Player Matchup

Guan Yu
Guan Yu
Guapstr
Guan Yu
Level 130
God Stats
6W - 0L
1,764 SR
Queue Stats
31W - 9L
1,777 Elo+
Party 1
Maui
Maui
MaikuI
Maui
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 15L
1,821 Elo+
Party 1
Ao Kuang
Ao Kuang
SryImYrTeam8
Ao Kuang
Level 64
God Stats
1W - 0L
1,741 SR
Queue Stats
3W - 0L
1,780 Elo+
Party 1
Team Averages
Level 115
1,668 SR
1,793 Elo+

VS

Team Averages
Level 130
1,682 SR
1,644 Elo+
Vamana
Vamana
CertifiedCartier
Vamana
Level 111
God Stats
5W - 9L
1,514 SR
Queue Stats
161W - 188L
1,583 Elo+
Solo
Odin
Odin
Lord Kidomaru
Odin
Level 128
God Stats
14W - 7L
1,639 SR
Queue Stats
389W - 263L
1,669 Elo+
Party 2
He Bo
He Bo
edtii
He Bo
Level 152
God Stats
1W - 1L
1,894 SR
Queue Stats
358W - 241L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Guapstr
Guan Yu
18
6 / 3 / 6
12,870
757
22,055
25,350
38,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
MaikuI
Maui
17
2 / 1 / 8
12,085
711
7,964
21,294
29,337
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
SryImYrTeam8
Ao Kuang
18
5 / 3 / 7
13,102
771
23,073
35,293
48,624
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 3
11,478
675
25,890
26,133
15,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 2 / 4
11,447
673
11,391
18,784
22,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
edtii
He Bo
15
2 / 8 / 3
11,193
658
21,684
16,637
5,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
13
Kills
7
7
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Guan Yu
Guapstr
Guan Yu
6
3
6
3
L
2
2
4
2
W
Maui
MaikuI
Maui
2
1
8
6
W
Ao Kuang
SryImYrTeam8
Ao Kuang
5
3
7
2.83
L
He Bo
edtii
He Bo
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,092
Damage
58,965
81,937
Taken
61,554
116,216
Mitigated
43,363
37,232
Healing
17,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,890
12,894
0
8,454
26,133
15,031
617
14,434
11,069
0
57,634
W
Guan Yu
Guapstr
Guan Yu
22,055
2,534
6,538
12,488
25,350
38,255
34
7,401
17,949
0
60,719
L
11,391
2,569
2,429
6,260
18,784
22,382
178
7,786
10,257
0
34,663
W
Maui
MaikuI
Maui
7,964
2,380
0
3,679
21,294
29,337
0
4,319
16,975
29,031
0
W
Ao Kuang
SryImYrTeam8
Ao Kuang
23,073
4,771
1,713
12,814
35,293
48,624
795
10,128
25,165
64,809
0
L
He Bo
edtii
He Bo
21,684
1,106
0
784
16,637
5,950
0
8,907
7,390
62,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,057
Gold Earned
34,118
192
Minions Killed
168
0
Camps Cleared
0
1,021,452
Distance Traveled
998,588
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,478
675
43
3
0
356,792
1
W
Guan Yu
12,870
757
74
4
0
361,733
0
L
Odin
11,447
673
49
3
0
352,731
0
W
Maui
12,085
711
50
3
0
334,426
0
W
Ao Kuang
13,102
771
68
4
0
325,293
2
L
He Bo
11,193
658
76
4
0
289,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role