Player Matchup

Rama
Rama
DON-G277
Rama
Level 82
God Stats
3W - 2L
1,423 SR
Queue Stats
149W - 165L
1,350 Elo+
Solo
Charybdis
Charybdis
Deathizere
Charybdis
Level 147
God Stats
5W - 1L
1,730 SR
Queue Stats
166W - 190L
1,305 Elo+
Party 2
Chronos
Chronos
Hweeter
Chronos
Level 105
God Stats
5W - 4L
1,699 SR
Queue Stats
139W - 131L
1,443 Elo+
Party 2
Cthulhu
Cthulhu
johnatanbio
Cthulhu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,382 Elo+
Solo
He Bo
He Bo
zanawest
He Bo
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,332 Elo+
Solo
Team Averages
Level 98
1,570 SR
1,363 Elo+

VS

Team Averages
Level 57
1,395 SR
1,346 Elo+
Poseidon
Poseidon
Avisthehood
Poseidon
Level 63
God Stats
3W - 6L
1,469 SR
Queue Stats
295W - 317L
1,306 Elo+
Solo
Set
Set
Johnnyjingle
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,424 Elo+
Party 1
Jormungandr
Jormungandr
nicolas260582
Jormungandr
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 90L
1,234 Elo+
Solo
Ganesha
Ganesha
pokeyhorse
Ganesha
Level 107
God Stats
0W - 3L
1,176 SR
Queue Stats
108W - 105L
1,466 Elo+
Party 1
Ah Puch
Ah Puch
sweets4Christ
Ah Puch
Level 57
God Stats
2W - 4L
1,330 SR
Queue Stats
166W - 224L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
0 / 2 / 5
10,048
718
9,982
10,412
4,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Deathizere
Charybdis
18
5 / 3 / 3
10,592
757
11,992
11,192
5,085
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Hweeter
Chronos
18
3 / 1 / 8
10,792
771
14,501
9,256
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
johnatanbio
Cthulhu
18
4 / 4 / 4
10,869
776
9,391
16,159
17,492
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

He Bo
zanawest
He Bo
17
2 / 3 / 7
10,216
730
4,282
7,912
3,515
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Avisthehood
Poseidon
18
7 / 7 / 3
9,736
695
15,475
14,263
7,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 1 / 0
3,444
246
0
689
185
Jormungandr
nicolas260582
Jormungandr
20
4 / 2 / 7
10,007
715
6,091
15,870
11,104
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
pokeyhorse
Ganesha
5
0 / 1 / 0
6,444
460
0
1,234
680
Ah Puch
20
1 / 3 / 6
9,767
698
11,636
21,285
12,409
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
14
Kills
12
13
Deaths
14
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Avisthehood
Poseidon
7
7
3
1.21
W
Rama
0
2
5
1.25
W
Charybdis
Deathizere
Charybdis
5
3
3
2.17
W
Chronos
Hweeter
Chronos
3
1
8
7
L
0
1
0
0
W
Cthulhu
johnatanbio
Cthulhu
4
4
4
1.5
L
Jormungandr
nicolas260582
Jormungandr
4
2
7
3.75
L
Ganesha
pokeyhorse
Ganesha
0
1
0
0
L
Ah Puch
1
3
6
1.33
W
He Bo
zanawest
He Bo
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,148
Damage
33,202
54,931
Taken
53,341
35,553
Mitigated
31,512
19,120
Healing
18,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Avisthehood
Poseidon
15,475
2,375
119
1,468
14,263
7,134
0
7,622
6,641
27,196
0
W
Rama
9,982
9,031
1,007
4,747
10,412
4,860
3,275
6,715
3,697
0
30,315
W
Charybdis
Deathizere
Charybdis
11,992
6,329
844
3,025
11,192
5,085
2,189
8,822
2,370
0
24,442
W
Chronos
Hweeter
Chronos
14,501
1,971
1,963
2,609
9,256
4,601
2,117
4,643
4,613
36,287
0
L
0
0
0
0
689
185
0
0
689
0
0
W
Cthulhu
johnatanbio
Cthulhu
9,391
186
728
2,772
16,159
17,492
309
6,073
10,086
20,017
0
L
Jormungandr
nicolas260582
Jormungandr
6,091
743
1,136
4,573
15,870
11,104
0
10,576
5,294
20,098
0
L
Ganesha
pokeyhorse
Ganesha
0
0
0
0
1,234
680
0
0
1,234
0
0
L
Ah Puch
11,636
1,451
1,619
9,138
21,285
12,409
0
9,976
11,309
34,631
0
W
He Bo
zanawest
He Bo
4,282
1,135
132
1,293
7,912
3,515
273
6,949
963
11,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,517
Gold Earned
39,398
213
Minions Killed
102
0
Camps Cleared
0
1,193,935
Distance Traveled
659,306
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,736
695
25
2
0
208,191
3
W
Rama
10,048
718
45
3
0
227,931
1
W
Charybdis
10,592
757
50
4
0
235,620
1
W
Chronos
10,792
771
56
4
0
294,534
0
L
Set
3,444
246
0
0
0
0
0
W
Cthulhu
10,869
776
19
1
0
189,765
0
L
Jormungandr
10,007
715
28
2
0
258,127
3
L
Ganesha
6,444
460
0
0
0
0
0
L
Ah Puch
9,767
698
49
4
0
192,988
0
W
He Bo
10,216
730
43
3
0
246,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role