Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Blacckyyyyyy4
Shiva
Level 63
God Stats
5W - 6L
1,697 SR
Queue Stats
118W - 120L
1,435 Elo+
Party 1
Ares
Ares
CrazyDaze
Ares
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 227L
1,410 Elo+
Solo
Neith
Neith
MainChoice
Neith
Level 68
God Stats
10W - 17L
1,491 SR
Queue Stats
51W - 55L
1,419 Elo+
Party 1
Thor
Thor
TacoD_Chicharron
Thor
Level 149
God Stats
132W - 141L
1,477 SR
Queue Stats
259W - 271L
1,374 Elo+
Solo
Team Averages
Level 105
1,533 SR
1,428 Elo+

VS

Team Averages
Level 101
1,397 SR
1,397 Elo+
Cliodhna
Cliodhna
Barron_WasteIand
Cliodhna
Level 88
God Stats
3W - 5L
1,504 SR
Queue Stats
295W - 344L
1,387 Elo+
Party 2
Tyr
Tyr
LTspartan1172
Tyr
Level 119
God Stats
2W - 8L
1,282 SR
Queue Stats
333W - 368L
1,434 Elo+
Solo
Freya
Freya
MrMcKizzle_
Freya
Level 53
God Stats
1W - 7L
1,286 SR
Queue Stats
139W - 156L
1,400 Elo+
Party 2
Hel
Hel
SithLordBraeden
Hel
Level 89
God Stats
7W - 10L
1,379 SR
Queue Stats
104W - 120L
1,359 Elo+
Party 2
Nu Wa
Nu Wa
cubanito-mode103
Nu Wa
Level 158
God Stats
9W - 7L
1,533 SR
Queue Stats
521W - 548L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 0 / 5
6,118
680
6,028
2,183
862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
8 / 1 / 0
6,385
709
7,162
7,066
3,015
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
8
0 / 0 / 1
5,012
557
2,097
6,800
3,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
8
0 / 1 / 2
4,996
555
3,208
4,125
1,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 0 / 3
6,190
688
3,514
8,212
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,604
512
2,649
7,625
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 0 / 0
4,463
496
1,266
6,545
2,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 1 / 0
4,977
553
3,134
3,551
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 4 / 1
4,669
519
3,554
6,733
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 1
4,713
524
1,626
5,760
2,078
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
2
2
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
0
5
3.5
L
1
4
0
0.25
W
8
1
0
8
W
Ares
0
0
1
0.5
L
0
0
0
0
W
Neith
0
1
2
1
L
1
1
0
1
L
0
4
1
0.13
W
3
0
3
4.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,009
Damage
12,229
28,386
Taken
30,214
12,190
Mitigated
10,233
9,452
Healing
8,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
6,028
1,401
0
250
2,183
862
0
512
1,671
46,581
0
L
2,649
553
0
1,824
7,625
2,524
0
1,530
6,095
0
18,557
W
7,162
1,931
104
2,531
7,066
3,015
0
2,840
3,936
0
31,169
W
Ares
2,097
314
0
1,404
6,800
3,658
193
1,462
4,986
17,215
0
L
1,266
140
0
1,988
6,545
2,850
309
2,131
4,414
0
18,968
W
Neith
3,208
1,507
0
1,511
4,125
1,647
1,097
1,497
2,456
0
34,037
L
3,134
823
0
1,371
3,551
1,154
272
596
2,955
25,334
0
L
3,554
409
89
2,679
6,733
1,627
0
0
6,733
21,094
0
W
3,514
779
0
3,652
8,212
3,008
0
1,125
7,023
0
39,476
L
1,626
197
0
244
5,760
2,078
492
3,868
1,892
25,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,701
Gold Earned
23,426
304
Minions Killed
232
0
Camps Cleared
0
959,988
Distance Traveled
862,223
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,118
680
82
9
0
204,214
3
L
Cliodhna
4,604
512
38
4
0
201,772
1
W
Shiva
6,385
709
50
6
0
200,072
1
W
Ares
5,012
557
31
3
0
187,645
3
L
Tyr
4,463
496
36
4
0
187,624
3
W
Neith
4,996
555
68
8
0
170,520
2
L
Freya
4,977
553
59
7
0
178,669
0
L
Hel
4,669
519
46
5
0
133,399
4
W
Thor
6,190
688
73
8
0
197,537
1
L
Nu Wa
4,713
524
53
6
0
160,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role