Player Matchup

Guan Yu
Guan Yu
Guapstr
Guan Yu
Level 130
God Stats
6W - 0L
1,752 SR
Queue Stats
31W - 9L
1,765 Elo+
Party 1
Sylvanus
Sylvanus
MaikuI
Sylvanus
Level 150
God Stats
3W - 0L
1,832 SR
Queue Stats
53W - 15L
1,813 Elo+
Party 1
Vulcan
Vulcan
SryImYrTeam8
Vulcan
Level 64
God Stats
2W - 0L
1,795 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 115
1,793 SR
1,693 Elo+

VS

Team Averages
Level 92
1,585 SR
1,586 Elo+
Nox
Nox
LoopyBloop-
Nox
Level 65
God Stats
6W - 13L
1,464 SR
Queue Stats
144W - 150L
1,505 Elo+
Solo
Bacchus
Bacchus
Rock Kobold
Bacchus
Level 122
God Stats
0W - 4L
1,487 SR
Queue Stats
41W - 29L
1,645 Elo+
Party 2
Camazotz
Camazotz
iGenesect
Camazotz
Level 88
God Stats
2W - 1L
1,804 SR
Queue Stats
55W - 41L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Guapstr
Guan Yu
16
3 / 2 / 9
10,491
749
11,555
18,377
21,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
MaikuI
Sylvanus
15
3 / 2 / 8
10,011
715
9,116
18,555
15,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
18
7 / 0 / 6
12,067
862
26,644
10,337
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,924
637
7,001
12,586
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Rock Kobold
Bacchus
14
0 / 3 / 3
9,066
648
10,378
19,488
22,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
iGenesect
Camazotz
14
2 / 5 / 2
8,788
628
13,298
23,290
10,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
13
Kills
4
4
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Guapstr
Guan Yu
3
2
9
3.75
L
2
5
1
0.5
W
Sylvanus
MaikuI
Sylvanus
3
2
8
3.5
L
Bacchus
Rock Kobold
Bacchus
0
3
3
0.5
W
Vulcan
7
0
6
10
L
Camazotz
iGenesect
Camazotz
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,315
Damage
30,677
47,269
Taken
55,364
41,653
Mitigated
37,976
25,744
Healing
15,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Guapstr
Guan Yu
11,555
1,294
4,727
7,921
18,377
21,314
152
6,829
10,884
0
28,487
L
7,001
962
0
1,089
12,586
4,924
0
9,393
2,930
44,809
0
W
Sylvanus
MaikuI
Sylvanus
9,116
2,274
5,392
6,896
18,555
15,721
415
5,536
12,404
22,614
6,363
L
Bacchus
Rock Kobold
Bacchus
10,378
389
870
5,026
19,488
22,845
14
12,751
6,398
29,605
0
W
Vulcan
26,644
9,192
0
808
10,337
4,618
2,118
5,063
5,017
91,219
0
L
Camazotz
iGenesect
Camazotz
13,298
2,680
0
8,396
23,290
10,207
0
12,960
9,690
0
33,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,569
Gold Earned
26,778
202
Minions Killed
150
0
Camps Cleared
0
847,215
Distance Traveled
748,131
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,491
749
33
2
0
296,532
3
L
Nox
8,924
637
74
5
0
246,195
4
W
Sylvanus
10,011
715
30
2
0
252,724
1
L
Bacchus
9,066
648
31
2
0
240,705
1
W
Vulcan
12,067
862
139
10
0
297,959
0
L
Camazotz
8,788
628
45
3
0
261,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role