Player Matchup

Skadi
Skadi
LeticiaCone
Skadi
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 49L
1,809 Elo+
Solo
Thor
Thor
Optical_Muff
Thor
Level 100
God Stats
1W - 5L
1,715 SR
Queue Stats
45W - 64L
1,589 Elo+
Party 1
Sol
Sol
killroy111
Sol
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 54L
1,681 Elo+
Party 1
Team Averages
Level 81
1,572 SR
1,693 Elo+

VS

Team Averages
Level 116
1,524 SR
1,593 Elo+
Chaac
Chaac
Kaeiq
Chaac
Level 106
God Stats
1W - 1L
1,386 SR
Queue Stats
4W - 4L
1,662 Elo+
Solo
Medusa
Medusa
Nïtrogen
Medusa
Level 128
God Stats
3W - 1L
1,707 SR
Queue Stats
12W - 8L
1,497 Elo+
Party 2
Thoth
Thoth
öxÿgën
Thoth
Level 114
God Stats
1W - 0L
1,480 SR
Queue Stats
12W - 8L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 0
14,996
789
25,765
20,132
7,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

18
0 / 4 / 7
12,391
652
6,455
16,279
6,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
2 / 4 / 5
12,841
676
9,629
13,133
5,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kaeiq
Chaac
17
2 / 4 / 8
12,480
657
10,110
20,023
17,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
Nïtrogen
Medusa
19
6 / 4 / 5
14,533
765
15,677
22,905
9,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
öxÿgën
Thoth
20
5 / 2 / 6
14,643
771
16,439
10,148
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
10
Kills
13
13
Deaths
10
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
Kaeiq
Chaac
2
4
8
1.5
L
8
5
0
1.6
W
Medusa
Nïtrogen
Medusa
6
4
5
2.13
L
0
4
7
0.88
L
2
4
5
1.13
W
Thoth
öxÿgën
Thoth
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,849
Damage
42,226
49,544
Taken
53,076
19,410
Mitigated
30,316
8,663
Healing
12,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Kaeiq
Chaac
10,110
1,558
0
6,257
20,023
17,770
475
4,220
15,803
0
38,247
L
25,765
8,951
0
3,252
20,132
7,982
2,151
7,321
12,459
0
97,133
W
Medusa
Nïtrogen
Medusa
15,677
5,688
0
4,581
22,905
9,349
1,964
3,965
18,940
0
90,706
L
6,455
1,150
0
1,045
16,279
6,246
0
5,351
10,629
0
33,856
L
9,629
2,139
0
4,366
13,133
5,182
705
4,436
8,521
55,699
3,668
W
Thoth
öxÿgën
Thoth
16,439
497
0
1,406
10,148
3,197
472
1,196
8,952
73,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,228
Gold Earned
41,656
240
Minions Killed
280
0
Camps Cleared
0
1,012,530
Distance Traveled
1,000,102
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,480
657
29
2
0
322,530
2
L
Skadi
14,996
789
109
6
0
333,572
4
W
Medusa
14,533
765
106
6
0
333,880
3
L
Thor
12,391
652
55
3
0
321,210
0
L
Sol
12,841
676
76
4
0
357,748
5
W
Thoth
14,643
771
145
8
0
343,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role