Player Matchup

Hera
Hera
Silver IV
 
Hera
Silver IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Silver III
StonedWonka
Bakasura
Silver III
Level 88
God Stats
14W - 25L
1,443 SR
Queue Stats
41W - 91L
1,211 MMR
Party 2
Odin
Odin
Silver V
jeffthekill69
Odin
Silver V
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 95L
1,141 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,481 SR
1,284 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,434 SR
1,554 MMR
Baron Samedi
Baron Samedi
Platinum II
ImYourMuffinMan
Baron Samedi
Platinum II
Level 159
God Stats
16W - 20L
1,606 SR
Queue Stats
56W - 65L
1,980 MMR
Party 1
Sobek
Sobek
Platinum III
RExL200
Sobek
Platinum III
Level 158
God Stats
2W - 11L
1,361 SR
Queue Stats
43W - 53L
1,953 MMR
Party 1
Bellona
Bellona
Silver IV
dragondeciple1
Bellona
Silver IV
Level 107
God Stats
2W - 5L
1,335 SR
Queue Stats
82W - 144L
729 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
4 / 6 / 0
10,711
669
20,991
12,872
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
StonedWonka
Bakasura
13
0 / 2 / 3
9,582
599
5,727
13,076
6,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 5 / 4
10,163
635
7,024
23,522
15,451
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AnubisAtlasZeusGuan YuChang'e

VS

Bans
Ah Muzen CabChaacAresYmirVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ImYourMuffinMan
Baron Samedi
18
7 / 2 / 5
12,895
806
21,792
14,649
6,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
RExL200
Sobek
17
4 / 0 / 9
12,744
797
13,367
21,259
26,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 2 / 7
11,739
734
6,709
20,000
20,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
13
13
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
6
0
0.67
W
Baron Samedi
ImYourMuffinMan
Baron Samedi
7
2
5
4.75
W
Sobek
RExL200
Sobek
4
0
9
8.5
L
Bakasura
StonedWonka
Bakasura
0
2
3
0.75
W
2
2
7
2.75
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,742
Damage
41,868
49,470
Taken
55,908
27,045
Mitigated
53,633
5,598
Healing
27,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
20,991
5,643
98
1,605
12,872
5,392
660
10,126
2,746
59,494
0
W
Baron Samedi
ImYourMuffinMan
Baron Samedi
21,792
1,233
3,646
6,672
14,649
6,300
717
10,310
3,947
79,874
0
W
Sobek
RExL200
Sobek
13,367
438
0
7,804
21,259
26,804
221
4,558
16,224
49,636
0
L
Bakasura
StonedWonka
Bakasura
5,727
3,102
0
1,435
13,076
6,202
245
9,090
3,986
0
19,796
W
6,709
2,053
2,940
6,664
20,000
20,529
429
6,632
12,539
0
38,626
L
7,024
1,798
0
2,460
23,522
15,451
388
15,978
7,544
0
16,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,456
Gold Earned
37,378
140
Minions Killed
198
0
Camps Cleared
0
822,700
Distance Traveled
930,172
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,711
669
67
4
0
261,129
1
W
Baron Samedi
12,895
806
109
7
0
294,055
1
W
Sobek
12,744
797
42
3
0
343,954
2
L
Bakasura
9,582
599
54
3
0
284,395
3
W
Bellona
11,739
734
47
3
0
292,163
0
L
Odin
10,163
635
19
1
0
277,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role