Player Matchup

Loki
Loki
BigWangJ11
Loki
Level 148
God Stats
4W - 4L
1,508 SR
Queue Stats
571W - 474L
1,668 Elo+
Party 1
Atlas
Atlas
CantGoJay2275
Atlas
Level 18
God Stats
4W - 0L
1,957 SR
Queue Stats
43W - 17L
1,698 Elo+
Party 1
Horus
Horus
Wizzy of Ozzy
Horus
Level 149
God Stats
36W - 17L
1,747 SR
Queue Stats
244W - 153L
1,648 Elo+
Party 1
Charybdis
Charybdis
wwof
Charybdis
Level 147
God Stats
7W - 1L
1,891 SR
Queue Stats
381W - 286L
1,641 Elo+
Party 1
Scylla
Scylla
xplotoc
Scylla
Level 123
God Stats
5W - 2L
1,718 SR
Queue Stats
82W - 65L
1,625 Elo+
Party 1
Team Averages
Level 117
1,764 SR
1,656 Elo+

VS

Team Averages
Level 87
1,583 SR
1,461 Elo+
Ishtar
Ishtar
DEREALBERRY
Ishtar
Level 32
God Stats
0W - 3L
1,257 SR
Queue Stats
42W - 42L
1,494 Elo+
Solo
Thor
Thor
JeweledDegree44
Thor
Level 47
God Stats
6W - 7L
1,514 SR
Queue Stats
38W - 46L
1,487 Elo+
Solo
Odin
Odin
MigInsa
Odin
Level 159
God Stats
3W - 1L
1,751 SR
Queue Stats
260W - 254L
1,437 Elo+
Solo
Eset
Eset
Sadyah
Eset
Level 125
God Stats
4W - 6L
1,445 SR
Queue Stats
213W - 221L
1,486 Elo+
Party 2
Bacchus
Bacchus
WREKINGwithYOU
Bacchus
Level 70
God Stats
5W - 1L
1,946 SR
Queue Stats
106W - 105L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 3
8,338
556
7,307
11,204
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 1 / 9
8,144
543
8,459
12,830
11,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 0 / 0
9,757
650
10,185
9,215
7,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
wwof
Charybdis
15
1 / 0 / 4
8,633
576
7,827
12,349
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
xplotoc
Scylla
15
5 / 1 / 6
8,666
578
10,059
5,178
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
0 / 3 / 0
6,832
455
9,201
13,153
4,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 2 / 2
7,468
498
4,918
11,140
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
MigInsa
Odin
11
0 / 4 / 0
6,688
446
4,326
12,740
11,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
Sadyah
Eset
12
2 / 5 / 1
7,310
487
5,994
10,872
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 5 / 0
6,304
420
3,523
15,087
11,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
19
Kills
3
3
Deaths
19
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
3
1
9
7.5
L
Ishtar
0
3
0
0
L
1
2
2
1
L
Odin
MigInsa
Odin
0
4
0
0
L
Eset
Sadyah
Eset
2
5
1
0.5
L
0
5
0
0
W
4
0
0
4
W
Charybdis
wwof
Charybdis
1
0
4
3
W
Scylla
xplotoc
Scylla
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,837
Damage
27,962
50,776
Taken
62,992
30,932
Mitigated
36,190
21,216
Healing
20,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,307
1,439
0
4,784
11,204
4,387
0
1,515
9,689
0
54,221
W
8,459
3,190
0
2,688
12,830
11,933
0
3,212
9,618
26,184
1,757
L
Ishtar
9,201
6,669
0
7,016
13,153
4,473
0
3,537
9,584
0
67,566
L
4,918
496
0
3,214
11,140
4,313
0
3,441
7,607
0
54,994
L
Odin
MigInsa
Odin
4,326
1,096
0
4,471
12,740
11,654
0
155
11,629
0
41,448
L
Eset
Sadyah
Eset
5,994
124
232
2,336
10,872
4,081
0
4,335
6,361
56,649
0
L
3,523
566
261
2,995
15,087
11,669
155
6,257
8,677
18,812
0
W
10,185
5,180
155
4,576
9,215
7,856
24
170
8,218
0
80,257
W
Charybdis
wwof
Charybdis
7,827
3,672
0
7,351
12,349
4,627
2,336
1,825
10,524
0
83,448
W
Scylla
xplotoc
Scylla
10,059
1,590
0
1,662
5,178
2,129
678
2,795
2,383
67,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,538
Gold Earned
34,602
539
Minions Killed
414
0
Camps Cleared
0
1,504,021
Distance Traveled
1,305,560
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,338
556
94
6
0
336,744
0
W
Atlas
8,144
543
28
2
0
306,206
5
L
Ishtar
6,832
455
111
7
0
254,220
1
L
Thor
7,468
498
115
8
0
301,756
5
L
Odin
6,688
446
68
5
0
237,631
2
L
Eset
7,310
487
95
6
0
248,751
6
L
Bacchus
6,304
420
25
2
0
263,202
1
W
Horus
9,757
650
146
10
0
295,056
7
W
Charybdis
8,633
576
141
9
0
280,085
1
W
Scylla
8,666
578
130
9
0
285,930
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role