Level 52
1,807 SR
1,588 Elo+

VS

Team Averages
Level 30
1,400 SR
1,208 Elo+
Zhong Kui
Zhong Kui
Slade_Roman_04
Zhong Kui
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 36L
1,219 Elo+
Party 2
Xing Tian
Xing Tian
WokChu
Xing Tian
Level 24
God Stats
2W - 3L
1,382 SR
Queue Stats
13W - 27L
1,235 Elo+
Party 2
Skadi
Skadi
jojok3_r
Skadi
Level 25
God Stats
3W - 5L
1,320 SR
Queue Stats
8W - 20L
1,171 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
OjsSon
Medusa
20
11 / 1 / 11
15,091
888
36,232
15,866
8,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
PimpInPatrick
Hun Batz
17
7 / 3 / 10
13,543
797
12,166
18,187
9,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
deathworlds
Cthulhu
17
4 / 5 / 14
13,407
789
10,062
22,373
29,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Slade_Roman_04
Zhong Kui
16
4 / 10 / 5
11,912
701
19,046
21,915
13,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
WokChu
Xing Tian
17
0 / 5 / 6
10,817
636
9,628
24,783
14,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
jojok3_r
Skadi
18
4 / 7 / 4
12,880
758
8,717
20,485
7,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
22
Kills
8
9
Deaths
22
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
OjsSon
Medusa
11
1
11
16.5
W
Hun Batz
PimpInPatrick
Hun Batz
7
3
10
4
L
Zhong Kui
Slade_Roman_04
Zhong Kui
4
10
5
0.65
L
Xing Tian
WokChu
Xing Tian
0
5
6
0.6
W
Cthulhu
deathworlds
Cthulhu
4
5
14
2.2
L
Skadi
jojok3_r
Skadi
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,460
Damage
37,391
56,426
Taken
67,183
47,390
Mitigated
36,030
9,593
Healing
7,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
OjsSon
Medusa
36,232
19,319
0
4,018
15,866
8,704
2,960
9,526
6,340
0
99,849
W
Hun Batz
PimpInPatrick
Hun Batz
12,166
3,446
0
1,381
18,187
9,274
245
9,574
8,613
0
61,634
L
Zhong Kui
Slade_Roman_04
Zhong Kui
19,046
1,831
0
3,499
21,915
13,388
0
3,256
18,659
40,222
0
L
Xing Tian
WokChu
Xing Tian
9,628
724
0
2,935
24,783
14,883
0
3,832
20,951
49,456
0
W
Cthulhu
deathworlds
Cthulhu
10,062
610
316
3,878
22,373
29,412
0
9,691
12,682
33,960
0
L
Skadi
jojok3_r
Skadi
8,717
4,000
0
618
20,485
7,759
0
3,139
17,346
0
55,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,041
Gold Earned
35,609
232
Minions Killed
194
0
Camps Cleared
0
998,847
Distance Traveled
861,849
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,091
888
113
7
0
332,931
3
W
Hun Batz
13,543
797
73
4
0
342,382
1
L
Zhong Kui
11,912
701
54
3
0
253,340
0
L
Xing Tian
10,817
636
66
4
0
303,863
1
W
Cthulhu
13,407
789
46
3
0
323,534
0
L
Skadi
12,880
758
74
4
0
304,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role