Player Matchup

Erlang Shen
Erlang Shen
IghtBruh
Erlang Shen
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,320 Elo+
Party 1
Hades
Hades
Kungfoo_Samurai
Hades
Level 128
God Stats
4W - 6L
1,616 SR
Queue Stats
597W - 790L
1,391 Elo+
Solo
Heimdallr
Heimdallr
MTCGaming
Heimdallr
Level 10
God Stats
0W - 3L
1,134 SR
Queue Stats
1W - 3L
1,316 Elo+
Party 1
Cthulhu
Cthulhu
codyadams3143
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,194 Elo+
Party 1
Pele
Pele
iIDieSeIL
Pele
Level 109
God Stats
0W - 2L
1,291 SR
Queue Stats
5W - 11L
1,277 Elo+
Party 1
Team Averages
Level 75
1,408 SR
1,300 Elo+

VS

Team Averages
Level 83
1,510 SR
1,382 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
LTspartan1172
Fafnir
Level 119
God Stats
8W - 13L
1,321 SR
Queue Stats
333W - 368L
1,423 Elo+
Solo
Thanatos
Thanatos
MurderedYours
Thanatos
Level 113
God Stats
14W - 25L
1,351 SR
Queue Stats
128W - 135L
1,369 Elo+
Solo
King Arthur
King Arthur
OPBat
King Arthur
Level 66
God Stats
12W - 14L
1,452 SR
Queue Stats
193W - 259L
1,319 Elo+
Party 2
Hades
Hades
riqueyt
Hades
Level 28
God Stats
7W - 4L
1,927 SR
Queue Stats
102W - 131L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IghtBruh
Erlang Shen
17
2 / 3 / 5
10,993
458
17,585
27,751
32,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 6 / 2
10,267
428
15,759
23,554
15,063
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
MTCGaming
Heimdallr
12
0 / 9 / 3
8,739
364
5,590
18,604
8,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
13
1 / 9 / 3
9,186
383
9,067
26,798
33,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
18
7 / 2 / 1
11,159
465
20,707
26,173
12,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
15 / 2 / 8
12,846
535
40,756
18,222
9,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 1 / 15
13,114
546
11,661
21,105
19,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
MurderedYours
Thanatos
20
7 / 3 / 3
12,734
531
15,360
25,455
13,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
OPBat
King Arthur
16
3 / 2 / 8
11,038
460
13,624
19,029
21,449
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
riqueyt
Hades
16
1 / 4 / 9
10,717
447
10,014
19,864
11,064
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
72
12
Kills
29
29
Deaths
12
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
15
2
8
9.5
L
Erlang Shen
IghtBruh
Erlang Shen
2
3
5
1.5
L
2
6
2
0.5
W
3
1
15
10.5
L
Heimdallr
MTCGaming
Heimdallr
0
9
3
0.17
W
Thanatos
MurderedYours
Thanatos
7
3
3
2.83
W
King Arthur
OPBat
King Arthur
3
2
8
3.5
L
Cthulhu
1
9
3
0.28
L
Pele
7
2
1
3.75
W
Hades
riqueyt
Hades
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,708
Damage
91,415
122,880
Taken
103,675
102,582
Mitigated
75,549
32,949
Healing
42,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
40,756
37,578
0
7,500
18,222
9,945
2,534
5,848
12,374
0
110,936
L
Erlang Shen
IghtBruh
Erlang Shen
17,585
7,777
0
12,028
27,751
32,465
29
3,052
24,699
5,910
63,977
L
15,759
1,282
213
8,166
23,554
15,063
782
4,255
19,299
80,917
0
W
11,661
2,971
3,126
8,347
21,105
19,613
1,755
4,104
16,477
54,104
7,878
L
Heimdallr
MTCGaming
Heimdallr
5,590
5,244
0
1,809
18,604
8,601
665
4,583
14,021
0
40,014
W
Thanatos
MurderedYours
Thanatos
15,360
7,453
0
15,005
25,455
13,478
0
3,874
21,581
0
131,856
W
King Arthur
OPBat
King Arthur
13,624
2,157
0
500
19,029
21,449
148
3,633
15,253
130
61,673
L
Cthulhu
9,067
1,506
0
1,060
26,798
33,980
0
6,092
20,706
35,008
0
L
Pele
20,707
4,075
0
9,673
26,173
12,473
559
3,310
22,863
0
107,003
W
Hades
riqueyt
Hades
10,014
1,581
621
7,190
19,864
11,064
1,171
9,348
10,449
69,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,344
Gold Earned
60,449
484
Minions Killed
595
0
Camps Cleared
0
2,073,017
Distance Traveled
2,252,444
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,846
535
131
5
0
473,522
0
L
Erlang Shen
10,993
458
122
5
0
461,162
3
L
Hades
10,267
428
117
5
0
361,699
4
W
Fafnir
13,114
546
92
4
0
423,105
5
L
Heimdallr
8,739
364
76
3
0
335,224
0
W
Thanatos
12,734
531
169
7
0
508,925
6
W
King Arthur
11,038
460
93
4
0
414,429
1
L
Cthulhu
9,186
383
32
1
0
398,529
3
L
Pele
11,159
465
137
6
0
516,403
6
W
Hades
10,717
447
110
5
0
432,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role